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thoughts please..

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with a cap raise fairly imminent.. i think...
maybe time to have opinions to possibly influence the gm's.. maybe

thoughts on levelling speeds?

1.a bit slower

2. a fair bit slower

3. a lot slower?


a lot slower please imo ( then we aint 'in this situation in a few weeks' as described by various ppl )

or just take what we're given
x

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[quote="LUPISCUS"]with a cap raise fairly imminent.. i think... maybe time to have opinions to possibly influence the gm's.. maybe thoughts on levelling speeds? 1.a bit slower 2. a fair bit slower 3. a lot slower? a lot slower please imo ( then we aint 'in this situation in a few weeks' as described by various ppl ) or just take what we're given x [/quote]
Be good for xp% to stay similar or better, but as they did for 1.5x xp upto125, change it to 0.5 x for the raise range
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[quote="MICRONE"]Be good for xp% to stay similar or better, but as they did for 1.5x xp upto125, change it to 0.5 x for the raise range[/quote]
1% per hour seems about right
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[quote="RAVENSOUL"]1% per hour seems about right[/quote]
"RAVENSOUL"1% per hour seems about right


No ones gonna log on for an evening to gain 3% surely 😂
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[quote="DETHRONE"][quote="RAVENSOUL"]1% per hour seems about right[/quote] No ones gonna log on for an evening to gain 3% surely 😂[/quote]
3% that’s 3 hours game time, just think of all the loot in them 3 hours 😉
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[quote="RAVENSOUL"]3% that’s 3 hours game time, just think of all the loot in them 3 hours 😉[/quote]
well not many thoughts.. look like the 1% per hour winning
x
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[quote="LUPISCUS"]well not many thoughts.. look like the 1% per hour winning x[/quote]
The quicker the levelling speed the less loot you acquire.
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[quote="RAVENSOUL"]The quicker the levelling speed the less loot you acquire.[/quote]
I ended up quitting on 4% an hour. Just saying :P When hellish trolls were first released, the drops and exp were dire, and the mobs took forever to die, it was literally too boring for me to continue and I left the game. People aren't playing to be taken the piss out of. Making progress is much nicer.

Edit: less than elegant reply, but i'll have a re-word in the morning, after my evening tipple has worn off.

Obviously we've all played for different reasons and wanted different things.
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[quote="FLICKTHEBEAN"]I ended up quitting on 4% an hour. Just saying :P When hellish trolls were first released, the drops and exp were dire, and the mobs took forever to die, it was literally too boring for me to continue and I left the game. People aren't playing to be taken the piss out of. Making progress is much nicer. Edit: less than elegant reply, but i'll have a re-word in the morning, after my evening tipple has worn off. Obviously we've all played for different reasons and wanted different things. [/quote]
Ye progress sadly means a need for content and variation.
Reached a point of being capped geared and still using the same skills for the last few years.

Id much rather see more dynamic pvp and pve event
More spells and aura or stages of current.

Im not expecting it to be pushed out overnight i know it will take time given the amount of spare time of dan and fin.

More levels, different coloured mobs just aint cutting the mustard anymore.
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[quote="INTINVUN"]Ye progress sadly means a need for content and variation. Reached a point of being capped geared and still using the same skills for the last few years. Id much rather see more dynamic pvp and pve event More spells and aura or stages of current. Im not expecting it to be pushed out overnight i know it will take time given the amount of spare time of dan and fin. More levels, different coloured mobs just aint cutting the mustard anymore.[/quote]
it's not really an issue of being a 'pve lord' .. it's wanting the 5 or maybe 10 extra levels to last longer than 2-3 weeks, ending up with ppl crying out for more..
if the gm's could whack out new content every 2 months then doing it fast would be ok...
as they can't.. maybe its better to reach any new caps at a slower pace , keeping advancement, however slow..something to log on for.. for both pve lords and pvp'ers
anyway..was just guaging opinions... not many so.. we'll have to take wot we given x
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[quote="LUPISCUS"]it's not really an issue of being a 'pve lord' .. it's wanting the 5 or maybe 10 extra levels to last longer than 2-3 weeks, ending up with ppl crying out for more.. if the gm's could whack out new content every 2 months then doing it fast would be ok... as they can't.. maybe its better to reach any new caps at a slower pace , keeping advancement, however slow..something to log on for.. for both pve lords and pvp'ers anyway..was just guaging opinions... not many so.. we'll have to take wot we given x [/quote]
The thought of going back to extremely slow rates does worry me as there isn’t enough hours in the day as it is for soma.

That being said slightly slower would stop people being bored at the cap and just logging off for a little longer than it is at the moment.

Personally I’d love to see mobs which give less exp, but die a lot quicker with higher spawn rates. Hitting a vafer rap and waiting several seconds for it to die isn’t fun, I think when it was at blg standards where they died really quickly and the turn around of mobs was fast was much better game play.
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[quote="TYRESE"]The thought of going back to extremely slow rates does worry me as there isn’t enough hours in the day as it is for soma. That being said slightly slower would stop people being bored at the cap and just logging off for a little longer than it is at the moment. Personally I’d love to see mobs which give less exp, but die a lot quicker with higher spawn rates. Hitting a vafer rap and waiting several seconds for it to die isn’t fun, I think when it was at blg standards where they died really quickly and the turn around of mobs was fast was much better game play.[/quote]
Coming out of lockdown you are simply not going to get players back at making the game slower. I think you are very much in the minority when it comes to time willing to invest Lupi.
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[quote="OPENTHEDOOR"]Coming out of lockdown you are simply not going to get players back at making the game slower. I think you are very much in the minority when it comes to time willing to invest Lupi. [/quote]
"OPENTHEDOOR"Coming out of lockdown you are simply not going to get players back at making the game slower. I think you are very much in the minority when it comes to time willing to invest Lupi.


Suggest levelling speeds remain the same or faster to keep your pilot costs down, I like your thinking
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[quote="BORISJ"][quote="OPENTHEDOOR"]Coming out of lockdown you are simply not going to get players back at making the game slower. I think you are very much in the minority when it comes to time willing to invest Lupi. [/quote] Suggest levelling speeds remain the same or faster to keep your pilot costs down, I like your thinking[/quote]
2 players liking a big slow.. 1 wanting a medium slow and 2 ex players not wanting a slow.. sounds about even so far
not particularly fussed either way tbh.. just finishing it all in 2-3 weeks .. kind of.. doesn't bode well for long term enthusiasm.. maybe
x
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[quote="LUPISCUS"]2 players liking a big slow.. 1 wanting a medium slow and 2 ex players not wanting a slow.. sounds about even so far not particularly fussed either way tbh.. just finishing it all in 2-3 weeks .. kind of.. doesn't bode well for long term enthusiasm.. maybe x[/quote]
Well it comes down to what you get in for your time, I certainly wouldn't want to do 5 levels for .7int a level again. Maybe more stats per level would be better?
Would propose that level 131 be 200% on lvl130 and continue with the normal rates after. This would keep people busy for longer but also have the same speed:stat gains.
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[quote="CORLEONE"]Well it comes down to what you get in for your time, I certainly wouldn't want to do 5 levels for .7int a level again. Maybe more stats per level would be better? Would propose that level 131 be 200% on lvl130 and continue with the normal rates after. This would keep people busy for longer but also have the same speed:stat gains.[/quote]

 

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