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Gorshak Ideas

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Just throwing some ideas out there for Gorshak.

As everyone knows Gorshak can take awhile to kill and given his drop file rightly so.
People seem to not want to come to him tho till the final stage with the time it takes.

few ideas to combat this.
-Make it so Gorshak doesnt change size so people cant tell how long is left for it to die.
-Have it have a drop every time it changes size but it stages, eg first change Apus grade 2nd stage stinger grade and last stage new weapons.


people post your replies lets keep this productive please...

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[quote="CHRONOS"]Just throwing some ideas out there for Gorshak. As everyone knows Gorshak can take awhile to kill and given his drop file rightly so. People seem to not want to come to him tho till the final stage with the time it takes. few ideas to combat this. -Make it so Gorshak doesnt change size so people cant tell how long is left for it to die. -Have it have a drop every time it changes size but it stages, eg first change Apus grade 2nd stage stinger grade and last stage new weapons. people post your replies lets keep this productive please... [/quote]
"CHRONOS"Just throwing some ideas out there for Gorshak.


-Have it have a drop every time it changes size but it stages, eg first change Apus grade 2nd stage stinger grade and last stage new weapons.


people post your replies lets keep this productive please...



This but just make the drops random across all levels, otherwise people will still only come for last phase
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[quote="YOSHIMITSU"][quote="CHRONOS"]Just throwing some ideas out there for Gorshak. -Have it have a drop every time it changes size but it stages, eg first change Apus grade 2nd stage stinger grade and last stage new weapons. people post your replies lets keep this productive please... [/quote] This but just make the drops random across all levels, otherwise people will still only come for last phase[/quote]
I really like those ideas, thought the point of having it not change size is so people can't tell how long left and jump in at the end, if it drops something at the end of every form you'll still be able to tell (as long as someone there tells you the last thing it dropped). Unless those are two separate ideas not both to be used in conjunction?
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[quote="SATAN2"]I really like those ideas, thought the point of having it not change size is so people can't tell how long left and jump in at the end, if it drops something at the end of every form you'll still be able to tell (as long as someone there tells you the last thing it dropped). Unless those are two separate ideas not both to be used in conjunction?[/quote]
Haha!

Good ideas.

I think it should stay the same,

BUT after every phase change it drops randomly 1-5 items

Could be other boss souls, could be Pammy, could be garg or shiro,

There is still enough insentive then for people to come right from the start.

Also maybe having minions spawn randomly instead of at the start, as people just kill those then fuck off!
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[quote="STYLE"]Haha! Good ideas. I think it should stay the same, BUT after every phase change it drops randomly 1-5 items Could be other boss souls, could be Pammy, could be garg or shiro, There is still enough insentive then for people to come right from the start. Also maybe having minions spawn randomly instead of at the start, as people just kill those then fuck off![/quote]
"SATAN2"I really like those ideas, thought the point of having it not change size is so people can't tell how long left and jump in at the end, if it drops something at the end of every form you'll still be able to tell (as long as someone there tells you the last thing it dropped). Unless those are two separate ideas not both to be used in conjunction?



yea not have both ideas in conjunction , and i didnt think about that at all Yoshi , but say it drops its "End Game" item on the first change people would just leave after that as they know its the best item that is going to drop. as Gorshak already has a chance of dropping more than 1 weapon, just make it drop end game every time or a chance to drop end game. i think thats a better idea with the "chance" to drop
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[quote="CHRONOS"][quote="SATAN2"]I really like those ideas, thought the point of having it not change size is so people can't tell how long left and jump in at the end, if it drops something at the end of every form you'll still be able to tell (as long as someone there tells you the last thing it dropped). Unless those are two separate ideas not both to be used in conjunction?[/quote] yea not have both ideas in conjunction , and i didnt think about that at all Yoshi , but say it drops its "End Game" item on the first change people would just leave after that as they know its the best item that is going to drop. as Gorshak already has a chance of dropping more than 1 weapon, just make it drop end game every time or a chance to drop end game. i think thats a better idea with the "chance" to drop [/quote]
Is it possible to make it spawn with random HP everytime? Still high but say between 30-50k? So even the stages it drops at are random?
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[quote="ZYZZ"]Is it possible to make it spawn with random HP everytime? Still high but say between 30-50k? So even the stages it drops at are random?[/quote]
"ZYZZ"Is it possible to make it spawn with random HP everytime? Still high but say between 30-50k? So even the stages it drops at are random?


that could just solve it all , make it so it dont change size , spawns random HP , noone would know if its gonna be a 10 min or a hour and a half ...
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[quote="CHRONOS"][quote="ZYZZ"]Is it possible to make it spawn with random HP everytime? Still high but say between 30-50k? So even the stages it drops at are random?[/quote] that could just solve it all , make it so it dont change size , spawns random HP , noone would know if its gonna be a 10 min or a hour and a half ...[/quote]
id still like it to change size, bug if it has a random hp then the first stage could be 20k hp or even 60k hp, so ppl wouldn't know

and a item each stage would make ppl attend from the start

make minons spawn also wilst your fighting it and not just at the start
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[quote="JAHEIRA"]id still like it to change size, bug if it has a random hp then the first stage could be 20k hp or even 60k hp, so ppl wouldn't know and a item each stage would make ppl attend from the start make minons spawn also wilst your fighting it and not just at the start[/quote]
Bump - Wondering what GM/Advisors think about the ideas
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[quote="CHRONOS"]Bump - Wondering what GM/Advisors think about the ideas[/quote]

 

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