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Christmas event starting this weekend.

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Dan popped on Discord earlier to day to say Christmas events will be starting this weekend along with double drops.

A few people have mentioned that double exp is great for the game and although I 100% agree having a double exp event so soon after a cap raise is not the thing to do.

A few ideas that was suggested....

Double rates up till lv 120 although im not sure do they up the rates of the charecters on these events or just the rate of the stats mobs give?
Or
Free rested up to lv 120 acting as double rates?

Ofc keeping double drops for everyone.
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[quote="TEMEROSO"]Dan popped on Discord earlier to day to say Christmas events will be starting this weekend along with double drops. A few people have mentioned that double exp is great for the game and although I 100% agree having a double exp event so soon after a cap raise is not the thing to do. A few ideas that was suggested.... Double rates up till lv 120 although im not sure do they up the rates of the charecters on these events or just the rate of the stats mobs give? Or Free rested up to lv 120 acting as double rates? Ofc keeping double drops for everyone.[/quote]
Id like to see crafting split from lvling, so could have x2 drops and x2 crafting

And sure, if a x2 exp can exclude 125+ then it benefits those that are lvling but not the ones lvling to cap
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[quote="KAZOKU"]Id like to see crafting split from lvling, so could have x2 drops and x2 crafting And sure, if a x2 exp can exclude 125+ then it benefits those that are lvling but not the ones lvling to cap[/quote]
"KAZOKU"Id like to see crafting split from lvling, so could have x2 drops and x2 crafting

And sure, if a x2 exp can exclude 125+ then it benefits those that are lvling but not the ones lvling to cap


+1
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[quote="MICKYC"][quote="KAZOKU"]Id like to see crafting split from lvling, so could have x2 drops and x2 crafting And sure, if a x2 exp can exclude 125+ then it benefits those that are lvling but not the ones lvling to cap[/quote] +1[/quote]
+1 to double xp for new players/characters, if 120+ could just be x1

+1 to x2 for crafting also
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[quote="GRIMPIRATE"]+1 to double xp for new players/characters, if 120+ could just be x1 +1 to x2 for crafting also[/quote]
-1 keep as it is
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[quote="ROKEN"]-1 keep as it is[/quote]
+1 for x2 crafting

I feel x2 up until perhaps lvl 100?

this gives newer characters the chance to progress in the game to a respectable point over the xmas period
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[quote="MAGEY"]+1 for x2 crafting I feel x2 up until perhaps lvl 100? this gives newer characters the chance to progress in the game to a respectable point over the xmas period [/quote]
Free rested would work better than double rates. The drop off between rested/normal rate levelling is big enough than even on accelerated rates you don't really have the emotional desire to level once you've cleared out rested.
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[quote="DEVONNE"]Free rested would work better than double rates. The drop off between rested/normal rate levelling is big enough than even on accelerated rates you don't really have the emotional desire to level once you've cleared out rested.[/quote]

 

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