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Negamare boss

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IMO there needs to be some sort of change to the current system.

You have human and devil runners who constantly put the effort for t6 only to have few individuals get a lot of the kills, and those individuals usually make 0 effort to do any crystal runs.

I would like to suggest negamare to spawn at t7 and only those who were inside devil/human portal doing the run should get the chance to kill boss, so instead if t7 = auto tp to TYT/Pandy it should TP you in the boss room and boss hp/strength should be based on how many people have attended. 1-3 people making runs should mean boss is around 30% hp or something along those lines.

Otherwise... lets allow PK to happen inside boss room so the community can deal with those who are obviously taking the mick and later shouting things like "selling x10 epic nega bows".

or .. reward the runners/those who activate crystals, each person who activated 1 should perhaps get an item in return which they can open and get a tablet/sd etc. Not like an egg though that returns sh1t 95% of the time.

Point of this is to keep it fair, I think dsoma has lost interest in activating crystals and hsoma players are also not as bothered anymore.

Rant over..

Be good to see what other people suggest, hopefully actual players not just store chars trolling :)
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[quote="DARE"]IMO there needs to be some sort of change to the current system. You have human and devil runners who constantly put the effort for t6 only to have few individuals get a lot of the kills, and those individuals usually make 0 effort to do any crystal runs. I would like to suggest negamare to spawn at t7 and only those who were inside devil/human portal doing the run should get the chance to kill boss, so instead if t7 = auto tp to TYT/Pandy it should TP you in the boss room and boss hp/strength should be based on how many people have attended. 1-3 people making runs should mean boss is around 30% hp or something along those lines. Otherwise... lets allow PK to happen inside boss room so the community can deal with those who are obviously taking the mick and later shouting things like "selling x10 epic nega bows". or .. reward the runners/those who activate crystals, each person who activated 1 should perhaps get an item in return which they can open and get a tablet/sd etc. Not like an egg though that returns sh1t 95% of the time. Point of this is to keep it fair, I think dsoma has lost interest in activating crystals and hsoma players are also not as bothered anymore. Rant over.. Be good to see what other people suggest, hopefully actual players not just store chars trolling :) [/quote]
nice ideas :)
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[quote="MICKYC"]nice ideas :)[/quote]
Make it so if you're near a crystal when activated you get a 50% dmg buff or something along those lines.
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[quote="SHAILO"]Make it so if you're near a crystal when activated you get a 50% dmg buff or something along those lines.[/quote]
Neg sucks imo, love the idea but I’ve done over 40 neg runs and still not managed to get neg kill :(
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[quote="TEMEROSO"]Neg sucks imo, love the idea but I’ve done over 40 neg runs and still not managed to get neg kill :( [/quote]
"SHAILO"Make it so if you're near a crystal when activated you get a 50% dmg buff or something along those lines.



"TEMEROSO"Neg sucks imo, love the idea but I’ve done over 40 neg runs and still not managed to get neg kill :(


I like the idea if you activate crystal you get a dmg buff so an extra chance to kill it over the non runners xD
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[quote="DARE"][quote="SHAILO"]Make it so if you're near a crystal when activated you get a 50% dmg buff or something along those lines.[/quote] [quote="TEMEROSO"]Neg sucks imo, love the idea but I’ve done over 40 neg runs and still not managed to get neg kill :( [/quote] I like the idea if you activate crystal you get a dmg buff so an extra chance to kill it over the non runners xD[/quote]
+1 i like the idea of warping to boss room rather than TyT along with shailos idea of an attack buff...nothing worse than being the crystal spawner being ready @ T4 to head towards portal, just to spawn nega for someone to turn up @ T9 and get the last hit after you've been working on it for 50 minutes

only way to enter should be being on the opposite races map when the time hits T7
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[quote="TAKESHI"]+1 i like the idea of warping to boss room rather than TyT along with shailos idea of an attack buff...nothing worse than being the crystal spawner being ready @ T4 to head towards portal, just to spawn nega for someone to turn up @ T9 and get the last hit after you've been working on it for 50 minutes only way to enter should be being on the opposite races map when the time hits T7[/quote]
problem with that is if you have had to fight a dev/ human and used pots you are then at a disadvantage against nega, maybe have it so that you get a buff pot that's a lot higher and only the people who do the crystals get it and they are untradeable.
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[quote="MORTY"]problem with that is if you have had to fight a dev/ human and used pots you are then at a disadvantage against nega, maybe have it so that you get a buff pot that's a lot higher and only the people who do the crystals get it and they are untradeable.[/quote]
I’d say this is more of a hsoma issue tbh, from what I’ve seen of Dsoma nega anyway. Im not against the suggestions or anything, just never really seen any problem Dsoma side
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[quote="NUCLEAR"]I’d say this is more of a hsoma issue tbh, from what I’ve seen of Dsoma nega anyway. Im not against the suggestions or anything, just never really seen any problem Dsoma side[/quote]
I think token’s per crystal activated, with a list of rewards you can choose from kinda like the daily quest shop - but with better rewards would be a good idea.
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[quote="DR_EVIL"]I think token’s per crystal activated, with a list of rewards you can choose from kinda like the daily quest shop - but with better rewards would be a good idea.[/quote]
"NUCLEAR"I’d say this is more of a hsoma issue tbh, from what I’ve seen of Dsoma nega anyway. Im not against the suggestions or anything, just never really seen any problem Dsoma side


It will motivate more runners instead of activating avg of x2 every 3days for dsoma. These days dsoma relies on 1 main guy to do runs lolz
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[quote="DARE"][quote="NUCLEAR"]I’d say this is more of a hsoma issue tbh, from what I’ve seen of Dsoma nega anyway. Im not against the suggestions or anything, just never really seen any problem Dsoma side[/quote] It will motivate more runners instead of activating avg of x2 every 3days for dsoma. These days dsoma relies on 1 main guy to do runs lolz[/quote]
Ye true, in fact I did it all myself the other day, good job humans didn’t want it at the time
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[quote="NUCLEAR"]Ye true, in fact I did it all myself the other day, good job humans didn’t want it at the time [/quote]
also need to space out the drop range or make it so you can still hover over that item cos if theres loads of people your chasing of picking up your drop(if you kill) is very slim
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[quote="BRAINSTORM"]also need to space out the drop range or make it so you can still hover over that item cos if theres loads of people your chasing of picking up your drop(if you kill) is very slim[/quote]
"BRAINSTORM"also need to space out the drop range or make it so you can still hover over that item cos if theres loads of people your chasing of picking up your drop(if you kill) is very slim


few of us missed drops that we killed due to this reason, probably should be looked into but IMO this isn't a massive issue to be resolved.

However, solution can be.. allow user to pick up nearby items by pressing tab button, I believe there are quiet few games like this. Or even an auto pickup feature that you can enable and it picks up everything near you within a range of 3-4? Again something nice but not the issue I want to resolve here.
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[quote="DARE"][quote="BRAINSTORM"]also need to space out the drop range or make it so you can still hover over that item cos if theres loads of people your chasing of picking up your drop(if you kill) is very slim[/quote] few of us missed drops that we killed due to this reason, probably should be looked into but IMO this isn't a massive issue to be resolved. However, solution can be.. allow user to pick up nearby items by pressing tab button, I believe there are quiet few games like this. Or even an auto pickup feature that you can enable and it picks up everything near you within a range of 3-4? Again something nice but not the issue I want to resolve here.[/quote]
i personally think the best change for nega is every1 does equal dmg to it then its fair game and it opens it up every1 having same chance to kill?
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[quote="KRACKUPS"]i personally think the best change for nega is every1 does equal dmg to it then its fair game and it opens it up every1 having same chance to kill? [/quote]
Everyone doing equal damage wouldn’t be a level playing field.
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[quote="DR_EVIL"]Everyone doing equal damage wouldn’t be a level playing field.[/quote]

 

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