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Impacts of the warp out of negamare map

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But why is it unfair?

People use two chars to level, does that make it unfair in levelling terms?

I haven’t taken a second char to Nega (I tried a long time ago when it took ages to die purely to speed it up) since then I’ll stick with one so you can’t moan at me saying I’m playing unfairly. Even if I did take my second or third char it doesn’t make it unfair at all, other people are free to bring however many chars they like.

People will always find a way to moan about things, remove nega kick out, oh but now make it take us to the edges so people can’t run two chars, next it’ll be only one char per IP address at every boss. Just play the game and if you want an edge take the risk of running two chars to bosses, or cap your gear and compete properly.
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[quote="TYRESE"]But why is it unfair? People use two chars to level, does that make it unfair in levelling terms? I haven’t taken a second char to Nega (I tried a long time ago when it took ages to die purely to speed it up) since then I’ll stick with one so you can’t moan at me saying I’m playing unfairly. Even if I did take my second or third char it doesn’t make it unfair at all, other people are free to bring however many chars they like. People will always find a way to moan about things, remove nega kick out, oh but now make it take us to the edges so people can’t run two chars, next it’ll be only one char per IP address at every boss. Just play the game and if you want an edge take the risk of running two chars to bosses, or cap your gear and compete properly.[/quote]
It's not really in the spirit of the game everyone running about with two chars at the same time anyway, but it doesnt do much harm so let people do it. Making it meta that you need multiple chars to get drops at bosses however is ridiculous and should be stopped however possible.
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[quote="ETHDTGSGSRG"]It's not really in the spirit of the game everyone running about with two chars at the same time anyway, but it doesnt do much harm so let people do it. Making it meta that you need multiple chars to get drops at bosses however is ridiculous and should be stopped however possible.[/quote]
"TYRESE"But why is it unfair?

People use two chars to level, does that make it unfair in levelling terms?

I haven’t taken a second char to Nega (I tried a long time ago when it took ages to die purely to speed it up) since then I’ll stick with one so you can’t moan at me saying I’m playing unfairly. Even if I did take my second or third char it doesn’t make it unfair at all, other people are free to bring however many chars they like.

People will always find a way to moan about things, remove nega kick out, oh but now make it take us to the edges so people can’t run two chars, next it’ll be only one char per IP address at every boss. Just play the game and if you want an edge take the risk of running two chars to bosses, or cap your gear and compete properly.


Not sure why you moaning about this like I have personally blamed you for it lol.

I just liked the old kick out system so people physically have to run back with 1 chars and can bring however many to kill it if they wanted to speed the killing.

Do you not think its abit broken for people to duo log to kill one of the best boss in game? again, its not like I can't do the same but such a unfair advantage to have.
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[quote="AQUAMAN"][quote="TYRESE"]But why is it unfair? People use two chars to level, does that make it unfair in levelling terms? I haven’t taken a second char to Nega (I tried a long time ago when it took ages to die purely to speed it up) since then I’ll stick with one so you can’t moan at me saying I’m playing unfairly. Even if I did take my second or third char it doesn’t make it unfair at all, other people are free to bring however many chars they like. People will always find a way to moan about things, remove nega kick out, oh but now make it take us to the edges so people can’t run two chars, next it’ll be only one char per IP address at every boss. Just play the game and if you want an edge take the risk of running two chars to bosses, or cap your gear and compete properly.[/quote] Not sure why you moaning about this like I have personally blamed you for it lol. I just liked the old kick out system so people physically have to run back with 1 chars and can bring however many to kill it if they wanted to speed the killing. Do you not think its abit broken for people to duo log to kill one of the best boss in game? again, its not like I can't do the same but such a unfair advantage to have.[/quote]
Change Nega map to a PK map.

Immunity is still a thing.
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[quote="SHAILO"]Change Nega map to a PK map. Immunity is still a thing.[/quote]
"SHAILO"Change Nega map to a PK map.

Immunity is still a thing.


+1
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[quote="AQUAMAN"][quote="SHAILO"]Change Nega map to a PK map. Immunity is still a thing.[/quote] +1[/quote]
😂😂😂
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[quote="GENTRY"]😂😂😂[/quote]
"SHAILO"Change Nega map to a PK map.

Immunity is still a thing.


this wouldnt bother me one because as you say if u want the boss u take 2 deaths
and 2 because i dont attend as only have a mage and its pointless now nega got changed

but it wouldnt change people being on 2 chars, it would just bring it back round to where it was last week, people taking the deaths early or getting immunity
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[quote="MERLIN"][quote="SHAILO"]Change Nega map to a PK map. Immunity is still a thing.[/quote] this wouldnt bother me one because as you say if u want the boss u take 2 deaths and 2 because i dont attend as only have a mage and its pointless now nega got changed but it wouldnt change people being on 2 chars, it would just bring it back round to where it was last week, people taking the deaths early or getting immunity[/quote]
"MERLIN"i dont attend as only have a mage and its pointless now nega got changed


"SHAILO"This whole issue would never have come about if mages had a chance to kill Nega.


Seems mages being unable to kill Nega is an issue on both sides.

Like I said in my previous post, PK outside of the portal wouldn't happen if mages could actually kill it. I think this is the real issue.
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[quote="SHAILO"][quote="MERLIN"]i dont attend as only have a mage and its pointless now nega got changed[/quote] [quote="SHAILO"]This whole issue would never have come about if mages had a chance to kill Nega.[/quote] Seems mages being unable to kill Nega is an issue on both sides. Like I said in my previous post, PK outside of the portal wouldn't happen if mages could actually kill it. I think this is the real issue.[/quote]


They're not unable to kill nega - you're unable to kill nega when you're not hitting nega but instead camping it outside 😂😂😁
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[quote="GENTRY"][img]https://i.gyazo.com/81b26a1fb437d22e258d38862178efb4.png[/img] They're not unable to kill nega - you're unable to kill nega when you're not hitting nega but instead camping it outside 😂😂😁[/quote]
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[quote="DIAMANDA"][img]https://thumbs.gfycat.com/CookedSelfassuredAurochs-small.gif[/img][/quote]
Without wanting to bring up other issues but bevan is kitted out to the max from farming hsoma Tom's

Most domains makes can't compete with his gear from ma point of view

I do know me magey and another capped drama mage were hitting nega weakened for 3/4cycles of weaken and he didn't take enough damage to fire crystals even once then melee hopped in it was firing every few seconds
For comparison before the change I could fire crystals solo every 5-6hits (both full ma gear to the max of what I have + the attack potions)
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[quote="MERLIN"]Without wanting to bring up other issues but bevan is kitted out to the max from farming hsoma Tom's Most domains makes can't compete with his gear from ma point of view I do know me magey and another capped drama mage were hitting nega weakened for 3/4cycles of weaken and he didn't take enough damage to fire crystals even once then melee hopped in it was firing every few seconds For comparison before the change I could fire crystals solo every 5-6hits (both full ma gear to the max of what I have + the attack potions)[/quote]
"MERLIN"Without wanting to bring up other issues but bevan is kitted out to the max from farming hsoma Tom's

Most domains makes can't compete with his gear from ma point of view

I do know me magey and another capped drama mage were hitting nega weakened for 3/4cycles of weaken and he didn't take enough damage to fire crystals even once then melee hopped in it was firing every few seconds
For comparison before the change I could fire crystals solo every 5-6hits (both full ma gear to the max of what I have + the attack potions)


I was just pointing out that it is possible for a mage to kill nega, obviously you would expect a top kitted mage to get the kill against multiple top kitted melee characters instead of a not so kitted out mage.
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[quote="GENTRY"][quote="MERLIN"]Without wanting to bring up other issues but bevan is kitted out to the max from farming hsoma Tom's Most domains makes can't compete with his gear from ma point of view I do know me magey and another capped drama mage were hitting nega weakened for 3/4cycles of weaken and he didn't take enough damage to fire crystals even once then melee hopped in it was firing every few seconds For comparison before the change I could fire crystals solo every 5-6hits (both full ma gear to the max of what I have + the attack potions)[/quote] I was just pointing out that it is possible for a mage to kill nega, obviously you would expect a top kitted mage to get the kill against multiple top kitted melee characters instead of a not so kitted out mage.[/quote]
Nothing todo with kit...

My 179 hour dev knuckler with zero upgraded items (except knux speed) wearing basic invuln

Compared to my dsoma mage rocking top 4 Mage gear dsoma

Knuckler makes it spin quicker than my mage.

Doesn’t help that mages cap at 259 int dsoma and multiple other classes have much more str

Mages should have same int cap as top melle str then this wouldn’t be an issue

I can’t talk about a fix for hsoma as it’s much more complicated with builds gear etc

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[quote="MAGEY"]Nothing todo with kit... My 179 hour dev knuckler with zero upgraded items (except knux speed) wearing basic invuln Compared to my dsoma mage rocking top 4 Mage gear dsoma Knuckler makes it spin quicker than my mage. Doesn’t help that mages cap at 259 int dsoma and multiple other classes have much more str Mages should have same int cap as top melle str then this wouldn’t be an issue I can’t talk about a fix for hsoma as it’s much more complicated with builds gear etc [/quote]
"GENTRY"

They're not unable to kill nega - you're unable to kill nega when you're not hitting nega but instead camping it outside 😂😂😁


I'd completely agree with your statement if you had more than example of a mage killing the boss within the 100s of times its died since its stats have been altered.

Its not like us mages decided to randomly not attend the boss anymore. We've tried and tested and found its near impossible for us to get the kill. As a result, us mages would rather stand outside and prevent enemy players getting in, increasing the chance of our own alliance getting loot.
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[quote="SHAILO"][quote="GENTRY"][img]https://i.gyazo.com/81b26a1fb437d22e258d38862178efb4.png[/img] They're not unable to kill nega - you're unable to kill nega when you're not hitting nega but instead camping it outside 😂😂😁[/quote] I'd completely agree with your statement if you had more than example of a mage killing the boss within the 100s of times its died since its stats have been altered. Its not like us mages decided to randomly not attend the boss anymore. We've tried and tested and found its near impossible for us to get the kill. As a result, us mages would rather stand outside and prevent enemy players getting in, increasing the chance of our own alliance getting loot.[/quote]
"SHAILO"
"GENTRY"

They're not unable to kill nega - you're unable to kill nega when you're not hitting nega but instead camping it outside 😂😂😁


I'd completely agree with your statement if you had more than example of a mage killing the boss within the 100s of times its died since its stats have been altered.

Its not like us mages decided to randomly not attend the boss anymore. We've tried and tested and found its near impossible for us to get the kill. As a result, us mages would rather stand outside and prevent enemy players getting in, increasing the chance of our own alliance getting loot.


Also the mage I play is almost fully kitted out in all slots.
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[quote="SHAILO"][quote="SHAILO"][quote="GENTRY"][img]https://i.gyazo.com/81b26a1fb437d22e258d38862178efb4.png[/img] They're not unable to kill nega - you're unable to kill nega when you're not hitting nega but instead camping it outside 😂😂😁[/quote] I'd completely agree with your statement if you had more than example of a mage killing the boss within the 100s of times its died since its stats have been altered. Its not like us mages decided to randomly not attend the boss anymore. We've tried and tested and found its near impossible for us to get the kill. As a result, us mages would rather stand outside and prevent enemy players getting in, increasing the chance of our own alliance getting loot.[/quote] Also the mage I play is almost fully kitted out in all slots.[/quote]

 

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