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Feathers - a major complaint

Author Content Date
"FREQUENCY"
"DEAMOND"edited client lool i guess this is sabrewolf


I replied on frequency and didnt mentioned edited clients.

Id like isylver to log a mage and try and pvp against a +8 bow with feathers how they are, literally turned pvp into a run away precast, run back in and hope for a 1 bang.


5th axe mate
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[quote="GENTRY"][quote="FREQUENCY"][quote="DEAMOND"]edited client lool i guess this is sabrewolf[/quote] I replied on frequency and didnt mentioned edited clients. Id like isylver to log a mage and try and pvp against a +8 bow with feathers how they are, literally turned pvp into a run away precast, run back in and hope for a 1 bang.[/quote] 5th axe mate[/quote]
There is indeed a client that allowed you to pot, feather and serum from F10. It was a complete client re-write that could only be fixed with finito changing certain hash strings every update (which I would imagine gets tiresome).

Feathers should never have been changed. The only reason it was done was due to that guy using a clicker to use over 200 feathers in a few seconds and people get really pissy.

Also the skill requirements for nega weps need reviewed because it’s not cool that a player can have the skill for nega wep, a second wep like Apus now or stinger AND then also have enough spare skill available leftover to have third axe.

The 400 skill cap is meant so that you can excel in two weapon choices as opposed to run about and be able to 3rd stone people for the same length of time as everyone else.
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[quote="16"]There is indeed a client that allowed you to pot, feather and serum from F10. It was a complete client re-write that could only be fixed with finito changing certain hash strings every update (which I would imagine gets tiresome). Feathers should never have been changed. The only reason it was done was due to that guy using a clicker to use over 200 feathers in a few seconds and people get really pissy. Also the skill requirements for nega weps need reviewed because it’s not cool that a player can have the skill for nega wep, a second wep like Apus now or stinger AND then also have enough spare skill available leftover to have third axe. The 400 skill cap is meant so that you can excel in two weapon choices as opposed to run about and be able to 3rd stone people for the same length of time as everyone else. [/quote]
"16"There is indeed a client that allowed you to pot, feather and serum from F10. It was a complete client re-write that could only be fixed with finito changing certain hash strings every update (which I would imagine gets tiresome).

Feathers should never have been changed. The only reason it was done was due to that guy using a clicker to use over 200 feathers in a few seconds and people get really pissy.

Also the skill requirements for nega weps need reviewed because it’s not cool that a player can have the skill for nega wep, a second wep like Apus now or stinger AND then also have enough spare skill available leftover to have third axe.

The 400 skill cap is meant so that you can excel in two weapon choices as opposed to run about and be able to 3rd stone people for the same length of time as everyone else.


But the people who choose this build lose out on the additional damage given per 1.0 skill. So that's pretty balanced if you ask me.

If mages were able to use a third weapon like melee, you wouldn't have posted this.
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[quote="GENTRY"][quote="16"]There is indeed a client that allowed you to pot, feather and serum from F10. It was a complete client re-write that could only be fixed with finito changing certain hash strings every update (which I would imagine gets tiresome). Feathers should never have been changed. The only reason it was done was due to that guy using a clicker to use over 200 feathers in a few seconds and people get really pissy. Also the skill requirements for nega weps need reviewed because it’s not cool that a player can have the skill for nega wep, a second wep like Apus now or stinger AND then also have enough spare skill available leftover to have third axe. The 400 skill cap is meant so that you can excel in two weapon choices as opposed to run about and be able to 3rd stone people for the same length of time as everyone else. [/quote] But the people who choose this build lose out on the additional damage given per 1.0 skill. So that's pretty balanced if you ask me. If mages were able to use a third weapon like melee, you wouldn't have posted this.[/quote]

 

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