Author | Content | Date |
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MIKELOWREY |
"P3RF3CT" This was an interesting read. Tbh it just shows how badly the ghost+ system is needed, almost no one has the time to farm that many high end items required to make this many attempts - it’s insane. With ghost+ yea there’d be a lot more half decent items floating around (good for the economy anyway) but people would still spam attempts out to try to make a true +8 elite item. With the rarity/cost of these new weapon’s and armour’s it’d make even more sense IMO. Even if it was for armour only, to help with the crazy damage output. I guess with SS + high end new weapons with ghost+ it could actually be detrimental to balance issues. Better for the economy and balance, plus it’d probably motivate less geared/active players to play more/grind harder - as it won’t highly likely be a total waste of time. I’m sure people can pick hole’s in this but it sounds better to me than the current state of things. Just my thoughts.
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[quote="MIKELOWREY"][quote="P3RF3CT"][item post=260171 index=0]
This I made with 94fails.
[item post=260171 index=1]
36fails.
[item post=260171 index=2]
14fails.
[item post=260171 index=3]
0 fails 5 success in row.
Other items i got (check armory on me) i had ripped 20troll rings and the rest.
So fail works for *ME*
But I dont use then 3fail in row. I just got a excel(4years every upgrade all on MM done from 100armor craft skill till I got 200) with success/fails in rows and look at the patern. Sometimes you would not belive how well it works. Sometimes its shit nonesense.[/quote]
This was an interesting read.
Tbh it just shows how badly the ghost+ system is needed, almost no one has the time to farm that many high end items required to make this many attempts - it’s insane.
With ghost+ yea there’d be a lot more half decent items floating around (good for the economy anyway) but people would still spam attempts out to try to make a true +8 elite item.
With the rarity/cost of these new weapon’s and armour’s it’d make even more sense IMO.
Even if it was for armour only, to help with the crazy damage output. I guess with SS + high end new weapons with ghost+ it could actually be detrimental to balance issues.
Better for the economy and balance, plus it’d probably motivate less geared/active players to play more/grind harder - as it won’t highly likely be a total waste of time.
I’m sure people can pick hole’s in this but it sounds better to me than the current state of things.
Just my thoughts.[/quote]
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#16 2022/05/30 13:04:58 |
3D |
Ghost upgrades would've been great for the economy a few years back, I don't know that the players exist to take advantage of it any more.
Still much better than the current system, where you can lose months of grind in one click. I don't think the economy is salvageable though. Somewhat off the original topic but I gave up farming stuff a while ago. Literally nothing I need (double tabs, top tier armour/weaps) drops outside of bosses now, unless you want to spend hundreds upon hundreds of hours grinding valour/frags. The economy is in such a weird place, where farming is basically worthless - unless you have bots doing it constantly.
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[quote="3D"]Ghost upgrades would've been great for the economy a few years back, I don't know that the players exist to take advantage of it any more.
Still much better than the current system, where you can lose months of grind in one click. I don't think the economy is salvageable though.
Somewhat off the original topic but I gave up farming stuff a while ago. Literally nothing I need (double tabs, top tier armour/weaps) drops outside of bosses now, unless you want to spend hundreds upon hundreds of hours grinding valour/frags. The economy is in such a weird place, where farming is basically worthless - unless you have bots doing it constantly.[/quote]
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#17 2022/05/30 14:06:38 |
SB99 |
Ghost upgrade could probably bring people back. I would probably start farming again if it was brought in.
As pointed out by 3d, it's a botting game now. I really wish the GMs would log on unannounced and just have a quick look around the maps to see how many there are. They are fkin everywhere.
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[quote="SB99"]Ghost upgrade could probably bring people back. I would probably start farming again if it was brought in.
As pointed out by 3d, it's a botting game now. I really wish the GMs would log on unannounced and just have a quick look around the maps to see how many there are. They are fkin everywhere.[/quote]
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#18 2022/05/30 15:01:40 |
PERFECT |
Anvil is a very bad thing!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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#19 2022/05/31 15:21:01 |
MIKELOWREY |
I remember the bot situation was pretty bad before I quit about 18 months ago, I can’t imagine how bad it is now.
IMO if ghost+ was brought in, you’d also take some of the advantage away from botter’s as decent items would be accessible to almost everyone - not mostly just botter’s/RMT player’s. I’m pretty sure it’d bring back some old player’s who felt they had no chance to ever compete as well.
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[quote="MIKELOWREY"]I remember the bot situation was pretty bad before I quit about 18 months ago, I can’t imagine how bad it is now.
IMO if ghost+ was brought in, you’d also take some of the advantage away from botter’s as decent items would be accessible to almost everyone - not mostly just botter’s/RMT player’s.
I’m pretty sure it’d bring back some old player’s who felt they had no chance to ever compete as well.[/quote]
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#20 2022/06/01 09:48:52 |
KNIGHTRIDER |
Ok, I think players are overthinking to much at anvil.
I’ll share 1 detail with you all, there if a point when you are upgrading where there will be 6-8 fails in a row no matter what you throw at it. Make sure u get past that stage otherwise u will break everything. I have spent hours at the anvil doing fails only and now I am at a point where I see patterns. When I do upgrades I am 90% sure it will work but there is always a chance u get it wrong. You can’t just go by luck at the anvil you need to know previous fail patterns if you want to avoid breaking stuff. For me making +5 items is not a big deal anymore but it’s when I get to like +7 or going for +8 is when you really need to get the patterns right. The 3 fails in a row works sometimes but not always so I stopped that long time ago. I have upped items with just 1 fail but like I said u need to spend time at anvil and try figure pattern out. Good luck all 👍
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[quote="KNIGHTRIDER"]Ok, I think players are overthinking to much at anvil.
I’ll share 1 detail with you all, there if a point when you are upgrading where there will be 6-8 fails in a row no matter what you throw at it. Make sure u get past that stage otherwise u will break everything.
I have spent hours at the anvil doing fails only and now I am at a point where I see patterns. When I do upgrades I am 90% sure it will work but there is always a chance u get it wrong. You can’t just go by luck at the anvil you need to know previous fail patterns if you want to avoid breaking stuff. For me making +5 items is not a big deal anymore but it’s when I get to like +7 or going for +8 is when you really need to get the patterns right. The 3 fails in a row works sometimes but not always so I stopped that long time ago.
I have upped items with just 1 fail but like I said u need to spend time at anvil and try figure pattern out. Good luck all 👍[/quote]
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#21 2022/06/04 15:27:04 |
4634 |
"MIKELOWREY""P3RF3CT" Fail item: lose materials but not weapon. ghost idea is a bad idea
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[quote="4634"][quote="MIKELOWREY"][quote="P3RF3CT"][item post=260384 index=0]
This I made with 94fails.
[item post=260384 index=1]
36fails.
[item post=260384 index=2]
14fails.
[item post=260384 index=3]
0 fails 5 success in row.
Other items i got (check armory on me) i had ripped 20troll rings and the rest.
So fail works for *ME*
But I dont use then 3fail in row. I just got a excel(4years every upgrade all on MM done from 100armor craft skill till I got 200) with success/fails in rows and look at the patern. Sometimes you would not belive how well it works. Sometimes its shit nonesense.[/quote]
This was an interesting read.
Tbh it just shows how badly the ghost+ system is needed, almost no one has the time to farm that many high end items required to make this many attempts - it’s insane.
With ghost+ yea there’d be a lot more half decent items floating around (good for the economy anyway) but people would still spam attempts out to try to make a true +8 elite item.
With the rarity/cost of these new weapon’s and armour’s it’d make even more sense IMO.
Even if it was for armour only, to help with the crazy damage output. I guess with SS + high end new weapons with ghost+ it could actually be detrimental to balance issues.
Better for the economy and balance, plus it’d probably motivate less geared/active players to play more/grind harder - as it won’t highly likely be a total waste of time.
I’m sure people can pick hole’s in this but it sounds better to me than the current state of things.
Just my thoughts.[/quote]
Fail item: lose materials but not weapon. ghost idea is a bad idea
[/quote]
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#22 2022/06/04 18:09:12 |
JAINA |
fail the upgrade you keep the wep/armor but the item drops 1 tier
for example +6 wep fail for +7 it drops to +5 |
#23 2022/06/06 11:53:59 |
QUASIMODO |
Black dessert have an interesting upgrade system. Too long and boring for me to write out but have a look
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#24 2022/06/06 12:46:31 |
GHUR |
Offer blood to the gods, drink a concoction of magic mushroom and opium tea, use visualization, sacrifice a virgin (should be plenty here) and then break your items. :D
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#25 2022/06/06 13:04:56 |
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