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WotW Double Drops suggestion

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Imma keep this short and sweet.

WotW winners get double drops for 1-2 days after WotW

- Incentivises wotw attendance (people will fight hard for it)
- Boosts PvP AND PvE activities (increased player count)
- Increases the volume of upgrades / game economy (less frustrations and people quitting due to anvil)
- Having the double drops the day after WotW will shift the days (weekend events are unfair for those who work weekends)
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[quote="RAMZO"]Imma keep this short and sweet. WotW winners get double drops for 1-2 days after WotW - Incentivises wotw attendance (people will fight hard for it) - Boosts PvP AND PvE activities (increased player count) - Increases the volume of upgrades / game economy (less frustrations and people quitting due to anvil) - Having the double drops the day after WotW will shift the days (weekend events are unfair for those who work weekends)[/quote]
genius idea honestly best idea ever.; would boost rvr ALOT

This will also give people the ability to fight back, do think it should be for 52 hours following wotw tho for the winning race. 4 hours for that day then 48 hours to cover 2 days.


and i cant add anything to what you said because all them outcomes would be true.
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[quote="DAENAERYS"]genius idea honestly best idea ever.; would boost rvr ALOT This will also give people the ability to fight back, do think it should be for 52 hours following wotw tho for the winning race. 4 hours for that day then 48 hours to cover 2 days. and i cant add anything to what you said because all them outcomes would be true. [/quote]
-1 can be abused

as most would either log devils or humans
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[quote="BRAINSTORM"]-1 can be abused as most would either log devils or humans [/quote]
its already abused that way, at least this way, it will bring balance over the long run by giving people the opportunity to grow stronger and gear. none of KL play dsoma for the majority hsoma ftw ^_^
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[quote="DAENAERYS"]its already abused that way, at least this way, it will bring balance over the long run by giving people the opportunity to grow stronger and gear. none of KL play dsoma for the majority hsoma ftw ^_^ [/quote]
2x drop may be a bit excessive


Increase 20% Exp
Increase Drop Rate by 5%
Increase Tag Rate by 5%
For winning Wotw

Increase Drop Rate by 20%
Increase 5% Exp
Increase Tag Rate by 5%
For Winning CTF

Increase Tag Rate by 20%
Increase 5% Exp
Increase Drop Rate by 5%
For winning SS

That way you will still get some sort of benefit depending on what you win.

Will increase PVP etc for all events.
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[quote="FRINGE"]2x drop may be a bit excessive Increase 20% Exp Increase Drop Rate by 5% Increase Tag Rate by 5% For winning Wotw Increase Drop Rate by 20% Increase 5% Exp Increase Tag Rate by 5% For Winning CTF Increase Tag Rate by 20% Increase 5% Exp Increase Drop Rate by 5% For winning SS That way you will still get some sort of benefit depending on what you win. Will increase PVP etc for all events.[/quote]
I would edit it to say add top mellee/mage mobs to conti for both worlds and only have the increase for conti map
That would increase all round rvr
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[quote="MERLIN"]I would edit it to say add top mellee/mage mobs to conti for both worlds and only have the increase for conti map That would increase all round rvr[/quote]
I think fringes idea is perfect, and with the addition of Merlins tweaks. my only reservation is any change will get abused. and with no "in game police" or admin/gm, it will just lead to more moaning and more out of line behaviour which will lead to more people quitting
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[quote="MAVERICK"]I think fringes idea is perfect, and with the addition of Merlins tweaks. my only reservation is any change will get abused. and with no "in game police" or admin/gm, it will just lead to more moaning and more out of line behaviour which will lead to more people quitting [/quote]
I do think a lot of the toxicity is through arguments from the people that have lost their pvp battles when they are unable to fight back because the dynamics in hsoma I'm not saying that's true in all cases but its annoying when you can't fight people back due to damage output or needed 5th axe for a mage and feathers.

and a lot of the people who argue are also in opposition in dsoma so, its just carried across when it does happen in dsoma that is.
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[quote="DAENAERYS"]I do think a lot of the toxicity is through arguments from the people that have lost their pvp battles when they are unable to fight back because the dynamics in hsoma I'm not saying that's true in all cases but its annoying when you can't fight people back due to damage output or needed 5th axe for a mage and feathers. and a lot of the people who argue are also in opposition in dsoma so, its just carried across when it does happen in dsoma that is. [/quote]
yeh merlins idea is good also, I do like fringe is idea but I don't like the % lol I think maybe 2x might be a bit much
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[quote="DAENAERYS"]yeh merlins idea is good also, I do like fringe is idea but I don't like the % lol I think maybe 2x might be a bit much [/quote]
"MERLIN"I would edit it to say add top mellee/mage mobs to conti for both worlds and only have the increase for conti map
That would increase all round rvr


this was mentioned to isylver i think he said find a spot and tell me and i think he said he would put in
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[quote="BRAINSTORM"][quote="MERLIN"]I would edit it to say add top mellee/mage mobs to conti for both worlds and only have the increase for conti map That would increase all round rvr[/quote] this was mentioned to isylver i think he said find a spot and tell me and i think he said he would put in[/quote]
"BRAINSTORM"
"MERLIN"I would edit it to say add top mellee/mage mobs to conti for both worlds and only have the increase for conti map
That would increase all round rvr


this was mentioned to isylver i think he said find a spot and tell me and i think he said he would put in


Dsoma I would move dread scythe onto castle map maybe even fireworms to bottom left castle map and replace the 2 spawns with deity and mess wiz?

Hsoma no clue as I dont even no what mobs there are outside of the raid spots lol
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[quote="MERLIN"][quote="BRAINSTORM"][quote="MERLIN"]I would edit it to say add top mellee/mage mobs to conti for both worlds and only have the increase for conti map That would increase all round rvr[/quote] this was mentioned to isylver i think he said find a spot and tell me and i think he said he would put in[/quote] Dsoma I would move dread scythe onto castle map maybe even fireworms to bottom left castle map and replace the 2 spawns with deity and mess wiz? Hsoma no clue as I dont even no what mobs there are outside of the raid spots lol[/quote]
Your asking this; but forgive my pessimistic view but i dont think the Gms or VT care enough to have this implemented,

Dsoma has been a month with a broken mob ( devils best farming mob ) and no1 has looked into this at all, we are at such an unfair advantage atm for farming items we missed the chance to enjoy x2 event; the worst part is there has been noresponse at all.

Alot of people i play with are looking at other games.. we need an active Gm.
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[quote="NITEFALL"]Your asking this; but forgive my pessimistic view but i dont think the Gms or VT care enough to have this implemented, Dsoma has been a month with a broken mob ( devils best farming mob ) and no1 has looked into this at all, we are at such an unfair advantage atm for farming items we missed the chance to enjoy x2 event; the worst part is there has been noresponse at all. Alot of people i play with are looking at other games.. we need an active Gm.[/quote]

 

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