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Quest improvements

1
Author Content Date
After seeing the same things posted on the forums asking for quests, I asked people what quests they would like to see updated and came up with the below list of points. They aren't game breaking. They are mainly tweaking the numbers and rewards as a lot of the items that are given as rewards are redundant

This is just what we came up with as a group, so if there's anything that i've missed or that could be added, please say so! As much feedback as possible! Good, bad and the ugly.

2 Quest bugs.
1.
Off with their ... livers?? - Level 20
says kill 200 wraith but quest only requires 150

2.
Dry Dem Bones 2 - Level 38
Reward 250 skeleton bone & jewels. Quest completion gives the option for one or the other, but the actual reward is both.
3.
Ban Hammer - Level 43
This is repeatable, but doesn't say so in the quest log

Quest changes
1.
Change some of the more pointless quests in game to lower numbers
Shadows of death - level 45.
3,000 prismatic spirit for 1 Nonghons blood. Reduce or change item to a ToW/CT?

2.
Bitter blue monday - level 50
2,000 drazil for rare-intense bitter bone. Reduce to 500/750.

3.
Bear Grylls - Level 52
500 Moss bear for groomy tab. Make this an RDT/Ancient groomy tab?

4.
Going mad - Level 68
2,499 psycho troll for rare-intense tier 3 weapon. Make this 750-1000. Spawn is bad enough

5.
Arachnophobia - Level 70
3,000 giant spider for rare-intense titus armour. Reduce to 1,000 or place a much better spawn of giant spiders

6.
Hotter than hell - Level 75
1,600 mags for TOW. Reduce to 500 or increase to 2,000 and make it tablet of insight

7.
An Arrow to the knee - Level 79
2,000 apus for rare-intense tier 4 weapon(Apus, HOM). Change to Tier 3 (Stinger/BWA etc)

8.
Wham Bam Thank you pan - Level 85
kill 999 pans for TOW. Reduce to 500, or increase to 1,500 and make it a tablet of insight

9.
Greed for Jeed - Level 85
2,000 elite lizardman for epic shadow armour. Change to epic titus armour. 2,000 lizardman is alot

10.
Kill 1,000 elite lizardman - Level 100
1,000 elite lizardman for rare-intense bone armour. Change this to bitter bone armour, bone armour is useless now

11.
Beasts of a feather - Level 100
4,000 leiver beast for rare-intense bone pads. Change to any intense bitter bone piece, or even epic-intense.

12.
War, what is it good for - Level 100
2,000 war beast for rare-intense bone boots. Change to 500 war beast for rare-intense bitter bone boots. War beasts don't spawn together so this quest is a nightmare

13.
Better call Seol - Level 100
4,000 bone golem for rare-intense bone helm. Change to epic-intense bitter bone pieces. 4,000 is ALOT

14.
Solving the shadows - Level 100
3,000 prismatic shadows for epic nightmare robe. Change to epic-intense nightmare robe.

15.
One hell of a mess - Level 100
1,000 warmess for med amethyst. Change to large amethyst

16.
Leiver livers - Level 100
999 leiver beast for rare-intense apus tier weapon. Change to intense weapon. Nobody really uses these weapons anymore.

17.
Whores or hoardes - Leve l100
8,000 shanis for nahwans. Change to 4,000

18.
Dream catch me - Level 100.
3,000 nightmare for CT. Change to 2CT reward

19.
Trolololol - level 100
Never change this.

20.
Night Night Nightmare - Level 100
3,000 nightmare for a nightmare pads/skirt. CHange to intense

21.
Wrath of light lord - level 100
3,000 lich lord for epic nightmare shoes. Change to intense

22.
Undead cull - level 100
6,000 wraith for epic nightmare hat. Change to 2,000 for intense hat

23.
Shaming the shaman - Level 100
3,999 valk shaman for 1 TOW. Change to tablet of insight

24.
Suffering skeletons - Level 104
3,999 skeletons for epic-intense tier 3 weapon. Change to 2,500. Still a pain in the ass!

25.
Vanishing Valks - Level 105.
3,999 valks for venom band. Change to staff/CT/tablet of insight/anything but venom band, please

26.
Wounded warriors - Level 115
1,999 devil warriors for tier 3 rare-intense weapon (Stinger/BWA). Change to epic-intense

27.
Hive Mind - Level 116
5,499 wasps for epic-intense azure staff. Change to hard-epic nega staff. Maybe even Spellbound Lilac?

28.
Konstantly Kobold - level 119
9,999 kobold for large diamond. Add a bigger kobold spawn somewhere or reduce this number greatly. Possibly a new kobold event where they are buffed up etc? Exploding kobolds like at mags? Maybe they throw kegs at you/your party? Cliffs in the east/south east of Merc? Very good quest, just needs changing slightly

A final mention to add in milestones for quest completion. An example, complete 50 quests for an intense tier 3 weapon. Complete 60 quests for an intense tier 2 weapon. Complete 100 quests for an intense tier 1 weapon. Complete all quests for a mythic item of your choice.
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[quote="YOSHIMIKA"]After seeing the same things posted on the forums asking for quests, I asked people what quests they would like to see updated and came up with the below list of points. They aren't game breaking. They are mainly tweaking the numbers and rewards as a lot of the items that are given as rewards are redundant This is just what we came up with as a group, so if there's anything that i've missed or that could be added, please say so! As much feedback as possible! Good, bad and the ugly. 2 Quest bugs. 1. Off with their ... livers?? - Level 20 says kill 200 wraith but quest only requires 150 2. Dry Dem Bones 2 - Level 38 Reward 250 skeleton bone & jewels. Quest completion gives the option for one or the other, but the actual reward is both. 3. Ban Hammer - Level 43 This is repeatable, but doesn't say so in the quest log Quest changes 1. Change some of the more pointless quests in game to lower numbers Shadows of death - level 45. 3,000 prismatic spirit for 1 Nonghons blood. Reduce or change item to a ToW/CT? 2. Bitter blue monday - level 50 2,000 drazil for rare-intense bitter bone. Reduce to 500/750. 3. Bear Grylls - Level 52 500 Moss bear for groomy tab. Make this an RDT/Ancient groomy tab? 4. Going mad - Level 68 2,499 psycho troll for rare-intense tier 3 weapon. Make this 750-1000. Spawn is bad enough 5. Arachnophobia - Level 70 3,000 giant spider for rare-intense titus armour. Reduce to 1,000 or place a much better spawn of giant spiders 6. Hotter than hell - Level 75 1,600 mags for TOW. Reduce to 500 or increase to 2,000 and make it tablet of insight 7. An Arrow to the knee - Level 79 2,000 apus for rare-intense tier 4 weapon(Apus, HOM). Change to Tier 3 (Stinger/BWA etc) 8. Wham Bam Thank you pan - Level 85 kill 999 pans for TOW. Reduce to 500, or increase to 1,500 and make it a tablet of insight 9. Greed for Jeed - Level 85 2,000 elite lizardman for epic shadow armour. Change to epic titus armour. 2,000 lizardman is alot 10. Kill 1,000 elite lizardman - Level 100 1,000 elite lizardman for rare-intense bone armour. Change this to bitter bone armour, bone armour is useless now 11. Beasts of a feather - Level 100 4,000 leiver beast for rare-intense bone pads. Change to any intense bitter bone piece, or even epic-intense. 12. War, what is it good for - Level 100 2,000 war beast for rare-intense bone boots. Change to 500 war beast for rare-intense bitter bone boots. War beasts don't spawn together so this quest is a nightmare 13. Better call Seol - Level 100 4,000 bone golem for rare-intense bone helm. Change to epic-intense bitter bone pieces. 4,000 is ALOT 14. Solving the shadows - Level 100 3,000 prismatic shadows for epic nightmare robe. Change to epic-intense nightmare robe. 15. One hell of a mess - Level 100 1,000 warmess for med amethyst. Change to large amethyst 16. Leiver livers - Level 100 999 leiver beast for rare-intense apus tier weapon. Change to intense weapon. Nobody really uses these weapons anymore. 17. Whores or hoardes - Leve l100 8,000 shanis for nahwans. Change to 4,000 18. Dream catch me - Level 100. 3,000 nightmare for CT. Change to 2CT reward 19. Trolololol - level 100 Never change this. 20. Night Night Nightmare - Level 100 3,000 nightmare for a nightmare pads/skirt. CHange to intense 21. Wrath of light lord - level 100 3,000 lich lord for epic nightmare shoes. Change to intense 22. Undead cull - level 100 6,000 wraith for epic nightmare hat. Change to 2,000 for intense hat 23. Shaming the shaman - Level 100 3,999 valk shaman for 1 TOW. Change to tablet of insight 24. Suffering skeletons - Level 104 3,999 skeletons for epic-intense tier 3 weapon. Change to 2,500. Still a pain in the ass! 25. Vanishing Valks - Level 105. 3,999 valks for venom band. Change to staff/CT/tablet of insight/anything but venom band, please 26. Wounded warriors - Level 115 1,999 devil warriors for tier 3 rare-intense weapon (Stinger/BWA). Change to epic-intense 27. Hive Mind - Level 116 5,499 wasps for epic-intense azure staff. Change to hard-epic nega staff. Maybe even Spellbound Lilac? 28. Konstantly Kobold - level 119 9,999 kobold for large diamond. Add a bigger kobold spawn somewhere or reduce this number greatly. Possibly a new kobold event where they are buffed up etc? Exploding kobolds like at mags? Maybe they throw kegs at you/your party? Cliffs in the east/south east of Merc? Very good quest, just needs changing slightly A final mention to add in milestones for quest completion. An example, complete 50 quests for an intense tier 3 weapon. Complete 60 quests for an intense tier 2 weapon. Complete 100 quests for an intense tier 1 weapon. Complete all quests for a mythic item of your choice. [/quote]
+1
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[quote="LYON"]+1[/quote]
+1
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[quote="WARLIX"]+1[/quote]
+1
my experience of rewards offering hard ~ intense items has always been to get the lowest tab. I presume that the rolls are biased towards the lower ones? It would be nice if the tab roll was equal percentage chance for all tabs
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[quote="MICKYC"]+1 my experience of rewards offering hard ~ intense items has always been to get the lowest tab. I presume that the rolls are biased towards the lower ones? It would be nice if the tab roll was equal percentage chance for all tabs [/quote]
+1
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[quote="DAENAERYS"]+1[/quote]

 

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