The weight of mats for the higher crafts are abit high even for 1500 bag users. I would suggest a process where we can trade the mats to an npc (located next to a GM/WH) and they give you back a item set you've chosen. So at the forge you would simply put 1 item set in that weights alot less and press produce.

It would operate much like the alt gem npc. You would click the item, type how many, it takes the mats from your bag in exchange for lighter sets. You would stand at wm/gm converting mats then take 300 sets or whatever to forge and npc/combine as you go.

To save complications of mat quality and time to implement it calculates it at basic mats unless the gm's want to go the extra mile and find a way to get the same rate as mat quality supplied.

1355- pinning issues on mule.
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[quote="TIBBERS"]The weight of mats for the higher crafts are abit high even for 1500 bag users. I would suggest a process where we can trade the mats to an npc (located next to a GM/WH) and they give you back a item set you've chosen. So at the forge you would simply put 1 item set in that weights alot less and press produce. It would operate much like the alt gem npc. You would click the item, type how many, it takes the mats from your bag in exchange for lighter sets. You would stand at wm/gm converting mats then take 300 sets or whatever to forge and npc/combine as you go. To save complications of mat quality and time to implement it calculates it at basic mats unless the gm's want to go the extra mile and find a way to get the same rate as mat quality supplied. 1355- pinning issues on mule.[/quote]