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Possibly a 4th staff aura?

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i see that obviously for ages the server has never had a 4th staff aura,
Its just an idea but maybe if one was created for an ''attack aura'' as such , where for 45 seconds you're magic attack is increased by +10 , obviously some people will be annoyed with that, but it's just a suggestion

will be nice to see feedback though =D
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[quote="097"]i see that obviously for ages the server has never had a 4th staff aura, Its just an idea but maybe if one was created for an ''attack aura'' as such , where for 45 seconds you're magic attack is increased by +10 , obviously some people will be annoyed with that, but it's just a suggestion will be nice to see feedback though =D[/quote]
Personally I see this happening only when everyone class gets a new aura. But who knows what the future will bring us.
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[quote="GHOSTLORD"]Personally I see this happening only when everyone class gets a new aura. But who knows what the future will bring us.[/quote]
"GHOSTLORD"Personally I see this happening only when everyone class gets a new aura. But who knows what the future will bring us.


Well, all melees have 5 auras.

Mages have 3 auras.

Why would a mage getting a 4th or even a 5th imply that a melee needs a new one?
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[quote="S0RCERER"][quote="GHOSTLORD"]Personally I see this happening only when everyone class gets a new aura. But who knows what the future will bring us.[/quote] Well, all melees have 5 auras. Mages have 3 auras. Why would a mage getting a 4th or even a 5th imply that a melee needs a new one?[/quote]
yer it always seamed odd to me why mages never got a 4th and 5th.
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[quote="MDC"]yer it always seamed odd to me why mages never got a 4th and 5th.[/quote]
How about an attacking aura like current weap 4ths? So mages can do a hit and 4th?
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[quote="BAKASURA"]How about an attacking aura like current weap 4ths? So mages can do a hit and 4th?[/quote]
You have weaken ... Don't be greedy
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[quote="BOMBOKLAT"]You have weaken ... Don't be greedy[/quote]
no offence bomb, but are you dumb?
weaken can and alway's gets taken off with a serum...
and i don't know baka because obviously mages have low str attack so it will be pointless later on
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[quote="WOMPA"]no offence bomb, but are you dumb? weaken can and alway's gets taken off with a serum... and i don't know baka because obviously mages have low str attack so it will be pointless later on[/quote]
A mob isn't going to cast a serum .. So massive PvE gains and the fact u can get 3-4 mages spamming weaken against a player whilst the others nuke , makes it easy to keep it up unless u want to burn all ur bag weight on serums.

I think u have forgotten u have NO magic damage cap either
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[quote="BOMBOKLAT"]A mob isn't going to cast a serum .. So massive PvE gains and the fact u can get 3-4 mages spamming weaken against a player whilst the others nuke , makes it easy to keep it up unless u want to burn all ur bag weight on serums. I think u have forgotten u have NO magic damage cap either [/quote]
"BOMBOKLAT"A mob isn't going to cast a serum .. So massive PvE gains and the fact u can get 3-4 mages spamming weaken against a player whilst the others nuke , makes it easy to keep it up unless u want to burn all ur bag weight on serums.

I think u have forgotten u have NO magic damage cap either


Sure, monsters cannot use serums - but if we're talking about more auras, surely that'll have little impact on PVE anyway?

As it stands, a lvl60 melee devil levels faster than a lvl60 mage, that's taking weaken into consideration, so the 'massive PVE gains' is a moot point.

Adding an extra aura for mages could be just about anything, from increasing defense&magic defense aura to a '4th' style aura to passive dmg bonus aura.

Can't see the justification against having more staff auras.
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[quote="S0RCERER"][quote="BOMBOKLAT"]A mob isn't going to cast a serum .. So massive PvE gains and the fact u can get 3-4 mages spamming weaken against a player whilst the others nuke , makes it easy to keep it up unless u want to burn all ur bag weight on serums. I think u have forgotten u have NO magic damage cap either [/quote] Sure, monsters cannot use serums - but if we're talking about more auras, surely that'll have little impact on PVE anyway? As it stands, a lvl60 melee devil levels faster than a lvl60 mage, that's taking weaken into consideration, so the 'massive PVE gains' is a moot point. Adding an extra aura for mages could be just about anything, from increasing defense&magic defense aura to a '4th' style aura to passive dmg bonus aura. Can't see the justification against having more staff auras.[/quote]
could for for a scrying effect like bow trace.

or 4th could be scry locate mob/player and 5th would allow you to summon them to you or maybe allow you to teleport to them.
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[quote="MDC"]could for for a scrying effect like bow trace. or 4th could be scry locate mob/player and 5th would allow you to summon them to you or maybe allow you to teleport to them.[/quote]
"S0RCERER"
"GHOSTLORD"Personally I see this happening only when everyone class gets a new aura. But who knows what the future will bring us.


Well, all melees have 5 auras.

Mages have 3 auras.

Why would a mage getting a 4th or even a 5th imply that a melee needs a new one?


Mages are very strong as it is. Giving them a powerful aura would most likely off-set the current balance. This is easiest to prevent by doing a global buff that is equal to all - much like giving an aura to each class.

This is how soma was made, so I'm afraid you'll have to live with it untill we see a proper content patch.

I'm not against new aura's for mages, even if it is only a new aura for mages. I am however advising the GM's to think it over very well before doing so. Any input on what you would like to see is always welcomed, even if it isn't implemented as soon as you might want it might be used in the future.
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[quote="GHOSTLORD"][quote="S0RCERER"][quote="GHOSTLORD"]Personally I see this happening only when everyone class gets a new aura. But who knows what the future will bring us.[/quote] Well, all melees have 5 auras. Mages have 3 auras. Why would a mage getting a 4th or even a 5th imply that a melee needs a new one?[/quote] Mages are very strong as it is. Giving them a powerful aura would most likely off-set the current balance. This is easiest to prevent by doing a global buff that is equal to all - much like giving an aura to each class. This is how soma was made, so I'm afraid you'll have to live with it untill we see a proper content patch. I'm not against new aura's for mages, even if it is only a new aura for mages. I am however advising the GM's to think it over very well before doing so. Any input on what you would like to see is always welcomed, even if it isn't implemented as soon as you might want it might be used in the future.[/quote]
I've always felt that the missing aura for dsoma mage is something similar to the "Perfect Defense" aura.
However the mage class may be different on this server.
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[quote="ARRIS"] I've always felt that the missing aura for dsoma mage is something similar to the "Perfect Defense" aura. However the mage class may be different on this server.[/quote]
I like the idea of teleport for an aura, mages often teleport in games so it would fit in quite nicely. You'd have to think carefully around the cool down etc.
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[quote="RAZOR"]I like the idea of teleport for an aura, mages often teleport in games so it would fit in quite nicely. You'd have to think carefully around the cool down etc.[/quote]
Some new auras would be great. Fixing the ones that are pointless currently would be great too.
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[quote="SLAYER"]Some new auras would be great. Fixing the ones that are pointless currently would be great too.[/quote]
"BOMBOKLAT"A mob isn't going to cast a serum .. So massive PvE gains and the fact u can get 3-4 mages spamming weaken against a player whilst the others nuke , makes it easy to keep it up unless u want to burn all ur bag weight on serums.

I think u have forgotten u have NO magic damage cap either


Im sorry but this is silly, stating about a person being spam weakened by another has nothing todo with an individual getting an aura, 2 people should be able to kill 1 person much easier...

This is just like me saying oh i cant cast becasue 2 archers are shooting me

Atleast u have a way to take weaken off, we have no way to take a 4th aura off

As for no damage cap, u dont either so why should we?

We are each others weakness, a group of us can kill u, but whats to stop a group of u killing us
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[quote="MONSTER"][quote="BOMBOKLAT"]A mob isn't going to cast a serum .. So massive PvE gains and the fact u can get 3-4 mages spamming weaken against a player whilst the others nuke , makes it easy to keep it up unless u want to burn all ur bag weight on serums. I think u have forgotten u have NO magic damage cap either [/quote] Im sorry but this is silly, stating about a person being spam weakened by another has nothing todo with an individual getting an aura, 2 people should be able to kill 1 person much easier... This is just like me saying oh i cant cast becasue 2 archers are shooting me Atleast u have a way to take weaken off, we have no way to take a 4th aura off As for no damage cap, u dont either so why should we? We are each others weakness, a group of us can kill u, but whats to stop a group of u killing us[/quote]

 

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