Author | Content | Date |
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JPOT |
instead of the extra bag weight on the new robes as after you are capped you kind don't need the extra bag weight, here are some other ideas:
higher chance of making a tagged weapon when crafting - would be a good idea for when people are trying to make stingers etc chance of refunding either all mats per try or a % of the mats per try regardless of wearing the robe, maybe add a permanent increase in bag weight instead? any thoughts?
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[quote="JPOT"]instead of the extra bag weight on the new robes as after you are capped you kind don't need the extra bag weight, here are some other ideas:
higher chance of making a tagged weapon when crafting - would be a good idea for when people are trying to make stingers etc
chance of refunding either all mats per try or a % of the mats per try
regardless of wearing the robe, maybe add a permanent increase in bag weight instead?
any thoughts?
[/quote]
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#1 2020/05/17 22:18:46 |
DENZEL |
Either of these would be fantastic for the time and effort put into obtaining that level of crafting
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#2 2020/05/18 22:36:10 |
JPOT |
bump bump bump
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#3 2020/06/18 21:15:11 |
GENTRY |
"JPOT"instead of the extra bag weight on the new robes as after you are capped you kind don't need the extra bag weight, here are some other ideas: the people who decide to craft to 200 already have considerable more bagweight than ppl who haven't crafted to 200. but +1 to the idea of giving more chance to get higher tags
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[quote="GENTRY"][quote="JPOT"]instead of the extra bag weight on the new robes as after you are capped you kind don't need the extra bag weight, here are some other ideas:
higher chance of making a tagged weapon when crafting - would be a good idea for when people are trying to make stingers etc
chance of refunding either all mats per try or a % of the mats per try
regardless of wearing the robe, maybe add a permanent increase in bag weight instead?
any thoughts?
[/quote]
the people who decide to craft to 200 already have considerable more bagweight than ppl who haven't crafted to 200. but +1 to the idea of giving more chance to get higher tags[/quote]
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#4 2020/06/18 22:44:44 |
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