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Mini-Boss mobs

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Just a quick question.

If the mini bosses like the orc general are meant for lower level mobs.

How are they meant to be killed by low levels when people just trace and kill it?

/discuss
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[quote="POOPANTS"]Just a quick question. If the mini bosses like the orc general are meant for lower level mobs. How are they meant to be killed by low levels when people just trace and kill it? /discuss[/quote]
Would be interesting if a debuff could be added, say an automatic 10%(or whatever) XP penalty similar to resurrecting without a scroll.
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[quote="THEMAT"]Would be interesting if a debuff could be added, say an automatic 10%(or whatever) XP penalty similar to resurrecting without a scroll.[/quote]
some of these bosses like the orc general drop things like spirit powder and stuff maybe they shouldnt. if they only dropped stuff lower levels would want it would steer the high levels away they should drop good versions of the equipment people around that level would be wearing
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[quote="HARLEY"]some of these bosses like the orc general drop things like spirit powder and stuff maybe they shouldnt. if they only dropped stuff lower levels would want it would steer the high levels away they should drop good versions of the equipment people around that level would be wearing [/quote]
What about it stating the coords where it has spawned? so it doesnt just assist the archers?
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[quote="POOPANTS"]What about it stating the coords where it has spawned? so it doesnt just assist the archers?[/quote]
I wonder if there's a way to make it so that if a person does over X damage to the boss per hit.... It doesn't register any damage on boss
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[quote="RAMBO"]I wonder if there's a way to make it so that if a person does over X damage to the boss per hit.... It doesn't register any damage on boss[/quote]
Or make them untraceable

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[quote="SOLITAIRE"]Or make them untraceable [/quote]
Dont mobs have a level? If over 10 lvls or something higher then can't attack or something?
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[quote="AILMENT"]Dont mobs have a level? If over 10 lvls or something higher then can't attack or something?[/quote]
I think putting a level max to be able to hit a boss is req.

If you make a mob untraceable and a level 80 still finds the mob he is more then likely to find it and then own it in minutes.



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[quote="MDC"]I think putting a level max to be able to hit a boss is req. If you make a mob untraceable and a level 80 still finds the mob he is more then likely to find it and then own it in minutes. [/quote]
Begin with making them untraceable.
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[quote="CYROX"]Begin with making them untraceable. [/quote]
What's making a mob untraceable going todo???

If some one wants to kill a Orc they only need to search around orcs to find him then own him in seconds

If a player is not able to hit the mob they wouldn't bother at all???
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[quote="MDC"]What's making a mob untraceable going todo??? If some one wants to kill a Orc they only need to search around orcs to find him then own him in seconds If a player is not able to hit the mob they wouldn't bother at all???[/quote]
"MDC"What's making a mob untraceable going todo???

If some one wants to kill a Orc they only need to search around orcs to find him then own him in seconds

If a player is not able to hit the mob they wouldn't bother at all???


Make it so anyone above a certain level can't kill them
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[quote="YOSHIMITSU"][quote="MDC"]What's making a mob untraceable going todo??? If some one wants to kill a Orc they only need to search around orcs to find him then own him in seconds If a player is not able to hit the mob they wouldn't bother at all???[/quote] Make it so anyone above a certain level can't kill them[/quote]
Even if you had a grade system where after a set lvl u wouldnt get drops from boss/mobs, higher levels would still kill just to stop people getting drops or getting stronger.

this sad but true
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[quote="RAVER"]Even if you had a grade system where after a set lvl u wouldnt get drops from boss/mobs, higher levels would still kill just to stop people getting drops or getting stronger. this sad but true[/quote]
Each boss can be giving a set level to be able to hit it.

It would solve this problem.

Another suggestion would be make more mid level mini bosses.
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[quote="MDC"]Each boss can be giving a set level to be able to hit it. It would solve this problem. Another suggestion would be make more mid level mini bosses.[/quote]

 

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