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Creating an economy

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ive found making new characters and lvln those to be more enjoyable than anything end game related. there isnt anything worth doing. im not gonna farm mags for drops that are worthless to me.

and currently spiders / vafers etc drop far to little so new characters and trading drops i get on my way up has been what ive done to get pretty much all my gear plus the occasional boss
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[quote="ADVANTAGE"]ive found making new characters and lvln those to be more enjoyable than anything end game related. there isnt anything worth doing. im not gonna farm mags for drops that are worthless to me. and currently spiders / vafers etc drop far to little so new characters and trading drops i get on my way up has been what ive done to get pretty much all my gear plus the occasional boss[/quote]
Realistically the grind at cap is a lot tougher than the grind to 135. I would def be in favour of a permanent x2 rates as the leveling aspect has aged quite poorly tbf and genuinely don't understand why people say "leveling is fine" it's not fine, it takes a ridiculous amount of time lol. At least at cap you can take part, you might not have the best gear in the game but always can play a part in a team!

Also there is nothing worth hunting for. No bosses worth attending for their drops so it's not that people don't want to help new players. In fact most people in the game just hand over items to new players and usually lose items in the process. Valuable new drops added to all kinds of mobs can easily help new players and veterans.
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[quote="SB99"]Realistically the grind at cap is a lot tougher than the grind to 135. I would def be in favour of a permanent x2 rates as the leveling aspect has aged quite poorly tbf and genuinely don't understand why people say "leveling is fine" it's not fine, it takes a ridiculous amount of time lol. At least at cap you can take part, you might not have the best gear in the game but always can play a part in a team! Also there is nothing worth hunting for. No bosses worth attending for their drops so it's not that people don't want to help new players. In fact most people in the game just hand over items to new players and usually lose items in the process. Valuable new drops added to all kinds of mobs can easily help new players and veterans.[/quote]
"SB99"Realistically the grind at cap is a lot tougher than the grind to 135. I would def be in favour of a permanent x2 rates as the leveling aspect has aged quite poorly tbf and genuinely don't understand why people say "leveling is fine" it's not fine, it takes a ridiculous amount of time lol. At least at cap you can take part, you might not have the best gear in the game but always can play a part in a team!

Also there is nothing worth hunting for. No bosses worth attending for their drops so it's not that people don't want to help new players. In fact most people in the game just hand over items to new players and usually lose items in the process. Valuable new drops added to all kinds of mobs can easily help new players and veterans.


This 100%, needs no other comment
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[quote="TEMEROSO"][quote="SB99"]Realistically the grind at cap is a lot tougher than the grind to 135. I would def be in favour of a permanent x2 rates as the leveling aspect has aged quite poorly tbf and genuinely don't understand why people say "leveling is fine" it's not fine, it takes a ridiculous amount of time lol. At least at cap you can take part, you might not have the best gear in the game but always can play a part in a team! Also there is nothing worth hunting for. No bosses worth attending for their drops so it's not that people don't want to help new players. In fact most people in the game just hand over items to new players and usually lose items in the process. Valuable new drops added to all kinds of mobs can easily help new players and veterans.[/quote] This 100%, needs no other comment [/quote]

 

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