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Mele versions of CT for access and Proc access

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I don't think anyone could beat Slither 1v1 in hsoma right now.

Dueling 5 times, he would win 3/4 of them every time.
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[quote="STYLE"]I don't think anyone could beat Slither 1v1 in hsoma right now. Dueling 5 times, he would win 3/4 of them every time. [/quote]
No character can have it all with only 100 levels to work with so you have to make a choice to sacrifice something somewhere can't really have all angles covered.
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[quote="CARNAGE"]No character can have it all with only 100 levels to work with so you have to make a choice to sacrifice something somewhere can't really have all angles covered.[/quote]
I don't get this, where is it said that having the same proc spell on multiple pieces doesn't stack . I've never seen some one multi hit with a proc set only seen them hit with Procl a lot like 1 in 5hits a lot of the time
If you had 1x5% then added another 5% of same spell you would surely have 2x chance to proc over your original 5% then another piece , and so on up to 4
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[quote="SKATT420"]I don't get this, where is it said that having the same proc spell on multiple pieces doesn't stack . I've never seen some one multi hit with a proc set only seen them hit with Procl a lot like 1 in 5hits a lot of the time If you had 1x5% then added another 5% of same spell you would surely have 2x chance to proc over your original 5% then another piece , and so on up to 4 [/quote]
It need not be said, you simply have to test it ingame.

If it did work like evasion, every 3rd or 4th spell of mine would proc.
I notice no increase in proc rate at all having just 1 piece or having 8 pieces.

Also I've observed double procs as I explained in my previous post.
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[quote="S0RCERER"]It need not be said, you simply have to test it ingame. If it did work like evasion, every 3rd or 4th spell of mine would proc. I notice no increase in proc rate at all having just 1 piece or having 8 pieces. Also I've observed double procs as I explained in my previous post.[/quote]
Just tested vs Lafite in some openworld pvp shenanigans, can confirm double and triple procs are real, so can lafite and so can the feed.

They are just very rare.

But as Sorc said, if you want to proc more time per 5 or 10 casts, you are best concentrating on making 1 x 7% piece.
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[quote="STYLE"]Just tested vs Lafite in some openworld pvp shenanigans, can confirm double and triple procs are real, so can lafite and so can the feed. They are just very rare. But as Sorc said, if you want to proc more time per 5 or 10 casts, you are best concentrating on making 1 x 7% piece.[/quote]
But if str proc is introduced isnt it like magic then. If u land a hit it adds a dmg. but then u would already be interrupted bcoz of the normal hit?
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[quote="KEKKET"]But if str proc is introduced isnt it like magic then. If u land a hit it adds a dmg. but then u would already be interrupted bcoz of the normal hit?[/quote]
"KEKKET"But if str proc is introduced isnt it like magic then. If u land a hit it adds a dmg. but then u would already be interrupted bcoz of the normal hit?


That would depend if it can only procs on hit or if it procs on swings.
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[quote="GHOSTLORD"][quote="KEKKET"]But if str proc is introduced isnt it like magic then. If u land a hit it adds a dmg. but then u would already be interrupted bcoz of the normal hit?[/quote] That would depend if it can only procs on hit or if it procs on swings.[/quote]
Ah. Thought it was on hits only.
Thanks for reply.
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[quote="KEKKET"]Ah. Thought it was on hits only. Thanks for reply.[/quote]
"SKATT420"I don't get this, where is it said that having the same proc spell on multiple pieces doesn't stack . I've never seen some one multi hit with a proc set only seen them hit with Procl a lot like 1 in 5hits a lot of the time
If you had 1x5% then added another 5% of same spell you would surely have 2x chance to proc over your original 5% then another piece , and so on up to 4




2% top (2% out of 100%)
+
2% pads (2% out of 100%)

total 4% out of 200%

could you imagine a PoD set if the same items stacked on different items..


(18% helm/ top /pads/ boots/ shield/weapon/ ringx2 / earing / necklace.....180% lol )
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[quote="EVIL_JR"][quote="SKATT420"]I don't get this, where is it said that having the same proc spell on multiple pieces doesn't stack . I've never seen some one multi hit with a proc set only seen them hit with Procl a lot like 1 in 5hits a lot of the time If you had 1x5% then added another 5% of same spell you would surely have 2x chance to proc over your original 5% then another piece , and so on up to 4 [/quote] 2% top (2% out of 100%) + 2% pads (2% out of 100%) total 4% out of 200% could you imagine a PoD set if the same items stacked on different items.. (18% helm/ top /pads/ boots/ shield/weapon/ ringx2 / earing / necklace.....180% lol )[/quote]
Sorry evil jr but you theoretically can't have values over 100% without it meaning x original value .. And 2%out of 100%is exactly the same value as 4%out 200% what your saying is 2hits out of 100 will cast , so if adding another part makes it 4hits but out if 200total it's stil the same chance
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[quote="SKATT420"]Sorry evil jr but you theoretically can't have values over 100% without it meaning x original value .. And 2%out of 100%is exactly the same value as 4%out 200% what your saying is 2hits out of 100 will cast , so if adding another part makes it 4hits but out if 200total it's stil the same chance [/quote]
Exactly!


2/100 is same chance as 4/200
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[quote="EVIL_JR"]Exactly! 2/100 is same chance as 4/200[/quote]
So what would be the point in having more than one item with the same proc. Seems to me like 0 benifit
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[quote="SKATT420"]So what would be the point in having more than one item with the same proc. Seems to me like 0 benifit[/quote]
Because if this was the case people like style would not be making 2-3 5% parts of 1 proc and 2-3 5% of another and wearing them like he does
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[quote="SKATT420"]Because if this was the case people like style would not be making 2-3 5% parts of 1 proc and 2-3 5% of another and wearing them like he does [/quote]
Because it probably doesn't work like Evil_JR said.

I believe it works like this.
Each item gives 2/100 (or w/e the % is)

If you have two items it'll be - 2/100 + 2/100. You cannot simply add these up and say you have 4/200. As they are seperate probabilties that are not mutualy exclusive.

This also brings you to the point of double procs, as S0rc already stated earlier.

It's a matter of probabiliy. Unfortunately I've failed that course. ;x

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[quote="GHOSTLORD"]Because it probably doesn't work like Evil_JR said. I believe it works like this. Each item gives 2/100 (or w/e the % is) If you have two items it'll be - 2/100 + 2/100. You cannot simply add these up and say you have 4/200. As they are seperate probabilties that are not mutualy exclusive. This also brings you to the point of double procs, as S0rc already stated earlier. It's a matter of probabiliy. Unfortunately I've failed that course. ;x [/quote]
Thanks ghost.. Conclusion I've come too is working this out = headache and more is better :-)
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[quote="SKATT420"]Thanks ghost.. Conclusion I've come too is working this out = headache and more is better :-)[/quote]

 

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