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Current rates - (too much, too little, just right)

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I know the current rates are for the Christmas event which I’m enjoying, thank you Finito appreciating this event.

Just thought I’d ask the community if you feel these rates are too much, too little, just right?

Do is feel like your time is being rewarded?

Do you feel like your able to progress and advanced your character?

Would it sound greedy asking for these rates to be the norm or is this how events should be, being rewarding?
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[quote="RAVENSOUL"]I know the current rates are for the Christmas event which I’m enjoying, thank you Finito appreciating this event. Just thought I’d ask the community if you feel these rates are too much, too little, just right? Do is feel like your time is being rewarded? Do you feel like your able to progress and advanced your character? Would it sound greedy asking for these rates to be the norm or is this how events should be, being rewarding?[/quote]
it certainly is better i know majority of the people feel like its at the right spot drops wise , only thing is i wish was another way to grind valour weapons instead of waiting for 4 hours having to do 1 event, done this event since launch and its tedious, with multiple ways can switch as we like and be more enjoyable experience overall.

in other words another incentive to gain valour weapons , i wont bore you all since iv already said it loads in previous posts :D
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[quote="KAILAN"]it certainly is better i know majority of the people feel like its at the right spot drops wise , only thing is i wish was another way to grind valour weapons instead of waiting for 4 hours having to do 1 event, done this event since launch and its tedious, with multiple ways can switch as we like and be more enjoyable experience overall. in other words another incentive to gain valour weapons , i wont bore you all since iv already said it loads in previous posts :D[/quote]
increase valour drops on mobs so they can farm them on their bots
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[quote="RESIDUAL"]increase valour drops on mobs so they can farm them on their bots[/quote]
Just play again. Rate and drop both good for playing. Can advance sufficiently while play.
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[quote="STORIEIEIEIE"]Just play again. Rate and drop both good for playing. Can advance sufficiently while play.[/quote]
drops seem ok. issue is valor weaps. really need another way to get them or adjsutments to tov to make it easier with less people and possibly more frequent. or keep it as it is but let humans and devils work together at both tovs

something like. 30 scrolls per wave split between particpants to a minimun of whatever it is now 2-3 per wave
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[quote="ARMOURED"]drops seem ok. issue is valor weaps. really need another way to get them or adjsutments to tov to make it easier with less people and possibly more frequent. or keep it as it is but let humans and devils work together at both tovs something like. 30 scrolls per wave split between particpants to a minimun of whatever it is now 2-3 per wave[/quote]
They are perfect currently
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[quote="FREQUENCY"]They are perfect currently[/quote]
Could add quests for val weps (not sure if there are any)
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[quote="GOJO"]Could add quests for val weps (not sure if there are any)[/quote]
I would like new items in the valour shop and onzu. No idea what, but something new would be nice.

New mobs (melee and mage or both in one?) that drops like Abyss mobs in esoma. No barr, just items at a better rate then current highest mobs and that drop a stack of valour scrolls. Make them hit hard, so we have to rethink our gear to hunt them. (Sage Magma Beast? Skin Colour Black?)

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[quote="RADIATION"]I would like new items in the valour shop and onzu. No idea what, but something new would be nice. New mobs (melee and mage or both in one?) that drops like Abyss mobs in esoma. No barr, just items at a better rate then current highest mobs and that drop a stack of valour scrolls. Make them hit hard, so we have to rethink our gear to hunt them. (Sage Magma Beast? Skin Colour Black?) [/quote]
Tov idea:

- Increase reward per wave
- Adjust difficulty/ reward depending on participants
- No end time. Till death or forfeit (maybe force end at T9 if players still in)
- Add Barr/drops to the mobs as 4.5m per Val roll is crazy

Thoughts?

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[quote="GOJO"]Tov idea: - Increase reward per wave - Adjust difficulty/ reward depending on participants - No end time. Till death or forfeit (maybe force end at T9 if players still in) - Add Barr/drops to the mobs as 4.5m per Val roll is crazy Thoughts? [/quote]

 

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