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Some bug collections I found

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Author Content Date
I think it needs some elements to make a 2D world more real. Such as background music, the sound of monster attack, and the shadow of all monsters. These can make the game more real.

Here are some bug integrations:

1.valour weapon.The weapon used by the devil is red. But when they receive damage, the weapon displays a wrong blue. All valour weapons
2.Some monsters have no attack and attacked sound, and shadow. For example, hellion heretic, TK.And the scorpion boss has no shadow
3.Now the flash effect is lost when changing equipment in the character bar.
4.Now when you have + 6 equipment. They lost the orange color in the "number" display.Once + 6 + 7 + 8 are displayed in orange. I think this setting is very cool!
5.Please set a recycling npc for Dsoma. Can recycle excess ess and unsold items. They occupy a pitiful amount of warehouse space.
Life-force ParticlesLife-force Particles (27)
Weight : 1
Bric EssenceBric Essence (6)
Weight : 1




Maybe it can provide a task for craftsmen. When their skills reach 200. You can get robes from NPC.
It seems that Dsoma's craftsmen cannot obtain the craftsmen's robe


That's all I can think of right now. When I find more, I'll update my post. Thank you very much to the soma team.
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[quote="PERFECT"]I think it needs some elements to make a 2D world more real. Such as background music, the sound of monster attack, and the shadow of all monsters. These can make the game more real. Here are some bug integrations: 1.valour weapon.The weapon used by the devil is red. But when they receive damage, the weapon displays a wrong blue. All valour weapons 2.Some monsters have no attack and attacked sound, and shadow. For example, hellion heretic, TK.And the scorpion boss has no shadow 3.Now the flash effect is lost when changing equipment in the character bar. 4.Now when you have + 6 equipment. They lost the orange color in the "number" display.Once + 6 + 7 + 8 are displayed in orange. I think this setting is very cool! 5.Please set a recycling npc for Dsoma. Can recycle excess ess and unsold items. They occupy a pitiful amount of warehouse space.[item post=259929 index=0][item post=259929 index=1] Maybe it can provide a task for craftsmen. When their skills reach 200. You can get robes from NPC. It seems that Dsoma's craftsmen cannot obtain the craftsmen's robe That's all I can think of right now. When I find more, I'll update my post. Thank you very much to the soma team.[/quote]
I will keep it updated. I hope GM can see these
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[quote="PERFECT"]I will keep it updated. I hope GM can see these[/quote]
6.Add the 'Previous' button to the task list. You can return to the previous page
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[quote="PERFECT"]6.Add the 'Previous' button to the task list. You can return to the previous page[/quote]
7.
Extra Large Heal PotionExtra Large Heal Potion (3)
Weight : 5
The treasure chest reward in Dsoma tov is Hsoma's potion
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[quote="PERFECT"]7.[item post=272372 index=0] The treasure chest reward in Dsoma tov is Hsoma's potion[/quote]
8.After you upgrade your equipment at the Anvil. The character's hat always appears to be missing. (Dsoma) Hsoma I don’t know.
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[quote="PERFECT"]8.After you upgrade your equipment at the Anvil. The character's hat always appears to be missing. (Dsoma) Hsoma I don’t know.[/quote]
hope GM can see it
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[quote="PERFECT"]hope GM can see it[/quote]

 

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