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gvw idea

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How about making the gvw similar to the new Sacred stone minus the bosses.

E.G. guilds build up time for the longer they stay on, would mean gvw would be a fight for the whole hour instead of just the last 10 minutes
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[quote="MAGICALAPE"]How about making the gvw similar to the new Sacred stone minus the bosses. E.G. guilds build up time for the longer they stay on, would mean gvw would be a fight for the whole hour instead of just the last 10 minutes[/quote]
"MAGICALAPE"How about making the gvw similar to the new Sacred stone minus the bosses.

E.G. guilds build up time for the longer they stay on, would mean gvw would be a fight for the whole hour instead of just the last 10 minutes


it's a good idea

i just like the fact that as it is, even a 1 man guild could get on the stone last minute and win

with the time feature it would mean only 1-2 guilds have a chance

/gand
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[quote="GANDALF"][quote="MAGICALAPE"]How about making the gvw similar to the new Sacred stone minus the bosses. E.G. guilds build up time for the longer they stay on, would mean gvw would be a fight for the whole hour instead of just the last 10 minutes[/quote] it's a good idea i just like the fact that as it is, even a 1 man guild could get on the stone last minute and win with the time feature it would mean only 1-2 guilds have a chance /gand[/quote]
I think this idea would work better with wotw
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[quote="MACH3"]I think this idea would work better with wotw[/quote]
"MACH3"I think this idea would work better with wotw


Yes probably, but for WoW I'd rather activate it say the last 30 mins.
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[quote="GHOSTLORD"][quote="MACH3"]I think this idea would work better with wotw[/quote] Yes probably, but for WoW I'd rather activate it say the last 30 mins.[/quote]
One of the reasons for only going last 10 mins is the cost of pots, I can't aford full hour war every week
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[quote="JAHEIRA"]One of the reasons for only going last 10 mins is the cost of pots, I can't aford full hour war every week[/quote]
"JAHEIRA"One of the reasons for only going last 10 mins is the cost of pots, I can't aford full hour war every week


In my eyes that's a good thing though. A guild that truely wants a shot will have to finance every guild member - this'll create team work. Imagine the money sinks too.

I don't think it should be the full hour though, even for GVW that does seem a little long.
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[quote="GHOSTLORD"][quote="JAHEIRA"]One of the reasons for only going last 10 mins is the cost of pots, I can't aford full hour war every week[/quote] In my eyes that's a good thing though. A guild that truely wants a shot will have to finance every guild member - this'll create team work. Imagine the money sinks too. I don't think it should be the full hour though, even for GVW that does seem a little long. [/quote]
i like the idea also!
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[quote="BRAVE"]i like the idea also![/quote]
gvw wotw and ss it should be instant revive on stone so then it goes down to the last second this would make gvw better also
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[quote="DEFEARON"]gvw wotw and ss it should be instant revive on stone so then it goes down to the last second this would make gvw better also[/quote]
Rather ave it so you can't hit your own guild. Any reason why we can hit our own guild in the first place?
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[quote="LAZARUS"]Rather ave it so you can't hit your own guild. Any reason why we can hit our own guild in the first place?[/quote]
yes, i quite like this idea, every would attend at the start
just like coven might have been quite pissed off as I got stone at last second which is crazy hah =D
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[quote="MACHO"]yes, i quite like this idea, every would attend at the start just like coven might have been quite pissed off as I got stone at last second which is crazy hah =D[/quote]
"LAZARUS"Rather ave it so you can't hit your own guild. Any reason why we can hit our own guild in the first place?


actually with the SS change and no PKing at wow I think this would fit very well.
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[quote="GHOSTLORD"][quote="LAZARUS"]Rather ave it so you can't hit your own guild. Any reason why we can hit our own guild in the first place?[/quote] actually with the SS change and no PKing at wow I think this would fit very well. [/quote]
(The following is in relation to Hsoma only, I have no experience of Dsoma so cannot comment how it would affect them)

Completely disagree, it would make attacking the stone even harder. The person holding the stone's guild can just spam a spell on them that hits surrounding targets, and it would only affect enemies. At least how it is currently it also hits the guy on the stone and any other members around them.

With the amount int hurts this would make hsoma GV a farce.
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[quote="SATAN2"](The following is in relation to Hsoma only, I have no experience of Dsoma so cannot comment how it would affect them) Completely disagree, it would make attacking the stone even harder. The person holding the stone's guild can just spam a spell on them that hits surrounding targets, and it would only affect enemies. At least how it is currently it also hits the guy on the stone and any other members around them. With the amount int hurts this would make hsoma GV a farce.[/quote]
"SATAN2"(The following is in relation to Hsoma only, I have no experience of Dsoma so cannot comment how it would affect them)

Completely disagree, it would make attacking the stone even harder. The person holding the stone's guild can just spam a spell on them that hits surrounding targets, and it would only affect enemies. At least how it is currently it also hits the guy on the stone and any other members around them.

With the amount int hurts this would make hsoma GV a farce.


Surely you can't cast AoE spells on someone you can't attack? I see you're point but I'm also a little confused.
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[quote="GHOSTLORD"][quote="SATAN2"](The following is in relation to Hsoma only, I have no experience of Dsoma so cannot comment how it would affect them) Completely disagree, it would make attacking the stone even harder. The person holding the stone's guild can just spam a spell on them that hits surrounding targets, and it would only affect enemies. At least how it is currently it also hits the guy on the stone and any other members around them. With the amount int hurts this would make hsoma GV a farce.[/quote] Surely you can't cast AoE spells on someone you can't attack? I see you're point but I'm also a little confused.[/quote]
You can, for example:

If someone has 8 mobs around them, another char can cast frost wind on the char surrounded by the mobs. The spell hits the mobs but not the other char (assuming thy're not ni pk mode).

This could be the same as GV. Example: Fuji could stand on stone, the rest of NM stand back and all spam frost wind on him, it will smash everyone else around stone but not affect him whatsoever.
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[quote="SATAN2"]You can, for example: If someone has 8 mobs around them, another char can cast frost wind on the char surrounded by the mobs. The spell hits the mobs but not the other char (assuming thy're not ni pk mode). This could be the same as GV. Example: Fuji could stand on stone, the rest of NM stand back and all spam frost wind on him, it will smash everyone else around stone but not affect him whatsoever.[/quote]
"SATAN2"You can, for example:

If someone has 8 mobs around them, another char can cast frost wind on the char surrounded by the mobs. The spell hits the mobs but not the other char (assuming thy're not ni pk mode).

This could be the same as GV. Example: Fuji could stand on stone, the rest of NM stand back and all spam frost wind on him, it will smash everyone else around stone but not affect him whatsoever.


if you cant hurt people of your own guild then logically you cant hit / attack the person of your guild on spot either thow

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[quote="SYLVERANGEL"][quote="SATAN2"]You can, for example: If someone has 8 mobs around them, another char can cast frost wind on the char surrounded by the mobs. The spell hits the mobs but not the other char (assuming thy're not ni pk mode). This could be the same as GV. Example: Fuji could stand on stone, the rest of NM stand back and all spam frost wind on him, it will smash everyone else around stone but not affect him whatsoever.[/quote] if you cant hurt people of your own guild then logically you cant hit / attack the person of your guild on spot either thow [/quote]

 

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