Author | Content | Date |
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PHARMA |
when the character is hit it shows an animation leaning backwards (flinching)(it used to repeat previously before finishing the cycle causing character to get stuck in place
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#31 2020/11/08 23:05:09 |
AFROJUJU |
#32 2020/11/08 23:35:20 | |
ACCYDUDE |
Isnt this what posion should be used for?
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#33 2020/11/09 01:00:48 |
AFROJUJU |
"ACCYDUDE"Isnt this what posion should be used for? yeah but pretty sure poison doesn't work/flinch now.. which is why we hope it gets resolved :) |
#34 2020/11/09 01:45:40 |
ZYZZST0REBRA |
Flinch doesnt bug on original only on the emu version ;p
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#35 2020/11/09 02:16:43 |
WHOOSH |
Flinch is an integral part of Soma, the transparent lie guild once again showing their blatant bias and disregard for general and FAIR balance.
You guys are always looking to benefit yourselves and you're terrible at hiding it (the vocal one's on here anyway). Bring it back with some slight tweaks and a fix to prevent crashing obviously, atm its just ridiculous without it. It actually benefits mage/axe, who has loads of both class on Dsoma again? Oh yea, but they don't want it kept as it is because it benefits them and puts the other side at a disadvantage. 🤔 We discussed this in the idea section too, unfortunately it doesn't seem like much gets read/taken on board from there. https://myth-of-soma.com/Forum/Thread.asp?ID=40145&title=Flinch&Page=1
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[quote="WHOOSH"]Flinch is an integral part of Soma, the transparent lie guild once again showing their blatant bias and disregard for general and FAIR balance.
You guys are always looking to benefit yourselves and you're terrible at hiding it (the vocal one's on here anyway).
Bring it back with some slight tweaks and a fix to prevent crashing obviously, atm its just ridiculous without it.
It actually benefits mage/axe, who has loads of both class on Dsoma again? Oh yea, but they don't want it kept as it is because it benefits them and puts the other side at a disadvantage. 🤔
We discussed this in the idea section too, unfortunately it doesn't seem like much gets read/taken on board from there.
[url]https://myth-of-soma.com/Forum/Thread.asp?ID=40145&title=Flinch&Page=1[/url][/quote]
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#36 2020/11/09 04:06:59 |
BRAINSTORM |
"WHOOSH"Flinch is an integral part of Soma, the transparent lie guild once again showing their blatant bias and disregard for general and FAIR balance. best place is probs discord tbh
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[quote="BRAINSTORM"][quote="WHOOSH"]Flinch is an integral part of Soma, the transparent lie guild once again showing their blatant bias and disregard for general and FAIR balance.
You guys are always looking to benefit yourselves and you're terrible at hiding it (the vocal one's on here anyway).
Bring it back with some slight tweaks and a fix to prevent crashing obviously, atm its just ridiculous without it.
It actually benefits mage/axe, who has loads of both class on Dsoma again? Oh yea, but they don't want it kept as it is because it benefits them and puts the other side at a disadvantage. 🤔
We discussed this in the idea section too, unfortunately it doesn't seem like much gets read/taken on board from there.
[url]https://myth-of-soma.com/Forum/Thread.asp?ID=40145&title=Flinch&Page=1[/url][/quote]
best place is probs discord tbh [/quote]
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#37 2020/11/09 09:54:32 |
WHOOSH |
It shouldn't be though, Discord is just a lucky draw for whoever happens to be online at the time GM's are and there's very little room for a genuine discussion as so many messages pile up so quickly, so people miss them.
On the forum things are actually laid out properly, discussed, sometimes disputed (sometimes justifiably, often not from a particular few people), but gotten to the bottom of. It makes no sense to change things off a whim from whoever happens to be on discord at the time every now and then, when you have an entire forum of ideas and discussions, which people are specifically told to post idea's and suggestions to.
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[quote="WHOOSH"]It shouldn't be though, Discord is just a lucky draw for whoever happens to be online at the time GM's are and there's very little room for a genuine discussion as so many messages pile up so quickly, so people miss them.
On the forum things are actually laid out properly, discussed, sometimes disputed (sometimes justifiably, often not from a particular few people), but gotten to the bottom of.
It makes no sense to change things off a whim from whoever happens to be on discord at the time every now and then, when you have an entire forum of ideas and discussions, which people are specifically told to post idea's and suggestions to.[/quote]
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#38 2020/11/09 10:05:35 |
TALLER |
"BRAINSTORM""WHOOSH"Flinch is an integral part of Soma, the transparent lie guild once again showing their blatant bias and disregard for general and FAIR balance. No, it's not. Isylver has repeatedly said that Discord is not the place for idea's and discussion. Finito uses forum posts as bookmarks to understand what is to be done in updates. Even if it looks like the idea's & suggestions area is ignored, it is not.
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[quote="TALLER"][quote="BRAINSTORM"][quote="WHOOSH"]Flinch is an integral part of Soma, the transparent lie guild once again showing their blatant bias and disregard for general and FAIR balance.
You guys are always looking to benefit yourselves and you're terrible at hiding it (the vocal one's on here anyway).
Bring it back with some slight tweaks and a fix to prevent crashing obviously, atm its just ridiculous without it.
It actually benefits mage/axe, who has loads of both class on Dsoma again? Oh yea, but they don't want it kept as it is because it benefits them and puts the other side at a disadvantage. 🤔
We discussed this in the idea section too, unfortunately it doesn't seem like much gets read/taken on board from there.
[url]https://myth-of-soma.com/Forum/Thread.asp?ID=40145&title=Flinch&Page=1[/url][/quote]
best place is probs discord tbh [/quote]
No, it's not. Isylver has repeatedly said that Discord is not the place for idea's and discussion. Finito uses forum posts as bookmarks to understand what is to be done in updates. Even if it looks like the idea's & suggestions area is ignored, it is not. [/quote]
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#39 2020/11/09 11:38:11 |
KNUCKLES |
So are we saying we want bow to have range, speed, decent attack and now stop you moving?
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#40 2020/11/09 13:10:57 |
TALLER |
"KNUCKLES"So are we saying we want bow to have range, speed, decent attack and now stop you moving? That's how it's always been, isn't it? |
#41 2020/11/09 13:28:28 |
AFROJUJU |
"KNUCKLES"So are we saying we want bow to have range, speed, decent attack and now stop you moving? This is how the game was and gives others ability to get closer to hit from range 1 as per video posted. ... or/and introduce CTA blink and slow to catch up and slow down your opponent... very good auras for pvp not sure why they haven't been added.
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[quote="AFROJUJU"][quote="KNUCKLES"]So are we saying we want bow to have range, speed, decent attack and now stop you moving?[/quote]
This is how the game was and gives others ability to get closer to hit from range 1 as per video posted.
... or/and introduce CTA blink and slow to catch up and slow down your opponent... very good auras for pvp not sure why they haven't been added.[/quote]
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#42 2020/11/09 13:39:40 |
SOMETHING |
"KNUCKLES"So are we saying we want bow to have range, speed, decent attack and now stop you moving? U can do the same with poison or precast a spell n g birding to get a hit so they flinch... U guys are retarded, I play a mage n want it back in. Poison is underrated af for gap closing if flinch was still a thing. 20 years of flinch just to get it removed cuz some retards abused a bug. Topkek Myth of marathon running is worse than it's ever been.
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[quote="SOMETHING"][quote="KNUCKLES"]So are we saying we want bow to have range, speed, decent attack and now stop you moving?[/quote]
U can do the same with poison or precast a spell n g birding to get a hit so they flinch... U guys are retarded, I play a mage n want it back in. Poison is underrated af for gap closing if flinch was still a thing.
20 years of flinch just to get it removed cuz some retards abused a bug.
Topkek
Myth of marathon running is worse than it's ever been.[/quote]
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#43 2020/11/09 13:55:05 |
SOMETHING |
"AFROJUJU""KNUCKLES"So are we saying we want bow to have range, speed, decent attack and now stop you moving? Big true, soma pvp is so stale atm, 5th repeat yawn yawn yawn. ZzzzZz Aoe slows, blinks , make all melee weps range 2 maybe spear even range 3, more cures with long cooldowns that can be used to save a ally from 5ths etc. Possibilities are endless but obviously the more skill involved the shitter omerta n ufg would be so 🤷🏻♂️ -1 !!!11111
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[quote="SOMETHING"][quote="AFROJUJU"][quote="KNUCKLES"]So are we saying we want bow to have range, speed, decent attack and now stop you moving?[/quote]
This is how the game was and gives others ability to get closer to hit from range 1 as per video posted.
...[b] or/and introduce CTA blink and slow to catch up and slow down your opponent... very good auras for pvp not sure why they haven't been added.[/b][/quote]
Big true, soma pvp is so stale atm, 5th repeat yawn yawn yawn. ZzzzZz
Aoe slows, blinks , make all melee weps range 2 maybe spear even range 3, more cures with long cooldowns that can be used to save a ally from 5ths etc. Possibilities are endless but obviously the more skill involved the shitter omerta n ufg would be so 🤷🏻♂️
-1 !!!11111[/quote]
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#44 2020/11/09 14:05:42 |
NIXHER |
Bring it back, awful decision to remove just because of another bug (ranged 5th axe) which hasn't made a difference anyway. Its clearly down to difference in ping and the way movement is sent/received/handled between server and client.
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#45 2020/11/09 14:10:41 |
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