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The future is bright, the future is Soma...

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I feel there is a buzz brewing across the lands of Soma......

Towns are busy, shops are selling out of mats, crafters busy at there craft stations, hunting grounds are busy, so how can WE the Soma family build on the recent fortunes of the user count?

There are valid points to increase mat stocks, possibly add more types of mats, to accommodate higher user count.

There are valid points to increase size of mob spawns, speed up spawns, to accommodate higher user count.

Advertising? Many players here are very good with the videos they do, maybe it’s time for all you budding film makers to create some series on the different aspects of Soma to allow this great game to showcase our potential?

Maybe the GM’s could give us sneak teasers on future ideas, plans etc to get the word out on social media, new mobs, armours, weapons, auras, spells, maps?





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[quote="RAVENSOUL"]I feel there is a buzz brewing across the lands of Soma...... Towns are busy, shops are selling out of mats, crafters busy at there craft stations, hunting grounds are busy, so how can WE the Soma family build on the recent fortunes of the user count? There are valid points to increase mat stocks, possibly add more types of mats, to accommodate higher user count. There are valid points to increase size of mob spawns, speed up spawns, to accommodate higher user count. Advertising? Many players here are very good with the videos they do, maybe it’s time for all you budding film makers to create some series on the different aspects of Soma to allow this great game to showcase our potential? Maybe the GM’s could give us sneak teasers on future ideas, plans etc to get the word out on social media, new mobs, armours, weapons, auras, spells, maps? [/quote]
Id 100% like to see some mob spawns increase

1 to ease the burden of spawns that are busy

2 once players are caped it becomes all about items, and theres items that need farming, and the mob spawns make this very boring to the point of giving up

Just a couple to name on dsoma side

Warbeast miners , theres like a fine line to hunt, move off this line and u end up runnin about looking for a mob until u put your map up and notice your off the line (the conti spawns better)

Fireworms/cyclopes for fire metal, both mobs are spred out over such a big area than you end up running miles to find 1 mob

Hellion/darian shaman for boards, theres not alot of hellion, and there spread out quite far, as for darian shaman, there must be 4 mobs at max to hunt and again a big spawn area

So for me, def increase some spawn sizes, make the spawn area smaller for others would 100% help witb tbe enjoyment of farming/hunts mobs
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[quote="KAZOKU"]Id 100% like to see some mob spawns increase 1 to ease the burden of spawns that are busy 2 once players are caped it becomes all about items, and theres items that need farming, and the mob spawns make this very boring to the point of giving up Just a couple to name on dsoma side Warbeast miners , theres like a fine line to hunt, move off this line and u end up runnin about looking for a mob until u put your map up and notice your off the line (the conti spawns better) Fireworms/cyclopes for fire metal, both mobs are spred out over such a big area than you end up running miles to find 1 mob Hellion/darian shaman for boards, theres not alot of hellion, and there spread out quite far, as for darian shaman, there must be 4 mobs at max to hunt and again a big spawn area So for me, def increase some spawn sizes, make the spawn area smaller for others would 100% help witb tbe enjoyment of farming/hunts mobs[/quote]

 

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