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2020 soma wish list

Author Content Date
Allow crafters to craft everything below the top tier of items for both worlds - armours, weapons, accessories.

Allow everything that can be crafted in the 3 metal crafts and there dropped counterparts to be able to disassembled.

A Special repair UI for doing upgrades and making upgrade items at anvil, oven, pot table.

The anvil - a decision on this would be nice.

Allow mats that arnt sold to be kept and added to new stock.

These are my personal wish list to see in 2020, look forward to reading the rest of the communities wish list’s :)

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[quote="RAVENSOUL"]Allow crafters to craft everything below the top tier of items for both worlds - armours, weapons, accessories. Allow everything that can be crafted in the 3 metal crafts and there dropped counterparts to be able to disassembled. A Special repair UI for doing upgrades and making upgrade items at anvil, oven, pot table. The anvil - a decision on this would be nice. Allow mats that arnt sold to be kept and added to new stock. These are my personal wish list to see in 2020, look forward to reading the rest of the communities wish list’s :) [/quote]
Good shout on those mate.

Personally I would just be happy if the soma server was stable enough to play without DC’ing / freezing constantly.

Also the dual client issues are a nightmare and make doing anything other than single clienting impossible!
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[quote="TYRESE"]Good shout on those mate. Personally I would just be happy if the soma server was stable enough to play without DC’ing / freezing constantly. Also the dual client issues are a nightmare and make doing anything other than single clienting impossible![/quote]
Rain so I can dance with my Fred 🕺💃😍
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[quote="LINNYI"]Rain so I can dance with my Fred 🕺💃😍[/quote]
Definitely rain more often so I can sing and dance with my Ginger 💃🕺😘
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[quote="RAVENSOUL"]Definitely rain more often so I can sing and dance with my Ginger 💃🕺😘[/quote]
"TYRESE"Good shout on those mate.

Personally I would just be happy if the soma server was stable enough to play without DC’ing / freezing constantly.

Also the dual client issues are a nightmare and make doing anything other than single clienting impossible!


Agree +1 totally

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[quote="REDXIII"][quote="TYRESE"]Good shout on those mate. Personally I would just be happy if the soma server was stable enough to play without DC’ing / freezing constantly. Also the dual client issues are a nightmare and make doing anything other than single clienting impossible![/quote] Agree +1 totally [/quote]
Also maybe looking at pos system and more changes to gain pos etc. Perhaps a rvr map that we could warp to just like the ctf map. Would give all players a chance to practice there skills etc
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[quote="REDXIII"]Also maybe looking at pos system and more changes to gain pos etc. Perhaps a rvr map that we could warp to just like the ctf map. Would give all players a chance to practice there skills etc[/quote]
"REDXIII"Also maybe looking at pos system and more changes to gain pos etc. Perhaps a rvr map that we could warp to just like the ctf map. Would give all players a chance to practice there skills etc


what we need is the last hunting mobs on conti for both worlds would bring rvr in i think
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[quote="BRAINSTORM"][quote="REDXIII"]Also maybe looking at pos system and more changes to gain pos etc. Perhaps a rvr map that we could warp to just like the ctf map. Would give all players a chance to practice there skills etc[/quote] what we need is the last hunting mobs on conti for both worlds would bring rvr in i think[/quote]
I think making anvil +1 on fail would just top all updates ever.

What is this dc dual client issue? Have you posted all your details o/s, no. of updates, etc
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[quote="DEVASTATION"]I think making anvil +1 on fail would just top all updates ever. What is this dc dual client issue? Have you posted all your details o/s, no. of updates, etc[/quote]
Ha! You will be lucky to get a boss spawn.

Why don't you understand yet?

Isylver and Finito don't care about this project, it is a money grab short term now, they don't intend to add any development time.

Isylver will create some basic spawns and quests, but Finito will NOT make any effort to add anything new to the game.

You are being milked until the end.

For the past 6-12 months Finito was concentrating on a game called Dransik but it failed terribly. He never once did anything for Soma when he could have.

I wish it wasn't true, but the game is about to die and the only two people who can change it... they just really don't care. Truth.
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[quote="SIVAX"]Ha! You will be lucky to get a boss spawn. Why don't you understand yet? Isylver and Finito don't care about this project, it is a money grab short term now, they don't intend to add any development time. Isylver will create some basic spawns and quests, but Finito will NOT make any effort to add anything new to the game. You are being milked until the end. For the past 6-12 months Finito was concentrating on a game called Dransik but it failed terribly. He never once did anything for Soma when he could have. I wish it wasn't true, but the game is about to die and the only two people who can change it... they just really don't care. Truth.[/quote]
On the D Soma side i’d like to see something done about the point distribution to address balance.

Splitting attk/df into two stats (str/con) as opposed to being encapsulated by just str as on h soma just makes dex so OP and absolutely screws the ‘middle class’ (sword) the hardest.

Even just changing to KE to match H soma so it is +3% followed by 1% to allow 7% accu pieces in builds would be a good tweak.

As always; if the problem is perceived to be RvR just let the % system sort it out.
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[quote="SAL3M"]On the D Soma side i’d like to see something done about the point distribution to address balance. Splitting attk/df into two stats (str/con) as opposed to being encapsulated by just str as on h soma just makes dex so OP and absolutely screws the ‘middle class’ (sword) the hardest. Even just changing to KE to match H soma so it is +3% followed by 1% to allow 7% accu pieces in builds would be a good tweak. As always; if the problem is perceived to be RvR just let the % system sort it out.[/quote]
#1 priority should be the anvil - several solutions have been discussed in various threads so would like to see one of them implemented.

The +1 'Ghost' system where even if an upgrade fails it doesn't break seems best
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[quote="MATSNTABS"]#1 priority should be the anvil - several solutions have been discussed in various threads so would like to see one of them implemented. The +1 'Ghost' system where even if an upgrade fails it doesn't break seems best[/quote]
I don’t play and I won’t ever again, but I think the best change to make currently is the anvil change. Bring in ghost +1 and with that, plus the fact levelling is a lot more casual than it used to be, you’re essentially opening the door to finally let Soma casuals genuinely compete. IMO that’s the best thing you could do for this game/server right now.

Priority 2 should be fixing Dsoma’s balance problems, mainly by nerfing the dex-heavy classes (mainly archer, knux isn’t too bad as it’s range 1) and adding some wis to the less dex-heavy classes. A healthy dsoma means bigger WOTW’s, which in turn will help keep the Hsoma side happier/busier, plus it just looks cool.

Priority 3 never let that rat Matty and his crew of moron arselick’s back to this server, their toxicity/ego etc is no good for the game, great move banning those fuckwit’s.
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[quote="WHOOSH"]I don’t play and I won’t ever again, but I think the best change to make currently is the anvil change. Bring in ghost +1 and with that, plus the fact levelling is a lot more casual than it used to be, you’re essentially opening the door to finally let Soma casuals genuinely compete. IMO that’s the best thing you could do for this game/server right now. Priority 2 should be fixing Dsoma’s balance problems, mainly by nerfing the dex-heavy classes (mainly archer, knux isn’t too bad as it’s range 1) and adding some wis to the less dex-heavy classes. A healthy dsoma means bigger WOTW’s, which in turn will help keep the Hsoma side happier/busier, plus it just looks cool. Priority 3 never let that rat Matty and his crew of moron arselick’s back to this server, their toxicity/ego etc is no good for the game, great move banning those fuckwit’s.[/quote]
An arena somewhere on castle map with a safe zone round it for spectators to watch safely.

I’m sure both races would make use of this arena to test against one another and for competitions :)
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[quote="RAVENSOUL"]An arena somewhere on castle map with a safe zone round it for spectators to watch safely. I’m sure both races would make use of this arena to test against one another and for competitions :)[/quote]
"RAVENSOUL"An arena somewhere on castle map with a safe zone round it for spectators to watch safely.

I’m sure both races would make use of this arena to test against one another and for competitions :)


+1 - great idea! :P
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[quote="MICKYC"][quote="RAVENSOUL"]An arena somewhere on castle map with a safe zone round it for spectators to watch safely. I’m sure both races would make use of this arena to test against one another and for competitions :)[/quote] +1 - great idea! :P[/quote]
a some sort of quest tracking on screen instead of having to open and check how many u killed
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[quote="SYONIDE"]a some sort of quest tracking on screen instead of having to open and check how many u killed[/quote]

 

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