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From Finito regarding upgrades , crafting etc

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Been looking at making some crafting changes (not final):
- Better bonuses for rarer material types used (they barely do anything right now)

- Better bonuses for higher crafting skill (including 250),

- Specific changes for 250 crafting skill e.g. higher tag chance + mythical, minimum tag increased

- Changes to success rate and skill rate multipliers, success rate being able to reach 100% each 0.1 in craft skill will change the rate, skill rate multiplier, each 0.1 in craft skill will change the rate both with different distribution over the craft skill

- Additional SR for 250 skill

- Item upgrades that are not at fixed rate to requirethe specific crafting skill to perform upgrade e.g. Armor needing Armor skill

- Calculation of success rate for item upgrade to include each 0.1 skil increase, meaning skill up to 250 makes a difference with higher skill giving higher success overall

- Higher item upgrade success rate for lower item upgrade levels
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[quote="LINNYI"]Been looking at making some crafting changes (not final): - Better bonuses for rarer material types used (they barely do anything right now) - Better bonuses for higher crafting skill (including 250), - Specific changes for 250 crafting skill e.g. higher tag chance + mythical, minimum tag increased - Changes to success rate and skill rate multipliers, success rate being able to reach 100% each 0.1 in craft skill will change the rate, skill rate multiplier, each 0.1 in craft skill will change the rate both with different distribution over the craft skill - Additional SR for 250 skill - Item upgrades that are not at fixed rate to requirethe specific crafting skill to perform upgrade e.g. Armor needing Armor skill - Calculation of success rate for item upgrade to include each 0.1 skil increase, meaning skill up to 250 makes a difference with higher skill giving higher success overall - Higher item upgrade success rate for lower item upgrade levels[/quote]
sounds good for upgrading weapons if you're a wep crafter.. bit worried if ur a 200+ wep crafter it might lessen the chances of upgrading armour?

changes are welcome tho.. some rewards for hi skill will be a good change.
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[quote="LUP2SCUS"]sounds good for upgrading weapons if you're a wep crafter.. bit worried if ur a 200+ wep crafter it might lessen the chances of upgrading armour? changes are welcome tho.. some rewards for hi skill will be a good change.[/quote]
Great seeing Finito still working his magic on soma and I’m sure most genuine crafters would appreciate any tweaks to aid there journey.

Sadly only 1 genuine player has achieved 250 craft skill the rest roaming around claiming to have 250 have botted there way to get it, so just rewarding the cheats which is a shame for your time and energy Finito.
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[quote="RAVENSOUL"]Great seeing Finito still working his magic on soma and I’m sure most genuine crafters would appreciate any tweaks to aid there journey. Sadly only 1 genuine player has achieved 250 craft skill the rest roaming around claiming to have 250 have botted there way to get it, so just rewarding the cheats which is a shame for your time and energy Finito.[/quote]
Economy is broken and half the server has quit because the item upgrade system finally got too punishing. The solution? Reward the botters!
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[quote="3D"]Economy is broken and half the server has quit because the item upgrade system finally got too punishing. The solution? Reward the botters![/quote]
currently 231 weps. not botted..and would like some reward.. doom mongers hush

20 ppl on a dinghy...and 5 are illegals.. you don't send them all to Rwanda.. just the illegals..no need to punish every1
well unless your called Suella and that's what you dream of everyday !
x
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[quote="LUP2SCUS"]currently 231 weps. not botted..and would like some reward.. doom mongers hush 20 ppl on a dinghy...and 5 are illegals.. you don't send them all to Rwanda.. just the illegals..no need to punish every1 well unless your called Suella and that's what you dream of everyday ! x[/quote]
That's great Loopy. You were one of the most ardent 'bots are bad' people until recently. I guess you having a massive change of mind is par for the course though.

Needing 250 skill to be efficient at upgrading would be just another kick in the teeth for the people who can't dedicate their life to the game.

Needing armour skill to upgrade armour, weapon for weapon and so on... Who asked for that? Who wants that? It does nothing but encourage bot use. Nothing at all.

Updates are great but how about addressing the plethora of existing issues before adding more huge time sinks?
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[quote="3D"]That's great Loopy. You were one of the most ardent 'bots are bad' people until recently. I guess you having a massive change of mind is par for the course though. Needing 250 skill to be efficient at upgrading would be just another kick in the teeth for the people who can't dedicate their life to the game. Needing armour skill to upgrade armour, weapon for weapon and so on... Who asked for that? Who wants that? It does nothing but encourage bot use. Nothing at all. Updates are great but how about addressing the plethora of existing issues before adding more huge time sinks?[/quote]
Yes i do hate cheats .. and quit for 8 mnths..ish..and gave all my stuff away...

Changing your mind? Doubt i'd be the first person to do that.. why have a mind if your not entitled to change it.

So ye, started again ..and would like some rewards.

Don't think any of what linny wrote said u need 250 skill in everything... but upgrading would be incremental success depending on your skill.

As regards whether u need armour skill to do armour upgrades.. that might be a bit iffy..

Otherwise.. sounds decent.

As regards updates.. something to assist upgrading is probably up there with one of the biggest reasons why ppl have left and have the biggest moans.. so wd to Finito for looking at that. Yes other things might need looking at, but that's a good starting place.

Also 3x drops and xp for the event.. with valour dropping from mobs is a generous gesture.
Can't really moan about that. Unless you don't play anymore maybe

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[quote="LUP2SCUS"]Yes i do hate cheats .. and quit for 8 mnths..ish..and gave all my stuff away... Changing your mind? Doubt i'd be the first person to do that.. why have a mind if your not entitled to change it. So ye, started again ..and would like some rewards. Don't think any of what linny wrote said u need 250 skill in everything... but upgrading would be incremental success depending on your skill. As regards whether u need armour skill to do armour upgrades.. that might be a bit iffy.. Otherwise.. sounds decent. As regards updates.. something to assist upgrading is probably up there with one of the biggest reasons why ppl have left and have the biggest moans.. so wd to Finito for looking at that. Yes other things might need looking at, but that's a good starting place. Also 3x drops and xp for the event.. with valour dropping from mobs is a generous gesture. Can't really moan about that. Unless you don't play anymore maybe [/quote]
This I believe is what 3D was referring to from what Linnyi had posted to what Finito had said on discord.....

Item upgrades that are not at fixed rate to requirethe specific crafting skill to perform upgrade e.g. Armor needing Armor skill.

So from this you would need to have the relevant skill in the specific field to perform upgrades, ie armour skill to upgrade armour, weapon skill to upgrade weapons, accessory skill to upgrade accessories that are not at fixed rate (whichever upgrades these are?)
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[quote="RAVENSOUL"]This I believe is what 3D was referring to from what Linnyi had posted to what Finito had said on discord..... Item upgrades that are not at fixed rate to requirethe specific crafting skill to perform upgrade e.g. Armor needing Armor skill. So from this you would need to have the relevant skill in the specific field to perform upgrades, ie armour skill to upgrade armour, weapon skill to upgrade weapons, accessory skill to upgrade accessories that are not at fixed rate (whichever upgrades these are?)[/quote]
Needing armour skill to upgrade armour, weapon for weapon and so on... Who asked for that? Who wants that? It does nothing but encourage bot use. Nothing at all.


There's two answers to that, depending on which someone thinks is more relevant.

First answer. It is a good change to encourage people to diversify and play to, at least, a primary role type in crafting, its not like a weapon crafter can use his weapon skill to craft armours as it is, so it is actually in line with the original game. So "in principal" its a good idea.

Second answer. At this late stage of a server, maybe not welcomed (as you allude too) with such a small usercount and therefore not relevant to many.


Still, it's nice to get attention to crafting, maybe you'll get a item/char wipe one day and these changes and others before them, will be much more noticeable and appreciated. At least he said it wasn't a final list of things?
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[quote="FOXTRCK"][quote]Needing armour skill to upgrade armour, weapon for weapon and so on... Who asked for that? Who wants that? It does nothing but encourage bot use. Nothing at all.[/quote] There's two answers to that, depending on which someone thinks is more relevant. First answer. It is a good change to encourage people to diversify and play to, at least, a primary role type in crafting, its not like a weapon crafter can use his weapon skill to craft armours as it is, so it is actually in line with the original game. So "in principal" its a good idea. Second answer. At this late stage of a server, maybe not welcomed (as you allude too) with such a small usercount and therefore not relevant to many. Still, it's nice to get attention to crafting, maybe you'll get a item/char wipe one day and these changes and others before them, will be much more noticeable and appreciated. At least he said it wasn't a final list of things?[/quote]
That's a fair point, Fox. It never did make much sense to be able to upgrade armour because you made weapons. It's been that way for 20+ years - iirc esoma let you upgrade weapons with armour skill and so on - though and makes even less sense to change it now - especially when everyone knows the result will be people botting up the skills on other chars. It's a needless time sink that again increases the disparity between honest players and the people who have botted for so long.

I'm all for changes and tweaks to crafting - I was primarily a crafter in esoma and always felt for such a 'basic' game it had a potentially very deep crafting system. I'd love to see that being made relevant to the game for more than upgrades and SRs, I'm not really sure any of the listed points do that though.
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[quote="3D"]That's a fair point, Fox. It never did make much sense to be able to upgrade armour because you made weapons. It's been that way for 20+ years - iirc esoma let you upgrade weapons with armour skill and so on - though and makes even less sense to change it now - especially when everyone knows the result will be people botting up the skills on other chars. It's a needless time sink that again increases the disparity between honest players and the people who have botted for so long. I'm all for changes and tweaks to crafting - I was primarily a crafter in esoma and always felt for such a 'basic' game it had a potentially very deep crafting system. I'd love to see that being made relevant to the game for more than upgrades and SRs, I'm not really sure any of the listed points do that though.[/quote]
Hey I know who you are my friend. Soon as I saw Flaming_Fist, I remembered an Esoma guild and I'm sure I even spoke to you or someone in that guild and asked if it was a reference to Baldurs Gate. I don't remember the answer to that though!

Good to see some spirited crafting talk either way from people.


Selfishly, i'd still like to see jades (or reduced weight upgrades generally) have more impact in the game - but they did make jades have other uses.
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[quote="FOXTRCK"]Hey I know who you are my friend. Soon as I saw Flaming_Fist, I remembered an Esoma guild and I'm sure I even spoke to you or someone in that guild and asked if it was a reference to Baldurs Gate. I don't remember the answer to that though! Good to see some spirited crafting talk either way from people. Selfishly, i'd still like to see jades (or reduced weight upgrades generally) have more impact in the game - but they did make jades have other uses.[/quote]
"FOXTRCK"Selfishly, i'd still like to see jades (or reduced weight upgrades generally) have more impact in the game - but they did make jades have other uses.


In theory reducing the weight of a weapon should impact the speed so theoretically make weapons faster. Maybe a way to introduce a new upgrade that has a fixed percentage with a max of 5 upgrades.
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[quote="RAVENSOUL"][quote="FOXTRCK"]Selfishly, i'd still like to see jades (or reduced weight upgrades generally) have more impact in the game - but they did make jades have other uses.[/quote] In theory reducing the weight of a weapon should impact the speed so theoretically make weapons faster. Maybe a way to introduce a new upgrade that has a fixed percentage with a max of 5 upgrades. [/quote]
weight isnt related to speed tbh... lets not complicate things.. ( well it may have something to do with it if ur einstein.. but a 1 tonne porsche goes faster than a 10 kg push bike .. kinda thing )

lets just get craft skills related to upgrade success and be happy x

if we gona need armour skill to do armour upgrades.. so be it... crafting isn't that hard these days

i'd be happy to get some armour skill if it was directly related to the success of upping stuff

( a 50 kg cheetah runs faster than ur average 3kg moggie that sits on ur knee as another example )
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[quote="LUP2SCUS"]weight isnt related to speed tbh... lets not complicate things.. ( well it may have something to do with it if ur einstein.. but a 1 tonne porsche goes faster than a 10 kg push bike .. kinda thing ) lets just get craft skills related to upgrade success and be happy x if we gona need armour skill to do armour upgrades.. so be it... crafting isn't that hard these days i'd be happy to get some armour skill if it was directly related to the success of upping stuff ( a 50 kg cheetah runs faster than ur average 3kg moggie that sits on ur knee as another example )[/quote]
Lupi with the delusional posts as usual.

If something weighs more it’s harder move about. For example a sword being heavy means sluggish movements compared to a sword which is light and nimble.
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[quote="IMO"]Lupi with the delusional posts as usual. If something weighs more it’s harder move about. For example a sword being heavy means sluggish movements compared to a sword which is light and nimble. [/quote]
well, you're no fun mr einstein. I guess if we don't carry our 200 weight 5 pots with us, we can run a lot quicker too.. Finito would love to fix that for us
x
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[quote="LUP2SCUS"]well, you're no fun mr einstein. I guess if we don't carry our 200 weight 5 pots with us, we can run a lot quicker too.. Finito would love to fix that for us x[/quote]

 

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