Back to Home

Myth of Soma Account Management

By clicking GO to login you are agreeing to the terms and conditions and privacy policy. > Register an Account > Forgot your password?

The Forum

Cap raise this year?

Author Content Date
Just wondering if the GMs have any plans for a cap raise this year and if so when?

Thanks.
PM Reply Quote
[quote="SOMAWIZARD"]Just wondering if the GMs have any plans for a cap raise this year and if so when? Thanks.[/quote]
20lvl increase to stop people moaning when they cap and fixed 100%RESTED to lvl 100 would be nice
PM Reply Quote
[quote="NIGESHI"]20lvl increase to stop people moaning when they cap and fixed 100%RESTED to lvl 100 would be nice [/quote]
Hopefully not, I still haven’t caught up yet lol.
PM Reply Quote
[quote="DR_EVIL"]Hopefully not, I still haven’t caught up yet lol.[/quote]
no lol why on earth u want another one the 120 one came way too early
PM Reply Quote
[quote="SYONIDE"]no lol why on earth u want another one the 120 one came way too early [/quote]
I haven’t got to this one yet! Been going since day 2 of server 😂
PM Reply Quote
[quote="ASBJORN"]I haven’t got to this one yet! Been going since day 2 of server 😂[/quote]
I think a cap rise should be put on hold till 2020.

If there is a cap rise though, I guarantee within first few days you will get threads of "it's too slow" "it's too hard" the same as last 2 cap rises. Players will complain and cry long enough for gm's to make it easier and quicker then when in 10-12 weeks after you will have same players that complained and cried about the too slow/too hard will start making threads of being bored cause they have capped and have nothing to do, with the usual farming isn't rewarding enough, the anvil is well the anvil and they can't justify investing any time yet again.

More important things could be done without a cap rise.

Human soma.

Mages could do with a new top armour, nightmare armour is wearing abit thin now. Then you could add nightmare armour to be craftable for armour crafters. Also add shields to either tower or gargoyle to be made craftable for armour crafters. Accessory crafters could do with new items to craft.

The troll cave map would be nice, could even use the dungeon level 1-4 and just place in this new map all mobs from blg's and nightmares upwards here and level 4 could host a newer boss for it, maybe king or queen troll ;)

Make medium and large gems able to be disassembled to break down into small.

An sr UI for crafting upgrades for cook and pot crafters, and same UI for performing the upgrade of items at anvil, I know finito has said this is on the "to do list"

Devil soma.

New warrior and Mage armour, the devils definitely need new armour.

A new map for devils to hold equivalent top tier of mobs in.

Maybe increase what armour/weapon tier can be crafted.

PM Reply Quote
[quote="RAVENSOUL"]I think a cap rise should be put on hold till 2020. If there is a cap rise though, I guarantee within first few days you will get threads of "it's too slow" "it's too hard" the same as last 2 cap rises. Players will complain and cry long enough for gm's to make it easier and quicker then when in 10-12 weeks after you will have same players that complained and cried about the too slow/too hard will start making threads of being bored cause they have capped and have nothing to do, with the usual farming isn't rewarding enough, the anvil is well the anvil and they can't justify investing any time yet again. More important things could be done without a cap rise. Human soma. Mages could do with a new top armour, nightmare armour is wearing abit thin now. Then you could add nightmare armour to be craftable for armour crafters. Also add shields to either tower or gargoyle to be made craftable for armour crafters. Accessory crafters could do with new items to craft. The troll cave map would be nice, could even use the dungeon level 1-4 and just place in this new map all mobs from blg's and nightmares upwards here and level 4 could host a newer boss for it, maybe king or queen troll ;) Make medium and large gems able to be disassembled to break down into small. An sr UI for crafting upgrades for cook and pot crafters, and same UI for performing the upgrade of items at anvil, I know finito has said this is on the "to do list" Devil soma. New warrior and Mage armour, the devils definitely need new armour. A new map for devils to hold equivalent top tier of mobs in. Maybe increase what armour/weapon tier can be crafted. [/quote]
Personally I’m really not a fan of the whole levelling thing, I like a bit of farming but mainly just being capped (or close) and taking part in the events (GVW, WOTW, occasional SS) I know I’m probably one of the few who doesn’t love the grind here, but just my perspective on it - so constantly chasing a cap is not high up in my priorities, especially not when levelling is a very slow process and a new cap would = exactly that.

New mage armour would be cool, but yea for the most part I’m liking all the tweaks we’ve had lately, improving the existing game rather than throwing out new content and 100 new issues along with that new content (no offence to the GM’s but most new content brings with it a fair few problems that need ironing out, on top of the existing ones)

You have your certain few who hit cap and want a new cap to chase immediately, you have others like me who aren’t fans of chasing caps at all, and then everyone in between - I think a yearly cap raise would be the best way forward, preferably in the winter time when people are inside a lot more often with less going on - just my opinion.
PM Reply Quote
[quote="DR_EVIL"]Personally I’m really not a fan of the whole levelling thing, I like a bit of farming but mainly just being capped (or close) and taking part in the events (GVW, WOTW, occasional SS) I know I’m probably one of the few who doesn’t love the grind here, but just my perspective on it - so constantly chasing a cap is not high up in my priorities, especially not when levelling is a very slow process and a new cap would = exactly that. New mage armour would be cool, but yea for the most part I’m liking all the tweaks we’ve had lately, improving the existing game rather than throwing out new content and 100 new issues along with that new content (no offence to the GM’s but most new content brings with it a fair few problems that need ironing out, on top of the existing ones) You have your certain few who hit cap and want a new cap to chase immediately, you have others like me who aren’t fans of chasing caps at all, and then everyone in between - I think a yearly cap raise would be the best way forward, preferably in the winter time when people are inside a lot more often with less going on - just my opinion.[/quote]
Only thing in the mean time I could say is ... 0 added content cap rise to 124 may let those finish off anything they couldn’t up to level 120

Aka me who’s going to finish on 229.9 int 😂😂😂
PM Reply Quote
[quote="ASBJORN"]Only thing in the mean time I could say is ... 0 added content cap rise to 124 may let those finish off anything they couldn’t up to level 120 Aka me who’s going to finish on 229.9 int 😂😂😂[/quote]
do cap raise on test server first so if anything comes up isylver and dan will know ect like this cap raise should of been tested lol
PM Reply Quote
[quote="BRADLEY_COLE"]do cap raise on test server first so if anything comes up isylver and dan will know ect like this cap raise should of been tested lol[/quote]
"ASBJORN"I haven’t got to this one yet! Been going since day 2 of server 😂


Snap lol
PM Reply Quote
[quote="LINNYI"][quote="ASBJORN"]I haven’t got to this one yet! Been going since day 2 of server 😂[/quote] Snap lol[/quote]
I think its to early for a cap raise the ppl that cant play hardcore are just starting to cap i mysefl wasnt even capped long enough to do a any of the mag titus quests before last cap raise which made lvling again feel so much worse i think at the earliest release a cap raise around Christmas or new year and spend the current year adding QOL changes
PM Reply Quote
[quote="DISCO_STORE"]I think its to early for a cap raise the ppl that cant play hardcore are just starting to cap i mysefl wasnt even capped long enough to do a any of the mag titus quests before last cap raise which made lvling again feel so much worse i think at the earliest release a cap raise around Christmas or new year and spend the current year adding QOL changes[/quote]
we need more then a 10 level increase tbh make it 20 or even 30 so people dont cap as quick
PM Reply Quote
[quote="BRAINSTORM"]we need more then a 10 level increase tbh make it 20 or even 30 so people dont cap as quick [/quote]
Raise it by 20/30 and I’ll be long gone.
PM Reply Quote
[quote="DR_EVIL"]Raise it by 20/30 and I’ll be long gone.[/quote]
"DR_EVIL"Raise it by 20/30 and I’ll be long gone.


but at least then you wont have no lifers cap in a week then get bored n quit lol
PM Reply Quote
[quote="BRAINSTORM"][quote="DR_EVIL"]Raise it by 20/30 and I’ll be long gone.[/quote] but at least then you wont have no lifers cap in a week then get bored n quit lol[/quote]
be better adding new stuff, theres some new upgrade items that people are working on so better to give that time.
PM Reply Quote
[quote="ARYA_"]be better adding new stuff, theres some new upgrade items that people are working on so better to give that time.[/quote]

 

Please sign in with one of your characters to reply