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A revamp in how armour is dropped

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Plenty of players have in the past raised the issue regarding the gender of armour that is dropped, i.e. Most of the time regardless of what sex your character is that at one time or another whenever armour does drop its usually the wrong sex for your character and deemed worthless to a point.

The idea/suggestion is instead of the armour piece dropping, helms, tops, pads, boots, shields you get a ticket with the name of the item on i.e. Bone helm. Then you take this ticket to an npc click on the npc to redeem your armour part at this point the npc asks you to choose male or female once have decided and click the relevant sex for your character the rng then kicks in to decide on the tag of your redeemed item.
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[quote="RAVENSOUL"]Plenty of players have in the past raised the issue regarding the gender of armour that is dropped, i.e. Most of the time regardless of what sex your character is that at one time or another whenever armour does drop its usually the wrong sex for your character and deemed worthless to a point. The idea/suggestion is instead of the armour piece dropping, helms, tops, pads, boots, shields you get a ticket with the name of the item on i.e. Bone helm. Then you take this ticket to an npc click on the npc to redeem your armour part at this point the npc asks you to choose male or female once have decided and click the relevant sex for your character the rng then kicks in to decide on the tag of your redeemed item.[/quote]
Maybe im missing something.. Why not just make it unisex?
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[quote="VISKAH"]Maybe im missing something.. Why not just make it unisex? [/quote]
Would probably be easier from a coding point of view to just add an NPC that you pay to switch the gender of armour, similar to the combine system.
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[quote="TIEFER"]Would probably be easier from a coding point of view to just add an NPC that you pay to switch the gender of armour, similar to the combine system. [/quote]
I'd encourage to make armour unisex.
The majority of characters in game will likely be male and so you shouldn't really be at a disadvantage making that decision on your character's gender. (Disdvantage? Higher cost, more scarcity)

Gender change (and even skin tone change - suggestion to add potion for this) should be optional without being detrimental or incentivised.
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[quote="X"]I'd encourage to make armour unisex. The majority of characters in game will likely be male and so you shouldn't really be at a disadvantage making that decision on your character's gender. (Disdvantage? Higher cost, more scarcity) Gender change (and even skin tone change - suggestion to add potion for this) should be optional without being detrimental or incentivised. [/quote]
it is so much easier just to make items unisex than to create a whole new item, npcs and events.
unisex is just a simple sql code
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[quote="0ZAI"]it is so much easier just to make items unisex than to create a whole new item, npcs and events. unisex is just a simple sql code[/quote]
+1 for unisex armour
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[quote="DR_EVIL"]+1 for unisex armour[/quote]

 

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