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In-game events

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What do people think about having Sacred stone twice a week and capture the flag twice a week? obviously if the gms would ever consider it. I think having wotw and gvw as they are is fair.

The reason i suggest increasing Sacred stone even is because the winners get to spawn bosses and 3/4 its a soul boss, not always a great one and souls don't always drop. I think this would be a good boost to the economy.

As for capture the flag, i think the Saturday one should remain but it would be good to have one around the same time as sacred stone during the week for players form other parts of the world. I think it will boost the event and allow players to break plenty more valour weapons at the anvil lol. All levels can participate.

Both events are great for gaining rested and players enjoy levelling more with rested weather its 1x or 2x
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[quote="4634"]What do people think about having Sacred stone twice a week and capture the flag twice a week? obviously if the gms would ever consider it. I think having wotw and gvw as they are is fair. The reason i suggest increasing Sacred stone even is because the winners get to spawn bosses and 3/4 its a soul boss, not always a great one and souls don't always drop. I think this would be a good boost to the economy. As for capture the flag, i think the Saturday one should remain but it would be good to have one around the same time as sacred stone during the week for players form other parts of the world. I think it will boost the event and allow players to break plenty more valour weapons at the anvil lol. All levels can participate. Both events are great for gaining rested and players enjoy levelling more with rested weather its 1x or 2x [/quote]
drops have seemed more appropriate during event
lvl speed is also enough to keep people logged in when no rested.

even with good items etc its taken 3 weeks of average play time to reach lvl 90 using bow
drops ive had during this time i have enough rubies to trade but didnt get even 1 nahwans at hoarde.
2 untag stinger at blg could do with being increased / added to hoarde shanis
bone could do with being added also

luckily i have enough eva anyway. for lower people nahwans could do with being increased and dropped from probably dw upwards.
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[quote="EDICIUS"]drops have seemed more appropriate during event lvl speed is also enough to keep people logged in when no rested. even with good items etc its taken 3 weeks of average play time to reach lvl 90 using bow drops ive had during this time i have enough rubies to trade but didnt get even 1 nahwans at hoarde. 2 untag stinger at blg could do with being increased / added to hoarde shanis bone could do with being added also luckily i have enough eva anyway. for lower people nahwans could do with being increased and dropped from probably dw upwards.[/quote]
Levelling speeds are fine till around lvl 100 with or without rested, plus there are many quests alone the journey rewarding you will rested pots and there’s also bugs in tyt to get rested pots from too.

The drops are the biggest problem, out dated accessories from mobs your levelling on and accessories that are of use are from enraged boars and onwards.

Then you have useless armour and weapons being dropped that you have already outgrown 20-30 levels beforehand, then you have the items that are of use to you dropping as frequent as Christmas.

Warmess, warban, palus, devilfish, all shanis and blg really need looking at for replacing old gen accessories for newer items that are of use to you, roks, agility ear ring/necklace, bone armour, some quests rewarding dp’s/ke etc more Apus tier and stinger tier weapons dropping etc

Some tlc and QoL spent on these and newer players will feel rewarded and want to keep playing.

Time invested versus reward is what all players are really looking for from casual to hardcore cause we all know end of the day the fecking anvil gets the majority of things in the end.
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[quote="RAVENSOUL"]Levelling speeds are fine till around lvl 100 with or without rested, plus there are many quests alone the journey rewarding you will rested pots and there’s also bugs in tyt to get rested pots from too. The drops are the biggest problem, out dated accessories from mobs your levelling on and accessories that are of use are from enraged boars and onwards. Then you have useless armour and weapons being dropped that you have already outgrown 20-30 levels beforehand, then you have the items that are of use to you dropping as frequent as Christmas. Warmess, warban, palus, devilfish, all shanis and blg really need looking at for replacing old gen accessories for newer items that are of use to you, roks, agility ear ring/necklace, bone armour, some quests rewarding dp’s/ke etc more Apus tier and stinger tier weapons dropping etc Some tlc and QoL spent on these and newer players will feel rewarded and want to keep playing. Time invested versus reward is what all players are really looking for from casual to hardcore cause we all know end of the day the fecking anvil gets the majority of things in the end.[/quote]

 

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