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Immunity potions

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Discuss (came from ideas section originally).

Immunity potions you can get from the daily store which used (in town only so you cant just chuck it on) give you 1 hour immunity.

Could be a potential solution for boss monopolisation, hostility and griefing at spawns.
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[quote="ISYLVER"]Discuss (came from ideas section originally). Immunity potions you can get from the daily store which used (in town only so you cant just chuck it on) give you 1 hour immunity. Could be a potential solution for boss monopolisation, hostility and griefing at spawns. [/quote]
+1

When used it disables your PK mode so you can't get the jump on grey people etc.
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[quote="GENTRY"]+1 When used it disables your PK mode so you can't get the jump on grey people etc. [/quote]
+1

no need to remake the wheel though. Making it so that it cannot overwrite the pk protection prevention is all you need to stop any abuse. Like rested pots are no use in pen etc.
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[quote="TYPHIN"]+1 no need to remake the wheel though. Making it so that it cannot overwrite the pk protection prevention is all you need to stop any abuse. Like rested pots are no use in pen etc.[/quote]
Make it so you cant use it if you have immunity prevention, if you use it you lose pk mode for 48 hours.
Would be best to be able to use at spawn for pve players. the time taken to run to a mob etc can be a hassle.

1 daily mark per pot. gives you at least 2 hours of hunting
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[quote="PHARMA"]Make it so you cant use it if you have immunity prevention, if you use it you lose pk mode for 48 hours. Would be best to be able to use at spawn for pve players. the time taken to run to a mob etc can be a hassle. 1 daily mark per pot. gives you at least 2 hours of hunting[/quote]
So if you use it you get 2 hours peace but then open to attack without being able to defend yourself?
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[quote="H4WKEYE"]So if you use it you get 2 hours peace but then open to attack without being able to defend yourself?[/quote]
-1

No more limitations in regards to PK please. There's no such thing as monopolisation and griefing anymore with the current immunity system in place. Only thing that would create these issues is players own egos, not wanting to die to the opposing side. Now with KDR taken out of the game I don't see why taking two deaths would be an issue anymore, players are allowed to kill their own chars their own chars for immunity also.

Just seems like a waste of the small amount of time GMs have, implementing something that isn't really needed and quite frankly further limiting the already limited PVP we have now.
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[quote="DEVULA"]-1 No more limitations in regards to PK please. There's no such thing as monopolisation and griefing anymore with the current immunity system in place. Only thing that would create these issues is players own egos, not wanting to die to the opposing side. Now with KDR taken out of the game I don't see why taking two deaths would be an issue anymore, players are allowed to kill their own chars their own chars for immunity also. Just seems like a waste of the small amount of time GMs have, implementing something that isn't really needed and quite frankly further limiting the already limited PVP we have now.[/quote]
-1

You can just take 2 deaths or use a TP scroll. There doesn't need to be anything else.

I'd rather a dedicated PVE map with decreased drops.

If this is added in it should decrease stats by x amount during this period of immunity.

Cheers,

Corleone
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[quote="GRIMPIRATE"]-1 You can just take 2 deaths or use a TP scroll. There doesn't need to be anything else. I'd rather a dedicated PVE map with decreased drops. If this is added in it should decrease stats by x amount during this period of immunity. Cheers, Corleone[/quote]
"H4WKEYE"So if you use it you get 2 hours peace but then open to attack without being able to defend yourself?


open pk if attacked by another player? just you cant initiate pk for 48 hours after using.

then if its abused by being killed by a friend etc then that can be looked at to have pk removed from a char for even longer for abusing them.
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[quote="PHARMA"][quote="H4WKEYE"]So if you use it you get 2 hours peace but then open to attack without being able to defend yourself?[/quote] open pk if attacked by another player? just you cant initiate pk for 48 hours after using. then if its abused by being killed by a friend etc then that can be looked at to have pk removed from a char for even longer for abusing them.[/quote]
Ah ok :)

I dont care but the obvious issue with 'taking 2' is that you 1ould need to have a 1 hour notice period of a boss spawning to make sure you havent pk'd removing immunity
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[quote="H4WKEYE"]Ah ok :) I dont care but the obvious issue with 'taking 2' is that you 1ould need to have a 1 hour notice period of a boss spawning to make sure you havent pk'd removing immunity[/quote]
+1, It's another option for people.
1/2/6/12 hour pots, prices reflecting, unable to enter pk mode during this time until its ended, usable only in town, unusable by wicked/devil moral, ticking only whilst logged in.
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[quote="NIXHER"]+1, It's another option for people. 1/2/6/12 hour pots, prices reflecting, unable to enter pk mode during this time until its ended, usable only in town, unusable by wicked/devil moral, ticking only whilst logged in. [/quote]
if they're obtainable from dailies.. get them in the donation store too.. a few £'s will help everything
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[quote="LUPISCUS"]if they're obtainable from dailies.. get them in the donation store too.. a few £'s will help everything[/quote]
"ISYLVER"

Could be a potential solution for boss monopolisation



+1

There are plenty of people that PK at spawns and some players are definitely targeted. Some (most?) of the bosses are used in quests.

8)

Jac/Prowler

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[quote="PROWLER"][quote="ISYLVER"] Could be a potential solution for boss monopolisation [/quote] +1 There are plenty of people that PK at spawns and some players are definitely targeted. Some (most?) of the bosses are used in quests. 8) Jac/Prowler [/quote]
"DEVULA"-1

No more limitations in regards to PK please. There's no such thing as monopolisation and griefing anymore with the current immunity system in place. Only thing that would create these issues is players own egos, not wanting to die to the opposing side. Now with KDR taken out of the game I don't see why taking two deaths would be an issue anymore, players are allowed to kill their own chars their own chars for immunity also.

Just seems like a waste of the small amount of time GMs have, implementing something that isn't really needed and quite frankly further limiting the already limited PVP we have now.


No such thing as monopolisation? I got pked and threatened with more for doing 9999 bric quest whilst someone else was also doing it.... A week after I'd finished. If that's not a form of monopolisation or "punishment" for just trying to play the game
as intended then I don't know what is. I guess the only reason I didn't get killed at the time is because brics are in town.

Community is broke, majority of capped players remind me of cats pissing everywhere to mark "their" territory, then having a hissy fit when another infringes on it... (note the rule regarding no such thing as spawn ownership)

Something needs to happen because as a purely PVE player, I have zero motivation to log on atm and I don't think I'm the only one.

If the current trajectory continues it won't be long before the server is just a handful of players killing each other then bragging about how superior their clicking abilities are, with a dash of immature insulting of mothers and general hate speech.

Really "LOL M8 U GT BANGED ROFL" translates to:

"HA I DID A CLICK BETTER THAN YOUR CLICK AND YOU LOST ALL YOUR HP BECAUSE OF IT" and the sooner these man sized boys realise this the sooner the game can move forward. The sooner people can stop tying their fragile egos to who can click the fastest/bestest the sooner soma will be a better place for all. Cause at the moment, Soma is not a nice place to be for those of us that just want to kick back and unwind.

Lets be honest here, Soma solely as a game isn't particularly good or interesting by todays standards. The majority of us are here for nostalgia, because it's a simple game to play after a long day or a mixture of both of those things. The community has the ability to make the game way more interesting and appealing, but also the ability to make it less appealing.

If pk immunity pots can only be used whilst in town, they need to last longer than an hour. If they can be used anywhere then an hour is fine.
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[quote="RYUZAKI"][quote="DEVULA"]-1 No more limitations in regards to PK please. There's no such thing as monopolisation and griefing anymore with the current immunity system in place. Only thing that would create these issues is players own egos, not wanting to die to the opposing side. Now with KDR taken out of the game I don't see why taking two deaths would be an issue anymore, players are allowed to kill their own chars their own chars for immunity also. Just seems like a waste of the small amount of time GMs have, implementing something that isn't really needed and quite frankly further limiting the already limited PVP we have now.[/quote] No such thing as monopolisation? I got pked and threatened with more for doing 9999 bric quest whilst someone else was also doing it.... A week after I'd finished. If that's not a form of monopolisation or "punishment" for just trying to play the game as intended then I don't know what is. I guess the only reason I didn't get killed at the time is because brics are in town. Community is broke, majority of capped players remind me of cats pissing everywhere to mark "their" territory, then having a hissy fit when another infringes on it... (note the rule regarding no such thing as spawn ownership) Something needs to happen because as a purely PVE player, I have zero motivation to log on atm and I don't think I'm the only one. If the current trajectory continues it won't be long before the server is just a handful of players killing each other then bragging about how superior their clicking abilities are, with a dash of immature insulting of mothers and general hate speech. Really "LOL M8 U GT BANGED ROFL" translates to: "HA I DID A CLICK BETTER THAN YOUR CLICK AND YOU LOST ALL YOUR HP BECAUSE OF IT" and the sooner these man sized boys realise this the sooner the game can move forward. The sooner people can stop tying their fragile egos to who can click the fastest/bestest the sooner soma will be a better place for all. Cause at the moment, Soma is not a nice place to be for those of us that just want to kick back and unwind. Lets be honest here, Soma solely as a game isn't particularly good or interesting by todays standards. The majority of us are here for nostalgia, because it's a simple game to play after a long day or a mixture of both of those things. The community has the ability to make the game way more interesting and appealing, but also the ability to make it less appealing. If pk immunity pots can only be used whilst in town, they need to last longer than an hour. If they can be used anywhere then an hour is fine. [/quote]
+1

Could also have different sized pots (like "Rested Pots" small, medium, large) for different costs ...

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[quote="PROWLER"]+1 Could also have different sized pots (like "Rested Pots" small, medium, large) for different costs ... [/quote]
@Ryu

Judging by what you've said, you either didn't play prior to immunity being a thing or you're dumb.

Being a self confessed PVE player, no one can EVER stop you hunting, it's impossible. Just take the two deaths and crack on with your hunting. How could this possibly be an issue for a PVE player? Surely you never cared about KDR being a PVE player?

If you have an issue with having a shit KDR, you're clearly not a PVE player.

Yes there are plenty of dicks in game (me included) but please stop playing the victim card to hinder the game for those who want to play it for the reason it was clearly made... PVP .

You mention hissy fits but let's be honest, it's you having the hissy fit here.
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[quote="DEVULA"]@Ryu Judging by what you've said, you either didn't play prior to immunity being a thing or you're dumb. Being a self confessed PVE player, no one can EVER stop you hunting, it's impossible. Just take the two deaths and crack on with your hunting. How could this possibly be an issue for a PVE player? Surely you never cared about KDR being a PVE player? If you have an issue with having a shit KDR, you're clearly not a PVE player. Yes there are plenty of dicks in game (me included) but please stop playing the victim card to hinder the game for those who want to play it for the reason it was clearly made... PVP . You mention hissy fits but let's be honest, it's you having the hissy fit here.[/quote]

 

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