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New lvl cap raise 150

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The only solution to increase ingame user count. Any thoughts?

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[quote="ANSWER"]The only solution to increase ingame user count. Any thoughts? [/quote]
O.o
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[quote="EVOLVE"]O.o[/quote]
I think I speak for all tank mage’s when I say this - absolutely not, I’d be long gone.
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[quote="DR_EVIL"]I think I speak for all tank mage’s when I say this - absolutely not, I’d be long gone.[/quote]
Won't bring new user count, it will bring old user count! we need fresh blood
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[quote="CAPPILIO"]Won't bring new user count, it will bring old user count! we need fresh blood[/quote]
I think time would be better spent on more things to do for caped players then increase lvl cap which they will be caped again in a few months

Me personally, theres a few more class's I'd like to lvl up, and then take the big dive and level my first human up
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[quote="KAZOKU"]I think time would be better spent on more things to do for caped players then increase lvl cap which they will be caped again in a few months Me personally, theres a few more class's I'd like to lvl up, and then take the big dive and level my first human up[/quote]
"KAZOKU"I think time would be better spent on more things to do for caped players then increase lvl cap which they will be caped again in a few months

Me personally, theres a few more class's I'd like to lvl up, and then take the big dive and level my first human up


What would you like to see added? Plenty of quests, time 6 raids, nega, SS GVW WOTW on like every night, D4
bosses (humans), Mags and i'm sure i've missed some, I'm all for new things but people can't keep acting like there's nothing to do post cap.
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[quote="SO0PDRAG0N"][quote="KAZOKU"]I think time would be better spent on more things to do for caped players then increase lvl cap which they will be caped again in a few months Me personally, theres a few more class's I'd like to lvl up, and then take the big dive and level my first human up[/quote] What would you like to see added? Plenty of quests, time 6 raids, nega, SS GVW WOTW on like every night, D4 bosses (humans), Mags and i'm sure i've missed some, I'm all for new things but people can't keep acting like there's nothing to do post cap.[/quote]
We are doing a podcast this weekend to discuss the low UC...some topics


Rested exp - some people dont play as they wait for rested exp to top up.
idea. make rested pots minimum 2.5% per large after lvl 90 so people can spend £5 say if they want to play all saturday (cheeper than going pub)

Gm busy irl - Ravensoul has been doing some great things, many would love to see him with some GM powers to put of big events at the weekend and even mid week (planned ofc)

Auction house - Trading has become non existent atm - all moderm mmo have some sort of AH - would be great if you can say stick a KE in the AH and have a sale price of say 3 SD or what ever item you want
use the common currency so dia/ruby/frog/tabs etc so you can buy and sell anything for anything- can even sticlk upped weps in there and sell for the currency

A cap raise once a year - If say every jan we knew next patch was coming this would give players soemthing to work towards knowing that the next patch is coming i.e need to get double SR, or get Eva or make a wep etc to lvl with, i think this would really keep players enaged knowing what is coming in a years time.

The day to day game has plenty to offer and there is so much to do i dont think anything actually of the game needs changing

Pvp is another top but we will discuss this on podcast.

same for bosses/daily events/anvil :D
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[quote="SUBXERO"]We are doing a podcast this weekend to discuss the low UC...some topics Rested exp - some people dont play as they wait for rested exp to top up. idea. make rested pots minimum 2.5% per large after lvl 90 so people can spend £5 say if they want to play all saturday (cheeper than going pub) Gm busy irl - Ravensoul has been doing some great things, many would love to see him with some GM powers to put of big events at the weekend and even mid week (planned ofc) Auction house - Trading has become non existent atm - all moderm mmo have some sort of AH - would be great if you can say stick a KE in the AH and have a sale price of say 3 SD or what ever item you want use the common currency so dia/ruby/frog/tabs etc so you can buy and sell anything for anything- can even sticlk upped weps in there and sell for the currency A cap raise once a year - If say every jan we knew next patch was coming this would give players soemthing to work towards knowing that the next patch is coming i.e need to get double SR, or get Eva or make a wep etc to lvl with, i think this would really keep players enaged knowing what is coming in a years time. The day to day game has plenty to offer and there is so much to do i dont think anything actually of the game needs changing Pvp is another top but we will discuss this on podcast. same for bosses/daily events/anvil :D [/quote]
"SUBXERO"We are doing a podcast this weekend to discuss the low UC...some topics


Rested exp - some people dont play as they wait for rested exp to top up.
idea. make rested pots minimum 2.5% per large after lvl 90 so people can spend £5 say if they want to play all saturday (cheeper than going pub)

Gm busy irl - Ravensoul has been doing some great things, many would love to see him with some GM powers to put of big events at the weekend and even mid week (planned ofc)

Auction house - Trading has become non existent atm - all moderm mmo have some sort of AH - would be great if you can say stick a KE in the AH and have a sale price of say 3 SD or what ever item you want
use the common currency so dia/ruby/frog/tabs etc so you can buy and sell anything for anything- can even sticlk upped weps in there and sell for the currency

A cap raise once a year - If say every jan we knew next patch was coming this would give players soemthing to work towards knowing that the next patch is coming i.e need to get double SR, or get Eva or make a wep etc to lvl with, i think this would really keep players enaged knowing what is coming in a years time.

The day to day game has plenty to offer and there is so much to do i dont think anything actually of the game needs changing

Pvp is another top but we will discuss this on podcast.

same for bosses/daily events/anvil :D


I agree with all your suggestions however strongly feel the engdame needs to be better, Give us capped characters that have semi-decent gear something more to do than just endless farming and endless heartache at the anvil, There needs to be more PVP/PK events/tournaments

The game needs to change to allow players who don't have much time to play to still somehow be able to keep up with others. One suggestion would be to remove +50 route.

There should be some reward for logging in daily, for example an hours double rested or a potion that you can buy this from the daily mark store to allow those who don't have as much time as others to be able to compete.

I'd also like to see gen 1 tabs (DT/RDT/TOW etc) buyable in return for daily marks. (5 daily marks imo)

There are so many fantastic idea's in the suggestion thread but unfortunately most of them are never acknowledged. In order for the game to progress we need more time from the GM's imo.
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[quote="DEAMOND"][quote="SUBXERO"]We are doing a podcast this weekend to discuss the low UC...some topics Rested exp - some people dont play as they wait for rested exp to top up. idea. make rested pots minimum 2.5% per large after lvl 90 so people can spend £5 say if they want to play all saturday (cheeper than going pub) Gm busy irl - Ravensoul has been doing some great things, many would love to see him with some GM powers to put of big events at the weekend and even mid week (planned ofc) Auction house - Trading has become non existent atm - all moderm mmo have some sort of AH - would be great if you can say stick a KE in the AH and have a sale price of say 3 SD or what ever item you want use the common currency so dia/ruby/frog/tabs etc so you can buy and sell anything for anything- can even sticlk upped weps in there and sell for the currency A cap raise once a year - If say every jan we knew next patch was coming this would give players soemthing to work towards knowing that the next patch is coming i.e need to get double SR, or get Eva or make a wep etc to lvl with, i think this would really keep players enaged knowing what is coming in a years time. The day to day game has plenty to offer and there is so much to do i dont think anything actually of the game needs changing Pvp is another top but we will discuss this on podcast. same for bosses/daily events/anvil :D [/quote] I agree with all your suggestions however strongly feel the engdame needs to be better, Give us capped characters that have semi-decent gear something more to do than just endless farming and endless heartache at the anvil, There needs to be more PVP/PK events/tournaments The game needs to change to allow players who don't have much time to play to still somehow be able to keep up with others. One suggestion would be to remove +50 route. There should be some reward for logging in daily, for example an hours double rested or a potion that you can buy this from the daily mark store to allow those who don't have as much time as others to be able to compete. I'd also like to see gen 1 tabs (DT/RDT/TOW etc) buyable in return for daily marks. (5 daily marks imo) There are so many fantastic idea's in the suggestion thread but unfortunately most of them are never acknowledged. In order for the game to progress we need more time from the GM's imo. [/quote]
I think myself and most other people don't really have an issue with running out of rested until it's double rates. Play 5-6 hours a night and log in town always have 95-100% rested over lvl 100.


+1 on ravensoul being able to do events etc.


+50 stats is a myth as your stats catch up anyway. I.E at 175-177.00 int it was taking 2.7% per 0.1 at valks. I hit 177 int but still the same level and it goes down to 1.25% per int. So int was good for my level I was getting int at 2.8% when it was average for level I was getting at 1.25%. Rendering +50 a myth as it will just take longer per 0.1 if its too good for your level. If this makes sense.
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[quote="SABREWOLF"]I think myself and most other people don't really have an issue with running out of rested until it's double rates. Play 5-6 hours a night and log in town always have 95-100% rested over lvl 100. +1 on ravensoul being able to do events etc. +50 stats is a myth as your stats catch up anyway. I.E at 175-177.00 int it was taking 2.7% per 0.1 at valks. I hit 177 int but still the same level and it goes down to 1.25% per int. So int was good for my level I was getting int at 2.8% when it was average for level I was getting at 1.25%. Rendering +50 a myth as it will just take longer per 0.1 if its too good for your level. If this makes sense. [/quote]
Nothin needs changing apart from maybe a 10+ lev cap every year..and make it slower so ppl dont cap in 6 weeks.
Removing the +50 route would just disadvantage new characters. PPl have guildies tanking blg or whatever and the newer guys are making gains by hitting +30-50 mobs whatever. That route can't be changed now..

10 more levs.. nice n slow.. a few new drops ..all is good.

uc seems pretty steady to me... not humming busy..but far from quiet.

Might be a good idea.. for game advertisement.. to make a podcast about what is GOOD about the game , rather than 45 mins of moaning tbh..
just an idea. Keep the moans/ ideas and suggestions to the ideas forum
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[quote="WOLF10"]Nothin needs changing apart from maybe a 10+ lev cap every year..and make it slower so ppl dont cap in 6 weeks. Removing the +50 route would just disadvantage new characters. PPl have guildies tanking blg or whatever and the newer guys are making gains by hitting +30-50 mobs whatever. That route can't be changed now.. 10 more levs.. nice n slow.. a few new drops ..all is good. uc seems pretty steady to me... not humming busy..but far from quiet. Might be a good idea.. for game advertisement.. to make a podcast about what is GOOD about the game , rather than 45 mins of moaning tbh.. just an idea. Keep the moans/ ideas and suggestions to the ideas forum[/quote]
"SUBXERO"We are doing a podcast this weekend to discuss the low UC...some topics


Rested exp - some people dont play as they wait for rested exp to top up.
idea. make rested pots minimum 2.5% per large after lvl 90 so people can spend £5 say if they want to play all saturday (cheeper than going pub)

Gm busy irl - Ravensoul has been doing some great things, many would love to see him with some GM powers to put of big events at the weekend and even mid week (planned ofc)

Auction house - Trading has become non existent atm - all moderm mmo have some sort of AH - would be great if you can say stick a KE in the AH and have a sale price of say 3 SD or what ever item you want
use the common currency so dia/ruby/frog/tabs etc so you can buy and sell anything for anything- can even sticlk upped weps in there and sell for the currency

A cap raise once a year - If say every jan we knew next patch was coming this would give players soemthing to work towards knowing that the next patch is coming i.e need to get double SR, or get Eva or make a wep etc to lvl with, i think this would really keep players enaged knowing what is coming in a years time.

The day to day game has plenty to offer and there is so much to do i dont think anything actually of the game needs changing

Pvp is another top but we will discuss this on podcast.

same for bosses/daily events/anvil :D


On behalf of the rest of soma please don't do any more podcast and no more opinion videos.
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[quote="MORTY"][quote="SUBXERO"]We are doing a podcast this weekend to discuss the low UC...some topics Rested exp - some people dont play as they wait for rested exp to top up. idea. make rested pots minimum 2.5% per large after lvl 90 so people can spend £5 say if they want to play all saturday (cheeper than going pub) Gm busy irl - Ravensoul has been doing some great things, many would love to see him with some GM powers to put of big events at the weekend and even mid week (planned ofc) Auction house - Trading has become non existent atm - all moderm mmo have some sort of AH - would be great if you can say stick a KE in the AH and have a sale price of say 3 SD or what ever item you want use the common currency so dia/ruby/frog/tabs etc so you can buy and sell anything for anything- can even sticlk upped weps in there and sell for the currency A cap raise once a year - If say every jan we knew next patch was coming this would give players soemthing to work towards knowing that the next patch is coming i.e need to get double SR, or get Eva or make a wep etc to lvl with, i think this would really keep players enaged knowing what is coming in a years time. The day to day game has plenty to offer and there is so much to do i dont think anything actually of the game needs changing Pvp is another top but we will discuss this on podcast. same for bosses/daily events/anvil :D [/quote] On behalf of the rest of soma please don't do any more podcast and no more opinion videos.[/quote]
Isn't that pretty much every game ever though, those that can't keep up fall behind those that play a lot?
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[quote="CARNAGE"]Isn't that pretty much every game ever though, those that can't keep up fall behind those that play a lot? [/quote]
"WOLF10"Nothin needs changing apart from maybe a 10+ lev cap every year..and make it slower so ppl dont cap in 6 weeks.
Removing the +50 route would just disadvantage new characters. PPl have guildies tanking blg or whatever and the newer guys are making gains by hitting +30-50 mobs whatever. That route can't be changed now..

10 more levs.. nice n slow.. a few new drops ..all is good.

uc seems pretty steady to me... not humming busy..but far from quiet.

Might be a good idea.. for game advertisement.. to make a podcast about what is GOOD about the game , rather than 45 mins of moaning tbh..
just an idea. Keep the moans/ ideas and suggestions to the ideas forum


Not sure if we are playing a different game lupi?

I can't remember the last time there was people in game for some pk action...

Removing the +50 route if anything would give new players an equal playing field considering they don't have to have previously played, having a tank, gear etc etc.

Bring back the game it was supposed to be played like, Hunt Mummy's,Kobolds, explore the different maps not 7 mobs for the whole of your hsoma levelling.

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[quote="DEAMOND"][quote="WOLF10"]Nothin needs changing apart from maybe a 10+ lev cap every year..and make it slower so ppl dont cap in 6 weeks. Removing the +50 route would just disadvantage new characters. PPl have guildies tanking blg or whatever and the newer guys are making gains by hitting +30-50 mobs whatever. That route can't be changed now.. 10 more levs.. nice n slow.. a few new drops ..all is good. uc seems pretty steady to me... not humming busy..but far from quiet. Might be a good idea.. for game advertisement.. to make a podcast about what is GOOD about the game , rather than 45 mins of moaning tbh.. just an idea. Keep the moans/ ideas and suggestions to the ideas forum[/quote] Not sure if we are playing a different game lupi? I can't remember the last time there was people in game for some pk action... Removing the +50 route if anything would give new players an equal playing field considering they don't have to have previously played, having a tank, gear etc etc. Bring back the game it was supposed to be played like, Hunt Mummy's,Kobolds, explore the different maps not 7 mobs for the whole of your hsoma levelling. [/quote]
"CARNAGE"Isn't that pretty much every game ever though, those that can't keep up fall behind those that play a lot?


Yes, Which is why it there should be more incentives for those who don't have the same amount of time as others do.

And the reason this should be done is because of the small community of soma with its peak UC of 200ish. If those players one day think to themselves hang on,, I can't put as much time in to level, i can't spend 10 hours a day farming - Why bother? Then if we just accept this then the game will never grow.

BTW i am not OP.
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[quote="DEAMOND"][quote="CARNAGE"]Isn't that pretty much every game ever though, those that can't keep up fall behind those that play a lot? [/quote] Yes, Which is why it there should be more incentives for those who don't have the same amount of time as others do. And the reason this should be done is because of the small community of soma with its peak UC of 200ish. If those players one day think to themselves hang on,, I can't put as much time in to level, i can't spend 10 hours a day farming - Why bother? Then if we just accept this then the game will never grow. BTW i am not OP. [/quote]
So.. u remove the +50... you , me and uncle tom cobbly have gained slightly betetr stats by doing +30-50........ and u expect new players/ characters.. to play without the +50 bonus... come on ........ wtf
You remove the bonuses,,we become like dsoma.... level to 100 on brics/raps/dw's and get same stats as sum1 huntin palus/ blg?
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[quote="WOLF10"]So.. u remove the +50... you , me and uncle tom cobbly have gained slightly betetr stats by doing +30-50........ and u expect new players/ characters.. to play without the +50 bonus... come on ........ wtf You remove the bonuses,,we become like dsoma.... level to 100 on brics/raps/dw's and get same stats as sum1 huntin palus/ blg?[/quote]

 

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