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new update and valour dropping..

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Not one single person in this thread gets involved in active PVP/PK and that's why these absurd suggestions will be ignored.
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[quote="ZUZU"]Not one single person in this thread gets involved in active PVP/PK and that's why these absurd suggestions will be ignored. [/quote]
Only way to get over it is a higher con cap and a few more lvls, the extra hp will help survivability and they extra str int u get will help the def/md.

Disagree that they are too powerful tho, no different to mages and proc, mages do way more dmg with dbl proc than mellee do with 4th and hit so i think its pretty even and well, git gud.

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[quote="CAUSTIC"]Only way to get over it is a higher con cap and a few more lvls, the extra hp will help survivability and they extra str int u get will help the def/md. Disagree that they are too powerful tho, no different to mages and proc, mages do way more dmg with dbl proc than mellee do with 4th and hit so i think its pretty even and well, git gud. [/quote]
"ZUZU"Not one single person in this thread gets involved in active PVP/PK and that's why these absurd suggestions will be ignored.



There used to be a pretty big community of people who didn't care about pvp, they enjoyed playing soma. How are those updates aimed at pvp going, though? You don't think the economy is broken and the server population is lower than ever? Going so well, even the toddlers are leaving.

Maybe you'd care to explain how the economy isn't broken, how the drop system isn't broken, how the valour weapons aren't an unbalanced mess with essentially random numbers on them, how having a tiny handful of useful items tied to one boss is anything other than piss poor game design. Something? Anything? Or are you happy just saying "U OK?" to people for years upon years?


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[quote="3D"][quote="ZUZU"]Not one single person in this thread gets involved in active PVP/PK and that's why these absurd suggestions will be ignored. [/quote] There used to be a pretty big community of people who didn't care about pvp, they enjoyed playing soma. How are those updates aimed at pvp going, though? You don't think the economy is broken and the server population is lower than ever? Going so well, even the toddlers are leaving. Maybe you'd care to explain how the economy isn't broken, how the drop system isn't broken, how the valour weapons aren't an unbalanced mess with essentially random numbers on them, how having a tiny handful of useful items tied to one boss is anything other than piss poor game design. Something? Anything? Or are you happy just saying "U OK?" to people for years upon years? [/quote]
"CAUSTIC"Only way to get over it is a higher con cap and a few more lvls, the extra hp will help survivability and they extra str int u get will help the def/md.

Disagree that they are too powerful tho, no different to mages and proc, mages do way more dmg with dbl proc than mellee do with 4th and hit so i think its pretty even and well, git gud.



Dan will never add a cap raise and con raise cause it wasnt his idea or suggestion. Its a brilliant idea tho.

I do agree aboutt he damage output on both classes are pretty much even the only disadvantage is:
black magic class takes longer to cast, less damage and the new spell bugs out

mages have to rely on 5th but so do knuckle etc. Only one thats at an advantage is bow.

Also agree on the broken economy.

Also prefer paying 450 valour for a guaranteed epic. spent over 1500 valour not one epic since the change.

If we are sticking to the 150 price and rng roll. intense should be added in the roll.
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[quote="_CHAOS_"][quote="CAUSTIC"]Only way to get over it is a higher con cap and a few more lvls, the extra hp will help survivability and they extra str int u get will help the def/md. Disagree that they are too powerful tho, no different to mages and proc, mages do way more dmg with dbl proc than mellee do with 4th and hit so i think its pretty even and well, git gud. [/quote] Dan will never add a cap raise and con raise cause it wasnt his idea or suggestion. Its a brilliant idea tho. I do agree aboutt he damage output on both classes are pretty much even the only disadvantage is: black magic class takes longer to cast, less damage and the new spell bugs out mages have to rely on 5th but so do knuckle etc. Only one thats at an advantage is bow. Also agree on the broken economy. Also prefer paying 450 valour for a guaranteed epic. spent over 1500 valour not one epic since the change. If we are sticking to the 150 price and rng roll. intense should be added in the roll. [/quote]
maybe you don't deserve an epic due to your bot collecting Val scrolls
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[quote="KAKAE"]maybe you don't deserve an epic due to your bot collecting Val scrolls[/quote]
"KAKAE"maybe you don't deserve an epic due to your bot collecting Val scrolls


Imagine buying items and selling items and accusing people of botting
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[quote="DAENAERYS"][quote="KAKAE"]maybe you don't deserve an epic due to your bot collecting Val scrolls[/quote] Imagine buying items and selling items and accusing people of botting [/quote]

 

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