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ANVIL CHANGE PLEASE

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With valour tier in the game, the anvil is alot harsher given the cost.

What is the point of 250 skill crafting if you cant use it to improve your chances at the anvil for end game gear?

Why have 250 craft skill to make evasion?

Rather than gms trying to fix the anvil why dont they just fix how upgrades work ie toe requires no skill where as proc, cps, double tablets, swift spirit do?

People have spent god knows how much time investing gathering valour and bars and crafting.

Lots quit because of anvil. Just change it so end game tablets and swift spirit use the 250 skill when crafters have it.

This brings no immediate benefit to me more so the people who have quit over the lack of ways to obtain valour and then the disappointment at the anvil.

Changing it for 250 skill for end gear makes sense. noobs making evasion etc should require no skill? Why is it this way around
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[quote="MY_UNICORN"]With valour tier in the game, the anvil is alot harsher given the cost. What is the point of 250 skill crafting if you cant use it to improve your chances at the anvil for end game gear? Why have 250 craft skill to make evasion? Rather than gms trying to fix the anvil why dont they just fix how upgrades work ie toe requires no skill where as proc, cps, double tablets, swift spirit do? People have spent god knows how much time investing gathering valour and bars and crafting. Lots quit because of anvil. Just change it so end game tablets and swift spirit use the 250 skill when crafters have it. This brings no immediate benefit to me more so the people who have quit over the lack of ways to obtain valour and then the disappointment at the anvil. Changing it for 250 skill for end gear makes sense. noobs making evasion etc should require no skill? Why is it this way around[/quote]
It would do nothing at all to solve the core issue around upgrading valour tier stuff. A couple of percent boost on upgrading is meaningless, you'd have to do hundreds, if not thousands, of upgrades to even notice the difference outside of the regular variance.

Fixing the means of obtaining the items and upgrades in the first place is the easiest and simplest solution. No one is returning because they have an ever so slightly lower chance of losing months of time at the anvil.
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[quote="3D"]It would do nothing at all to solve the core issue around upgrading valour tier stuff. A couple of percent boost on upgrading is meaningless, you'd have to do hundreds, if not thousands, of upgrades to even notice the difference outside of the regular variance. Fixing the means of obtaining the items and upgrades in the first place is the easiest and simplest solution. No one is returning because they have an ever so slightly lower chance of losing months of time at the anvil.[/quote]
Jamie ya gay nonce, you are the only person who waste time on this "game" 😂😂😂
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[quote="PARGUED"]Jamie ya gay nonce, you are the only person who waste time on this "game" 😂😂😂[/quote]
Did moe cut u off?
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[quote="SDGF"]Did moe cut u off?[/quote]
"3D"It would do nothing at all to solve the core issue around upgrading valour tier stuff. A couple of percent boost on upgrading is meaningless, you'd have to do hundreds, if not thousands, of upgrades to even notice the difference outside of the regular variance.

Fixing the means of obtaining the items and upgrades in the first place is the easiest and simplest solution. No one is returning because they have an ever so slightly lower chance of losing months of time at the anvil.


All you do is moan breaking stuff is part of the game.

A boost or change is needed but ya cant have 100% at the anvil all the time mate
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[quote="MY_UNICORN"][quote="3D"]It would do nothing at all to solve the core issue around upgrading valour tier stuff. A couple of percent boost on upgrading is meaningless, you'd have to do hundreds, if not thousands, of upgrades to even notice the difference outside of the regular variance. Fixing the means of obtaining the items and upgrades in the first place is the easiest and simplest solution. No one is returning because they have an ever so slightly lower chance of losing months of time at the anvil.[/quote] All you do is moan breaking stuff is part of the game. A boost or change is needed but ya cant have 100% at the anvil all the time mate[/quote]
"MY_UNICORN"
"3D"It would do nothing at all to solve the core issue around upgrading valour tier stuff. A couple of percent boost on upgrading is meaningless, you'd have to do hundreds, if not thousands, of upgrades to even notice the difference outside of the regular variance.

Fixing the means of obtaining the items and upgrades in the first place is the easiest and simplest solution. No one is returning because they have an ever so slightly lower chance of losing months of time at the anvil.


All you do is moan breaking stuff is part of the game.

A boost or change is needed but ya cant have 100% at the anvil all the time mate


Easy to say when you have no job, family or friends irl.

3D speaks for most folk at age of 30+ that has a job, family.. basically a life outside Soma.
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[quote="YAGUDO"][quote="MY_UNICORN"][quote="3D"]It would do nothing at all to solve the core issue around upgrading valour tier stuff. A couple of percent boost on upgrading is meaningless, you'd have to do hundreds, if not thousands, of upgrades to even notice the difference outside of the regular variance. Fixing the means of obtaining the items and upgrades in the first place is the easiest and simplest solution. No one is returning because they have an ever so slightly lower chance of losing months of time at the anvil.[/quote] All you do is moan breaking stuff is part of the game. A boost or change is needed but ya cant have 100% at the anvil all the time mate[/quote] Easy to say when you have no job, family or friends irl. 3D speaks for most folk at age of 30+ that has a job, family.. basically a life outside Soma. [/quote]
"MY_UNICORN"

All you do is moan breaking stuff is part of the game.

A boost or change is needed but ya cant have 100% at the anvil all the time mate


You're making as much sense as ever, "mate".

Even you, in your barely coherent keyboard mashing, point out that several people have left due to breaking stuff at the anvil.

No one is asking for 100%, in fact I didn't even come close to saying anything like that. I know reading and thinking is hard for you but if "ya" really, really concentrate you'll see I said the anvil isn't the real problem, the time needed to replace broken stuff is. A small boost to the anvil won't fix that in any way.

I appreciate you are a barely literate, unemployable life failure and as such spending most of your days on here isn't an issue. For most though, it is.

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[quote="3D"][quote="MY_UNICORN"] All you do is moan breaking stuff is part of the game. A boost or change is needed but ya cant have 100% at the anvil all the time mate[/quote] You're making as much sense as ever, "mate". Even you, in your barely coherent keyboard mashing, point out that several people have left due to breaking stuff at the anvil. No one is asking for 100%, in fact I didn't even come close to saying anything like that. I know reading and thinking is hard for you but if "ya" really, really concentrate you'll see I said the anvil isn't the real problem, the time needed to replace broken stuff is. A small boost to the anvil won't fix that in any way. I appreciate you are a barely literate, unemployable life failure and as such spending most of your days on here isn't an issue. For most though, it is. [/quote]
"3D"It would do nothing at all to solve the core issue around upgrading valour tier stuff. A couple of percent boost on upgrading is meaningless, you'd have to do hundreds, if not thousands, of upgrades to even notice the difference outside of the regular variance.

Fixing the means of obtaining the items and upgrades in the first place is the easiest and simplest solution. No one is returning because they have an ever so slightly lower chance of losing months of time at the anvil.


sorry, I misread your second paragraph.

Surely when there was 30 people attending tov and reaching wave 42 or more you could of got the items you required then? Or maybe did and the they was broke by the anvil?

Attend tov you get valour to acquire end game items. Mags drop bar and upgrades and lots of other stuff.
Vafers/spider also drop other materials for upgrading those items. Not sure if this information was brought to your attention?

Just curious why did the number of players in tov die in your humble opinion making it harder for you to acquire these items you seek but dont have. That must suck so bad for you. I can remember when it was nega tier and i was in same boat with melee. Now i run around pretty much naked and get kills it gets so boring but you will never know. Game more likely to die first than you make anything decent at the anvil.

As for time spent in the game, its not my fault your not disabled. you also have to realise that at the end of the you are playing an mmorph and a Korean one at that, don't know if you understand the implications of that. The rates are also current 4x though the gms work for free and make the experience as enjoyable as possible for the community. Please keep that in mind.
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[quote="MY_UNICORN"][quote="3D"]It would do nothing at all to solve the core issue around upgrading valour tier stuff. A couple of percent boost on upgrading is meaningless, you'd have to do hundreds, if not thousands, of upgrades to even notice the difference outside of the regular variance. Fixing the means of obtaining the items and upgrades in the first place is the easiest and simplest solution. No one is returning because they have an ever so slightly lower chance of losing months of time at the anvil.[/quote] sorry, I misread your second paragraph. Surely when there was 30 people attending tov and reaching wave 42 or more you could of got the items you required then? Or maybe did and the they was broke by the anvil? Attend tov you get valour to acquire end game items. Mags drop bar and upgrades and lots of other stuff. Vafers/spider also drop other materials for upgrading those items. Not sure if this information was brought to your attention? Just curious why did the number of players in tov die in your humble opinion making it harder for you to acquire these items you seek but dont have. That must suck so bad for you. I can remember when it was nega tier and i was in same boat with melee. Now i run around pretty much naked and get kills it gets so boring but you will never know. Game more likely to die first than you make anything decent at the anvil. As for time spent in the game, its not my fault your not disabled. you also have to realise that at the end of the you are playing an mmorph and a Korean one at that, don't know if you understand the implications of that. The rates are also current 4x though the gms work for free and make the experience as enjoyable as possible for the community. Please keep that in mind. [/quote]
"MY_UNICORN"

sorry, I misread your second paragraph.

Surely when there was 30 people attending tov and reaching wave 42 or more you could of got the items you required then? Or maybe did and the they was broke by the anvil?

Attend tov you get valour to acquire end game items. Mags drop bar and upgrades and lots of other stuff.
Vafers/spider also drop other materials for upgrading those items. Not sure if this information was brought to your attention?

Just curious why did the number of players in tov die in your humble opinion making it harder for you to acquire these items you seek but dont have. That must suck so bad for you. I can remember when it was nega tier and i was in same boat with melee. Now i run around pretty much naked and get kills it gets so boring but you will never know. Game more likely to die first than you make anything decent at the anvil.

As for time spent in the game, its not my fault your not disabled. you also have to realise that at the end of the you are playing an mmorph and a Korean one at that, don't know if you understand the implications of that. The rates are also current 4x though the gms work for free and make the experience as enjoyable as possible for the community. Please keep that in mind.


What point do you even think you are making here? Do you even know or are you just typing random nonsense as usual?

*You* made this thread, asking for a change to the anvil because it breaks too much stuff. Now you appear to be saying that it's actually not a problem because it's Korean and GMs work for free? It's so hard to make sense of the gibberish you write, who knows what you mean. Regardless, the anvil didn't suddenly change - the grind to gear rate did.

To answer the one thing that almost made sense, ToV died because it's boring. Very few people want to run it over and over and over. As fewer people go, it has a knock on effect causing fewer and fewer people to go. Tying gear to it and it alone is/was terrible design.

Here's some things for you to ponder. Why did so many get off the item treadmill when valour tier stuff came around, especially when it was never an issue for them at any point previously? Why do you feel the need to bot so much if everything is fine? How many times have you been banned for it now? If it's all fine why are you and you fwiends using bought gear and bots so much?





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[quote="3D"][quote="MY_UNICORN"] sorry, I misread your second paragraph. Surely when there was 30 people attending tov and reaching wave 42 or more you could of got the items you required then? Or maybe did and the they was broke by the anvil? Attend tov you get valour to acquire end game items. Mags drop bar and upgrades and lots of other stuff. Vafers/spider also drop other materials for upgrading those items. Not sure if this information was brought to your attention? Just curious why did the number of players in tov die in your humble opinion making it harder for you to acquire these items you seek but dont have. That must suck so bad for you. I can remember when it was nega tier and i was in same boat with melee. Now i run around pretty much naked and get kills it gets so boring but you will never know. Game more likely to die first than you make anything decent at the anvil. As for time spent in the game, its not my fault your not disabled. you also have to realise that at the end of the you are playing an mmorph and a Korean one at that, don't know if you understand the implications of that. The rates are also current 4x though the gms work for free and make the experience as enjoyable as possible for the community. Please keep that in mind. [/quote] What point do you even think you are making here? Do you even know or are you just typing random nonsense as usual? *You* made this thread, asking for a change to the anvil because it breaks too much stuff. Now you appear to be saying that it's actually not a problem because it's Korean and GMs work for free? It's so hard to make sense of the gibberish you write, who knows what you mean. Regardless, the anvil didn't suddenly change - the grind to gear rate did. To answer the one thing that almost made sense, ToV died because it's boring. Very few people want to run it over and over and over. As fewer people go, it has a knock on effect causing fewer and fewer people to go. Tying gear to it and it alone is/was terrible design. Here's some things for you to ponder. Why did so many get off the item treadmill when valour tier stuff came around, especially when it was never an issue for them at any point previously? Why do you feel the need to bot so much if everything is fine? How many times have you been banned for it now? If it's all fine why are you and you fwiends using bought gear and bots so much? [/quote]
"3D"
"MY_UNICORN"

sorry, I misread your second paragraph.

Surely when there was 30 people attending tov and reaching wave 42 or more you could of got the items you required then? Or maybe did and the they was broke by the anvil?

Attend tov you get valour to acquire end game items. Mags drop bar and upgrades and lots of other stuff.
Vafers/spider also drop other materials for upgrading those items. Not sure if this information was brought to your attention?

Just curious why did the number of players in tov die in your humble opinion making it harder for you to acquire these items you seek but dont have. That must suck so bad for you. I can remember when it was nega tier and i was in same boat with melee. Now i run around pretty much naked and get kills it gets so boring but you will never know. Game more likely to die first than you make anything decent at the anvil.

As for time spent in the game, its not my fault your not disabled. you also have to realise that at the end of the you are playing an mmorph and a Korean one at that, don't know if you understand the implications of that. The rates are also current 4x though the gms work for free and make the experience as enjoyable as possible for the community. Please keep that in mind.


What point do you even think you are making here? Do you even know or are you just typing random nonsense as usual?

*You* made this thread, asking for a change to the anvil because it breaks too much stuff. Now you appear to be saying that it's actually not a problem because it's Korean and GMs work for free? It's so hard to make sense of the gibberish you write, who knows what you mean.

To answer the one thing that almost made sense, ToV died because it's boring. Very few people want to run it over and over and over. As fewer people go, it has a knock on effect causing fewer and fewer people to go.

Here's some things for you to ponder. Why did so many get off the item treadmill when valour tier stuff came around, especially when it was never an issue for them at any point previously? Why do you feel the need to bot so much if everything is fine? How many times have you been banned for it now? If it's all fine why are you and you fwiends using bought gear and bots so much?




I am saying that 250 skill should be used at end game items. 175 implemented should be implemented for more basic gear????

No tov died because so many items broke at the anvil and tov is boring because its every fucking 4 hours and its on for an hour 20 minutes later the devil. that means for 2 hours at of 4 you have taken away pk plus immunity pots ruined the game. Tov should be a weekly event or every 3 day event not every fucking 4 hours it is tedious i agree if it was once a week with better rewards and better valour people be all over it.

People got off the treadmill because originally 450 valour for a epic weapon and 300 for champion armour - obviously gedusa and nega helped and the changes to the cost of valour but too late by then. It was never an issue? Mate people have been moaning about the anvil for ages, thats the +2 come in and people still moaned.

I dont bot, i have redeemed myself since botting on daenaerys. I have been ban once for botting ?
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[quote="MY_UNICORN"][quote="3D"][quote="MY_UNICORN"] sorry, I misread your second paragraph. Surely when there was 30 people attending tov and reaching wave 42 or more you could of got the items you required then? Or maybe did and the they was broke by the anvil? Attend tov you get valour to acquire end game items. Mags drop bar and upgrades and lots of other stuff. Vafers/spider also drop other materials for upgrading those items. Not sure if this information was brought to your attention? Just curious why did the number of players in tov die in your humble opinion making it harder for you to acquire these items you seek but dont have. That must suck so bad for you. I can remember when it was nega tier and i was in same boat with melee. Now i run around pretty much naked and get kills it gets so boring but you will never know. Game more likely to die first than you make anything decent at the anvil. As for time spent in the game, its not my fault your not disabled. you also have to realise that at the end of the you are playing an mmorph and a Korean one at that, don't know if you understand the implications of that. The rates are also current 4x though the gms work for free and make the experience as enjoyable as possible for the community. Please keep that in mind. [/quote] What point do you even think you are making here? Do you even know or are you just typing random nonsense as usual? *You* made this thread, asking for a change to the anvil because it breaks too much stuff. Now you appear to be saying that it's actually not a problem because it's Korean and GMs work for free? It's so hard to make sense of the gibberish you write, who knows what you mean. To answer the one thing that almost made sense, ToV died because it's boring. Very few people want to run it over and over and over. As fewer people go, it has a knock on effect causing fewer and fewer people to go. Here's some things for you to ponder. Why did so many get off the item treadmill when valour tier stuff came around, especially when it was never an issue for them at any point previously? Why do you feel the need to bot so much if everything is fine? How many times have you been banned for it now? If it's all fine why are you and you fwiends using bought gear and bots so much? [/quote] I am saying that 250 skill should be used at end game items. 175 implemented should be implemented for more basic gear???? No tov died because so many items broke at the anvil and tov is boring because its every fucking 4 hours and its on for an hour 20 minutes later the devil. that means for 2 hours at of 4 you have taken away pk plus immunity pots ruined the game. Tov should be a weekly event or every 3 day event not every fucking 4 hours it is tedious i agree if it was once a week with better rewards and better valour people be all over it. People got off the treadmill because originally 450 valour for a epic weapon and 300 for champion armour - obviously gedusa and nega helped and the changes to the cost of valour but too late by then. It was never an issue? Mate people have been moaning about the anvil for ages, thats the +2 come in and people still moaned. I dont bot, i have redeemed myself since botting on daenaerys. I have been ban once for botting ? [/quote]
"MY_UNICORN"
I dont bot, i have redeemed myself since botting


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[quote="3D"][quote="MY_UNICORN"] I dont bot, i have redeemed myself since botting [/quote] [/quote]
"3D"
"MY_UNICORN"
I dont bot, i have redeemed myself since botting




one hunt in 5 years? zzz first time trying it and i got caught
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[quote="MY_UNICORN"][quote="3D"][quote="MY_UNICORN"] I dont bot, i have redeemed myself since botting [/quote] [/quote] one hunt in 5 years? zzz first time trying it and i got caught [/quote]
"MY_UNICORN"
"3D"
"MY_UNICORN"
I dont bot, i have redeemed myself since botting




one hunt in 5 years? zzz first time trying it and i got caught


Please, you’ve only botted once……… April fools has been and gone.
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[quote="RAVENSOUL"][quote="MY_UNICORN"][quote="3D"][quote="MY_UNICORN"] I dont bot, i have redeemed myself since botting [/quote] [/quote] one hunt in 5 years? zzz first time trying it and i got caught [/quote] Please, you’ve only botted once……… April fools has been and gone.[/quote]
"PARGUED"Jamie ya gay nonce, you are the only person who waste time on this "game" 😂😂😂


yet here you are on multiple post and more than likely on the soma discord. Why are you here then?
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[quote="MY_UNICORN"][quote="PARGUED"]Jamie ya gay nonce, you are the only person who waste time on this "game" 😂😂😂[/quote] yet here you are on multiple post and more than likely on the soma discord. Why are you here then? [/quote]
"RAVENSOUL"
"MY_UNICORN"
"3D"
"MY_UNICORN"
I dont bot, i have redeemed myself since botting




one hunt in 5 years? zzz first time trying it and i got caught


Please, you’ve only botted once……… April fools has been and gone.



Didn't you make the bots and help key log the koreanz?
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[quote="MY_UNICORN"][quote="RAVENSOUL"][quote="MY_UNICORN"][quote="3D"][quote="MY_UNICORN"] I dont bot, i have redeemed myself since botting [/quote] [/quote] one hunt in 5 years? zzz first time trying it and i got caught [/quote] Please, you’ve only botted once……… April fools has been and gone.[/quote] Didn't you make the bots and help key log the koreanz? [/quote]

 

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