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Malicious PK, drive away a lot of players.

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Ya instead of /pos "name" youd just do a macro @"name" .

@"name" .

Etc
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[quote="ZYZZ"]Ya instead of /pos "name" youd just do a macro @"name" . @"name" . Etc[/quote]
/appear offline - apparently GMs have it so should be easy enough to implement
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[quote="GRIMPIRATE"]/appear offline - apparently GMs have it so should be easy enough to implement[/quote]
No need for maps and big moves, just modify the current system like immunity potion (shouldn't cost more daily thats just stupid, some can't figure out the quests).

For example immunity potions being available to Virtuous/Wicked (DSoma) moral only, I think making it last a whole week is ok I guess.

Still like the Angel moral / Dev (Dsoma) moral immunity, makes sense.
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[quote="MEHVIYAT"]No need for maps and big moves, just modify the current system like immunity potion (shouldn't cost more daily thats just stupid, some can't figure out the quests). For example immunity potions being available to Virtuous/Wicked (DSoma) moral only, I think making it last a whole week is ok I guess. Still like the Angel moral / Dev (Dsoma) moral immunity, makes sense.[/quote]
People who think its too hard for pvers just needs to quit the game.
It's so freaking easy right now.. and what makes it worse is that some people taking advantage of immunity.
... goes immunity in 1 char and pk on another to take advantage of boss kills

Seriously stop bitching.. especially on alt/noob characters.

I suggested a pve/pvp map because people are always bitching how difficult the game is even though it has been made 100x easier.. so a "drastic" change seems like the only change that will shut everyone up and let people decide pvp vs pve
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[quote="AFRO"]People who think its too hard for pvers just needs to quit the game. It's so freaking easy right now.. and what makes it worse is that some people taking advantage of immunity. ... goes immunity in 1 char and pk on another to take advantage of boss kills Seriously stop bitching.. especially on alt/noob characters. I suggested a pve/pvp map because people are always bitching how difficult the game is even though it has been made 100x easier.. so a "drastic" change seems like the only change that will shut everyone up and let people decide pvp vs pve[/quote]
"AFRO"People who think its too hard for pvers just needs to quit the game.
It's so freaking easy right now.. and what makes it worse is that some people taking advantage of immunity.
... goes immunity in 1 char and pk on another to take advantage of boss kills

Seriously stop bitching.. especially on alt/noob characters.

I suggested a pve/pvp map because people are always bitching how difficult the game is even though it has been made 100x easier.. so a "drastic" change seems like the only change that will shut everyone up and let people decide pvp vs pve


Not going to pressure GMs to implement that, the potion modification / moral immunity is a far more easier implementation for them, and simpler for us all.
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[quote="MEHVIYAT"][quote="AFRO"]People who think its too hard for pvers just needs to quit the game. It's so freaking easy right now.. and what makes it worse is that some people taking advantage of immunity. ... goes immunity in 1 char and pk on another to take advantage of boss kills Seriously stop bitching.. especially on alt/noob characters. I suggested a pve/pvp map because people are always bitching how difficult the game is even though it has been made 100x easier.. so a "drastic" change seems like the only change that will shut everyone up and let people decide pvp vs pve[/quote] Not going to pressure GMs to implement that, the potion modification / moral immunity is a far more easier implementation for them, and simpler for us all.[/quote]
"MEHVIYAT"
"AFRO"People who think its too hard for pvers just needs to quit the game.
It's so freaking easy right now.. and what makes it worse is that some people taking advantage of immunity.
... goes immunity in 1 char and pk on another to take advantage of boss kills

Seriously stop bitching.. especially on alt/noob characters.

I suggested a pve/pvp map because people are always bitching how difficult the game is even though it has been made 100x easier.. so a "drastic" change seems like the only change that will shut everyone up and let people decide pvp vs pve


Not going to pressure GMs to implement that, the potion modification / moral immunity is a far more easier implementation for them, and simpler for us all.


its not a difficult implementation since they already implemented it couple of months ago.. where they had tyt and IC as pvp maps and rest were pve.
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[quote="AFRO"][quote="MEHVIYAT"][quote="AFRO"]People who think its too hard for pvers just needs to quit the game. It's so freaking easy right now.. and what makes it worse is that some people taking advantage of immunity. ... goes immunity in 1 char and pk on another to take advantage of boss kills Seriously stop bitching.. especially on alt/noob characters. I suggested a pve/pvp map because people are always bitching how difficult the game is even though it has been made 100x easier.. so a "drastic" change seems like the only change that will shut everyone up and let people decide pvp vs pve[/quote] Not going to pressure GMs to implement that, the potion modification / moral immunity is a far more easier implementation for them, and simpler for us all.[/quote] its not a difficult implementation since they already implemented it couple of months ago.. where they had tyt and IC as pvp maps and rest were pve.[/quote]
"SB99"Moral is the key to fixing the issue.

People that actively PK shouldn't have access to immunity/immunity potions.

Virtuous moral + and you can use an immunity pot that lasts a week. Costs 5 dailies to buy. Removes PK mode. The game needs PVE players and if they want to chill + hunt then I'm fine with that.

Someone actively going around the map PKING and then popping an immunity pot when they feel like it or getting their mate to kill them is the only issue I can see.

Also remove immunity or "taking the 2"

TL DR : Immunity for PVE, No immunity at all for PVP


+1 a simple solution.

Key point in this is that the game needs PVE...

The use of an immunity pot that take 3 double lots of dailies to get then you feel like hitting someone unlucky you’ve burnt through immunity.

Wicked/Devil & Virt/Angel should have no access to immunity pots.

Remove the taking the 2 for immunity.
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[quote="AXOM"][quote="SB99"]Moral is the key to fixing the issue. People that actively PK shouldn't have access to immunity/immunity potions. Virtuous moral + and you can use an immunity pot that lasts a week. Costs 5 dailies to buy. Removes PK mode. The game needs PVE players and if they want to chill + hunt then I'm fine with that. Someone actively going around the map PKING and then popping an immunity pot when they feel like it or getting their mate to kill them is the only issue I can see. Also remove immunity or "taking the 2" TL DR : Immunity for PVE, No immunity at all for PVP[/quote] +1 a simple solution. Key point in this is that the game needs PVE... The use of an immunity pot that take 3 double lots of dailies to get then you feel like hitting someone unlucky you’ve burnt through immunity. Wicked/Devil & Virt/Angel should have no access to immunity pots. Remove the taking the 2 for immunity. [/quote]
"AFRO"
its not a difficult implementation since they already implemented it couple of months ago.. where they had tyt and IC as pvp maps and rest were pve.


Still think they should use this more and have them on rotating on/off. Like tyt pk on one soma day, then merc etc.
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[quote="MEMORY"][quote="AFRO"] its not a difficult implementation since they already implemented it couple of months ago.. where they had tyt and IC as pvp maps and rest were pve.[/quote] Still think they should use this more and have them on rotating on/off. Like tyt pk on one soma day, then merc etc.[/quote]
Bring back e soma stat loss on death and see how you prefer that? The game is already a lot softer on pve
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[quote="TWITCH"]Bring back e soma stat loss on death and see how you prefer that? The game is already a lot softer on pve[/quote]

 

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