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Halloween Event

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If you do collect stuff, just add the collect to the loot table of all mobs for the duration. Means u just getting a little boost without having to deviate from your normal day.

Means you dont exclude lowbies and also you don't have to make too many variant mobs specific to the event
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[quote="TYPHIN"]If you do collect stuff, just add the collect to the loot table of all mobs for the duration. Means u just getting a little boost without having to deviate from your normal day. Means you dont exclude lowbies and also you don't have to make too many variant mobs specific to the event[/quote]
mmm halloween soup and hallowen set be nice with other thing you can put in :) just do a funny event
With a new mob skin be pro ^^!
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[quote="MALEFIC"]mmm halloween soup and hallowen set be nice with other thing you can put in :) just do a funny event With a new mob skin be pro ^^![/quote]
Idea would be dont do anything too huge for the first event, if you brought in evasion and stuff like that it could ruin the balance as it is at the moment on hsoma. would say go simple with an idea that would allow everyone to just continue to hunt and level as normal? so say add halloween soups small medium and large to all mobs on soma and adjust there drop rate and rareity to apply to there size thus a chance to get them at every mob while you continue to level.

Also as a perk for a different item you could add a semi rare drop of a pos pouch? so every mob again but obv stuff like dire wolfs would be extremely rare to avoid people farming but at wraiths about same as small jades drop? on opening it could range between 10-100 pos gained on same random stat as /roll ?

Hope that makes sence but would make it abit of fun where everyone can carry on hunting but gain at same time and may see more people out and about leveling :)

*edit sorry if there is another post like this i didnt read all thread just posted this one last bit is if you decide to use a farming mob for event it must give 0.01% gain or will be mass used for bow skill or con with reset exp
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[quote="ASBJORN"]Idea would be dont do anything too huge for the first event, if you brought in evasion and stuff like that it could ruin the balance as it is at the moment on hsoma. would say go simple with an idea that would allow everyone to just continue to hunt and level as normal? so say add halloween soups small medium and large to all mobs on soma and adjust there drop rate and rareity to apply to there size thus a chance to get them at every mob while you continue to level. Also as a perk for a different item you could add a semi rare drop of a pos pouch? so every mob again but obv stuff like dire wolfs would be extremely rare to avoid people farming but at wraiths about same as small jades drop? on opening it could range between 10-100 pos gained on same random stat as /roll ? Hope that makes sence but would make it abit of fun where everyone can carry on hunting but gain at same time and may see more people out and about leveling :) *edit sorry if there is another post like this i didnt read all thread just posted this one last bit is if you decide to use a farming mob for event it must give 0.01% gain or will be mass used for bow skill or con with reset exp [/quote]
Change Skins for Normal Clothes to costumes lol :D
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[quote="NITE"]Change Skins for Normal Clothes to costumes lol :D[/quote]
When is the Halloween event going to start? before Halloween or bang on?
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[quote="CAPPILIO"]When is the Halloween event going to start? before Halloween or bang on?[/quote]
No upgrades or eva.

I'd like to see something that will help people to level, but not last forever.

Maybe like make mobs drop w1 + 50 HP / MP pots?

Can farm as many as you want, but they will eventually disappear.

Maybe a cool looking set that has no real benefits.
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[quote="CHOJINE"]No upgrades or eva. I'd like to see something that will help people to level, but not last forever. Maybe like make mobs drop w1 + 50 HP / MP pots? Can farm as many as you want, but they will eventually disappear. Maybe a cool looking set that has no real benefits.[/quote]
"CAPPILIO"When is the Halloween event going to start? before Halloween or bang on?


I would have liked it to start last weekend but waiting on finito to finish his bits.
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[quote="ISYLVER"][quote="CAPPILIO"]When is the Halloween event going to start? before Halloween or bang on?[/quote] I would have liked it to start last weekend but waiting on finito to finish his bits. [/quote]
"ISYLVER"
"CAPPILIO"When is the Halloween event going to start? before Halloween or bang on?


I would have liked it to start last weekend but waiting on finito to finish his bits.


woot sounding good.

Personally I think a week before is great hopefully only a week after aswel
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[quote="RAVER"][quote="ISYLVER"][quote="CAPPILIO"]When is the Halloween event going to start? before Halloween or bang on?[/quote] I would have liked it to start last weekend but waiting on finito to finish his bits. [/quote] woot sounding good. Personally I think a week before is great hopefully only a week after aswel[/quote]
"ASBJORN"Idea would be dont do anything too huge for the first event, if you brought in evasion and stuff like that it could ruin the balance as it is at the moment on hsoma. would say go simple with an idea that would allow everyone to just continue to hunt and level as normal? so say add halloween soups small medium and large to all mobs on soma and adjust there drop rate and rareity to apply to there size thus a chance to get them at every mob while you continue to level.

Also as a perk for a different item you could add a semi rare drop of a pos pouch? so every mob again but obv stuff like dire wolfs would be extremely rare to avoid people farming but at wraiths about same as small jades drop? on opening it could range between 10-100 pos gained on same random stat as /roll ?

Hope that makes sence but would make it abit of fun where everyone can carry on hunting but gain at same time and may see more people out and about leveling :)

*edit sorry if there is another post like this i didnt read all thread just posted this one last bit is if you decide to use a farming mob for event it must give 0.01% gain or will be mass used for bow skill or con with reset exp


I like this idea. It means everyone can get involved and not deter from everyday leveling, so very balanced in that respect.
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[quote="SARANTHIR"][quote="ASBJORN"]Idea would be dont do anything too huge for the first event, if you brought in evasion and stuff like that it could ruin the balance as it is at the moment on hsoma. would say go simple with an idea that would allow everyone to just continue to hunt and level as normal? so say add halloween soups small medium and large to all mobs on soma and adjust there drop rate and rareity to apply to there size thus a chance to get them at every mob while you continue to level. Also as a perk for a different item you could add a semi rare drop of a pos pouch? so every mob again but obv stuff like dire wolfs would be extremely rare to avoid people farming but at wraiths about same as small jades drop? on opening it could range between 10-100 pos gained on same random stat as /roll ? Hope that makes sence but would make it abit of fun where everyone can carry on hunting but gain at same time and may see more people out and about leveling :) *edit sorry if there is another post like this i didnt read all thread just posted this one last bit is if you decide to use a farming mob for event it must give 0.01% gain or will be mass used for bow skill or con with reset exp [/quote] I like this idea. It means everyone can get involved and not deter from everyday leveling, so very balanced in that respect. [/quote]
So long as us noobs don't get shafted and it involves us getting some faster stats maybe? It will be all good. :)
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[quote="KING"]So long as us noobs don't get shafted and it involves us getting some faster stats maybe? It will be all good. :)[/quote]
why pants got MA on dsoma aswell they benefit only mages cant that get changed so rest can get a benefit aswell?
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[quote="MANTICORE"]why pants got MA on dsoma aswell they benefit only mages cant that get changed so rest can get a benefit aswell?[/quote]
Top and rings have accuracy i heard which more than makes up for the pads having MA lol, barely need accuracy for punching so it wont help mages much as what they punch is pretty dexless anyway
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[quote="MONSTER"]Top and rings have accuracy i heard which more than makes up for the pads having MA lol, barely need accuracy for punching so it wont help mages much as what they punch is pretty dexless anyway[/quote]
Trick :/
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[quote="I0_0I"]Trick :/[/quote]
"MONSTER"Top and rings have accuracy i heard which more than makes up for the pads having MA lol, barely need accuracy for punching so it wont help mages much as what they punch is pretty dexless anyway


rings need more dura tho lol
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[quote="MANTICORE"][quote="MONSTER"]Top and rings have accuracy i heard which more than makes up for the pads having MA lol, barely need accuracy for punching so it wont help mages much as what they punch is pretty dexless anyway[/quote] rings need more dura tho lol[/quote]
If what the person who said they had the ring is the truth then i agree, 200 dura is pretty low, boots and pats had 1600 and 1800
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[quote="MONSTER"]If what the person who said they had the ring is the truth then i agree, 200 dura is pretty low, boots and pats had 1600 and 1800[/quote]

 

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