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Statistically Improbable?

Author Content Date
"PROWLER"
100 x Weapon
500 x Tablet of Evil
300 x Swift Spirit


This is incorrect. You don't need to attempt +1, +2, +3, +4, +5, +6, +7 AND +8 every time.

it might be near accurate if the click to +8 from +7 was 1%, which it's not.

To clarify,

100 Weapons...Yes.. But 33% of those weapons break on the first ToE. Saving you loads of materials!
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[quote="FLICKTHEBEAN"][quote="PROWLER"] 100 x Weapon 500 x Tablet of Evil 300 x Swift Spirit [/quote] This is incorrect. You don't need to attempt +1, +2, +3, +4, +5, +6, +7 AND +8 every time. it might be near accurate if the click to +8 from +7 was 1%, which it's not. To clarify, 100 Weapons...Yes.. But 33% of those weapons break on the first ToE. Saving you loads of materials![/quote]
"FLICKTHEBEAN"

100 Weapons...Yes.. But 33% of those weapons break on the first ToE. Saving you loads of materials!




Ooooooh, that's a good point 8D
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[quote="PROWLER"][quote="FLICKTHEBEAN"] 100 Weapons...Yes.. But 33% of those weapons break on the first ToE. Saving you loads of materials![/quote] Ooooooh, that's a good point 8D [/quote]
"SALEM"
This is also 100% true lol. Doing 'failers' is pointless - it is like thinking that flipping a coin 3 times in a row and getting three heads means that you're more likely to get tails on the next one. It simply isn't true; as long as the coin is fair it is 50:50 on each flip.

That is assuming that the anvil is programmed to work like a 'fair' coin set at whatever % it is meant to be anyway...


I have actually flipped a coin before and it landed on its edge lol
It was a 50p coin
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[quote="MINGEPIECE"][quote="SALEM"] This is also 100% true lol. Doing 'failers' is pointless - it is like thinking that flipping a coin 3 times in a row and getting three heads means that you're more likely to get tails on the next one. It simply isn't true; as long as the coin is fair it is 50:50 on each flip. That is assuming that the anvil is programmed to work like a 'fair' coin set at whatever % it is meant to be anyway...[/quote] I have actually flipped a coin before and it landed on its edge lol It was a 50p coin [/quote]
"MINGEPIECE"
"SALEM"
This is also 100% true lol. Doing 'failers' is pointless - it is like thinking that flipping a coin 3 times in a row and getting three heads means that you're more likely to get tails on the next one. It simply isn't true; as long as the coin is fair it is 50:50 on each flip.

That is assuming that the anvil is programmed to work like a 'fair' coin set at whatever % it is meant to be anyway...


I have actually flipped a coin before and it landed on its edge lol
It was a 50p coin


Everybody knows 50p coins are rigged like that mate.
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[quote="BEACHSHORTS"][quote="MINGEPIECE"][quote="SALEM"] This is also 100% true lol. Doing 'failers' is pointless - it is like thinking that flipping a coin 3 times in a row and getting three heads means that you're more likely to get tails on the next one. It simply isn't true; as long as the coin is fair it is 50:50 on each flip. That is assuming that the anvil is programmed to work like a 'fair' coin set at whatever % it is meant to be anyway...[/quote] I have actually flipped a coin before and it landed on its edge lol It was a 50p coin [/quote] Everybody knows 50p coins are rigged like that mate.[/quote]
I would say the good thing about triple drops as an idea is it doesn't really affect the top of the market, as nega weps/tears for DDT only drop from bosses so limited amount of drops possible anyway, so only lower weps + more upgrades will be dropped.
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[quote="PERISH"]I would say the good thing about triple drops as an idea is it doesn't really affect the top of the market, as nega weps/tears for DDT only drop from bosses so limited amount of drops possible anyway, so only lower weps + more upgrades will be dropped.[/quote]
"BEACHSHORTS"
"MINGEPIECE"
"SALEM"
This is also 100% true lol. Doing 'failers' is pointless - it is like thinking that flipping a coin 3 times in a row and getting three heads means that you're more likely to get tails on the next one. It simply isn't true; as long as the coin is fair it is 50:50 on each flip.

That is assuming that the anvil is programmed to work like a 'fair' coin set at whatever % it is meant to be anyway...


I have actually flipped a coin before and it landed on its edge lol
It was a 50p coin


Everybody knows 50p coins are rigged like that mate.


rofl this made me chuckle
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[quote="DEAMOND"][quote="BEACHSHORTS"][quote="MINGEPIECE"][quote="SALEM"] This is also 100% true lol. Doing 'failers' is pointless - it is like thinking that flipping a coin 3 times in a row and getting three heads means that you're more likely to get tails on the next one. It simply isn't true; as long as the coin is fair it is 50:50 on each flip. That is assuming that the anvil is programmed to work like a 'fair' coin set at whatever % it is meant to be anyway...[/quote] I have actually flipped a coin before and it landed on its edge lol It was a 50p coin [/quote] Everybody knows 50p coins are rigged like that mate.[/quote] rofl this made me chuckle[/quote]
I think the problem with the anvil is time V reward is to random and punishing. Casual players should be able to get half decent items with upgrades where as hardcore players should be rewarded with very strong items that have high upgrades.

Another "anvil" change idea could to do something like this:
* Anvil no longer destroys items on failure but upgrade chance starts small are gets smaller at each upgrade level.
* Combine always succeeds but requires greater number of items at each quality type.

The outcome of this change would be players can farm items to combine to get greater quality items. With the effect casual players wont have time to get high quality items but hardcore players will so they maintain their power advantage.This will keep the item economy going via combine destroying them but in a fair way. Players can constantly try and throw upgrades at their items but with limited chance of succeeding.

If the numbers are balanced correctly casual players in time should be able to get full sets of the top level items but with low quality and upgrades. Whereas hardcore players could have several sets of very high quality items with upgrades or even full sets of legendary items if they decide to focus all their efforts on a few items. For both casual and hardcore players this will create a much shorter reward loop cycle that will help player retention.

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[quote="WISE"]I think the problem with the anvil is time V reward is to random and punishing. Casual players should be able to get half decent items with upgrades where as hardcore players should be rewarded with very strong items that have high upgrades. Another "anvil" change idea could to do something like this: * Anvil no longer destroys items on failure but upgrade chance starts small are gets smaller at each upgrade level. * Combine always succeeds but requires greater number of items at each quality type. The outcome of this change would be players can farm items to combine to get greater quality items. With the effect casual players wont have time to get high quality items but hardcore players will so they maintain their power advantage.This will keep the item economy going via combine destroying them but in a fair way. Players can constantly try and throw upgrades at their items but with limited chance of succeeding. If the numbers are balanced correctly casual players in time should be able to get full sets of the top level items but with low quality and upgrades. Whereas hardcore players could have several sets of very high quality items with upgrades or even full sets of legendary items if they decide to focus all their efforts on a few items. For both casual and hardcore players this will create a much shorter reward loop cycle that will help player retention. [/quote]
"DEAMOND"
"BEACHSHORTS"
"MINGEPIECE"
"SALEM"
This is also 100% true lol. Doing 'failers' is pointless - it is like thinking that flipping a coin 3 times in a row and getting three heads means that you're more likely to get tails on the next one. It simply isn't true; as long as the coin is fair it is 50:50 on each flip.

That is assuming that the anvil is programmed to work like a 'fair' coin set at whatever % it is meant to be anyway...


I have actually flipped a coin before and it landed on its edge lol
It was a 50p coin


Everybody knows 50p coins are rigged like that mate.


rofl this made me chuckle


Much love Joe mate you always make me smile bro x.
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[quote="MINGEPIECE"][quote="DEAMOND"][quote="BEACHSHORTS"][quote="MINGEPIECE"][quote="SALEM"] This is also 100% true lol. Doing 'failers' is pointless - it is like thinking that flipping a coin 3 times in a row and getting three heads means that you're more likely to get tails on the next one. It simply isn't true; as long as the coin is fair it is 50:50 on each flip. That is assuming that the anvil is programmed to work like a 'fair' coin set at whatever % it is meant to be anyway...[/quote] I have actually flipped a coin before and it landed on its edge lol It was a 50p coin [/quote] Everybody knows 50p coins are rigged like that mate.[/quote] rofl this made me chuckle[/quote] Much love Joe mate you always make me smile bro x.[/quote]
1-5 you use toes
So 6-8 you use SS and these are 50/50 so 200 skill is not necessary

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[quote="TEMEROSO"]1-5 you use toes So 6-8 you use SS and these are 50/50 so 200 skill is not necessary [/quote]
1-5 u can use ss's.. so craft skill not necessary fullstop
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[quote="LUPISCUS"]1-5 u can use ss's.. so craft skill not necessary fullstop[/quote]
Why’s everyone crying about anvil and skill, just use SS...
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[quote="TEMEROSO"]Why’s everyone crying about anvil and skill, just use SS...[/quote]
"TEMEROSO"Why’s everyone crying about anvil and skill, just use SS...


Because we spent k's of hours expecting craft skill to be important. doh
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[quote="LUPISCUS"][quote="TEMEROSO"]Why’s everyone crying about anvil and skill, just use SS...[/quote] Because we spent k's of hours expecting craft skill to be important. doh[/quote]
"TEMEROSO"1-5 you use toes
So 6-8 you use SS and these are 50/50 so 200 skill is not necessary



Where on earth did you pluck the 50/50 claim from? Out of your backside??
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[quote="RAVENSOUL"][quote="TEMEROSO"]1-5 you use toes So 6-8 you use SS and these are 50/50 so 200 skill is not necessary [/quote] Where on earth did you pluck the 50/50 claim from? Out of your backside?? [/quote]
"MINGEPIECE"
"DEAMOND"
"BEACHSHORTS"
"MINGEPIECE"
"SALEM"
This is also 100% true lol. Doing 'failers' is pointless - it is like thinking that flipping a coin 3 times in a row and getting three heads means that you're more likely to get tails on the next one. It simply isn't true; as long as the coin is fair it is 50:50 on each flip.

That is assuming that the anvil is programmed to work like a 'fair' coin set at whatever % it is meant to be anyway...


I have actually flipped a coin before and it landed on its edge lol
It was a 50p coin


Everybody knows 50p coins are rigged like that mate.


rofl this made me chuckle


Much love Joe mate you always make me smile bro x.


Appreciate the love guys - completely reciprocated ;p

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[quote="MKULTRA"][quote="MINGEPIECE"][quote="DEAMOND"][quote="BEACHSHORTS"][quote="MINGEPIECE"][quote="SALEM"] This is also 100% true lol. Doing 'failers' is pointless - it is like thinking that flipping a coin 3 times in a row and getting three heads means that you're more likely to get tails on the next one. It simply isn't true; as long as the coin is fair it is 50:50 on each flip. That is assuming that the anvil is programmed to work like a 'fair' coin set at whatever % it is meant to be anyway...[/quote] I have actually flipped a coin before and it landed on its edge lol It was a 50p coin [/quote] Everybody knows 50p coins are rigged like that mate.[/quote] rofl this made me chuckle[/quote] Much love Joe mate you always make me smile bro x.[/quote] Appreciate the love guys - completely reciprocated ;p [/quote]
Can you not just accept people getting +8 by yolo’ing?

As with anything like this (casino seems an obvious choice to compare). The system needs people
To win big so that the other plebs babe hope and try to win also.

The only true system it beat the anvil is the back up system.
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[quote="OPENTHEDOOR"]Can you not just accept people getting +8 by yolo’ing? As with anything like this (casino seems an obvious choice to compare). The system needs people To win big so that the other plebs babe hope and try to win also. The only true system it beat the anvil is the back up system. [/quote]

 

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