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double tabs . mega gear, making a mockery of players who put hours in to try get good stats....

can we have repeatables.. for tears.. double tabs.....

can we have a way of getting some items other than attending all the bosses.. not enough bosses to feed all the players that are wanting these items

can we have more slower levels... so players aren't capped in a fortnight

''endgame'' wouldn't have been a phrase in esoma... coz the endgame was never reached

please

called '' inclusivity'' in the woke days in which we live .. or it could just be for the few?

seems a fair request

x

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[quote="MANDELA"]double tabs . mega gear, making a mockery of players who put hours in to try get good stats.... can we have repeatables.. for tears.. double tabs..... can we have a way of getting some items other than attending all the bosses.. not enough bosses to feed all the players that are wanting these items can we have more slower levels... so players aren't capped in a fortnight ''endgame'' wouldn't have been a phrase in esoma... coz the endgame was never reached please called '' inclusivity'' in the woke days in which we live .. or it could just be for the few? seems a fair request x . [/quote]
think the main prob .. apart from the above .. is capping too quickly.. players racing thro the levels and everyone wanting top end stuff within a couple of months or so..
u only have to hunt trolls and vafers.. players are leaving rare and epic shak weps on the floor.. not picking up tagged titus armours etc etc..
some players over the years have moaned it's too slow to level.. and a few have wanted it slower..so the gm's try to strike a balance of levelling speed. Seems a little too fast these days, as the lower end mobs, apart from blg are virtually redundant..as is most of their drops..
Everything in this iteration of Soma is infinitely better than esoma .. its just the speed of everything and reaching the cap way too early leads to wanting 'summat to do' and ''needing'' the best , when there isn't enough to go round..
if we couldn't cap (or almost never) ..we wouldn't run out of things to do
summat like that

*edited*
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[quote="MANDELA"]think the main prob .. apart from the above .. is capping too quickly.. players racing thro the levels and everyone wanting top end stuff within a couple of months or so.. u only have to hunt trolls and vafers.. players are leaving rare and epic shak weps on the floor.. not picking up tagged titus armours etc etc.. some players over the years have moaned it's too slow to level.. and a few have wanted it slower..so the gm's try to strike a balance of levelling speed. Seems a little too fast these days, as the lower end mobs, apart from blg are virtually redundant..as is most of their drops.. Everything in this iteration of Soma is infinitely better than esoma .. its just the speed of everything and reaching the cap way too early leads to wanting 'summat to do' and ''needing'' the best , when there isn't enough to go round.. if we couldn't cap (or almost never) ..we wouldn't run out of things to do summat like that *edited* . [/quote]
I’m all for making top end items more accessible to all.

+1
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[quote="RAVENSOUL"]I’m all for making top end items more accessible to all. +1[/quote]
Whether leveling is slow or fast, I don't think it matters.

What matters is that, well, for example, I've spent about 20 hours nonstop farming at raptors, and the only useful thing I found was an epic vafer stud.

Either half the HP of raptors, or let them drop more end-game items. Like you said, no one needs epic Shak stuff anymore on lvl 130. I think that raps for example don't need to drop these items. Instead have them drop more end-game items.

Vafer Raps drop list:

Diamonds
Rubies (can be small)
Herbs
Frogs
Livers
Double tabs
Other tabs (Not just DT and RDT)
Egg Piles
All end-game weapons
Vafer Studs
Troll Rings
Orc Tribe Medals
Critical Earring
Titus parts
leather/meat
Cash

They do NOT need to drop:

Sapphires
Jades
Shak weapons

Other mobs, like INT mobs, should drop similar, USEFUL, items for mages.

So why go to bosses when these items all drop from end-game mobs?

Bosses could drop only Epic+ items and tabs as an insentive to still go there. And if possible, you could only get the boss kill once a week (maybe get like a debuff that doesn't allow you to enter the room if you had the final blow on the boss), so that others can get a chance too.
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[quote="YUKA"]Whether leveling is slow or fast, I don't think it matters. What matters is that, well, for example, I've spent about 20 hours nonstop farming at raptors, and the only useful thing I found was an epic vafer stud. Either half the HP of raptors, or let them drop more end-game items. Like you said, no one needs epic Shak stuff anymore on lvl 130. I think that raps for example don't need to drop these items. Instead have them drop more end-game items. Vafer Raps drop list: Diamonds Rubies (can be small) Herbs Frogs Livers Double tabs Other tabs (Not just DT and RDT) Egg Piles All end-game weapons Vafer Studs Troll Rings Orc Tribe Medals Critical Earring Titus parts leather/meat Cash They do NOT need to drop: Sapphires Jades Shak weapons Other mobs, like INT mobs, should drop similar, USEFUL, items for mages. So why go to bosses when these items all drop from end-game mobs? Bosses could drop only Epic+ items and tabs as an insentive to still go there. And if possible, you could only get the boss kill once a week (maybe get like a debuff that doesn't allow you to enter the room if you had the final blow on the boss), so that others can get a chance too. [/quote]

 

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