Author | Content | Date |
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MANTICORE |
aww no rage reply yet soo disapointed and it was amusing reading kovaras posts
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#61 2013/10/21 23:53:41 |
SLAYER |
Takes 3 hits and a 4th to kill the average human in gold... thats pottable even at 30 lvls lower...
I dont think the % can be changed. Only high lvl melees have a chance right now. Low-mid melees don't hurt if the top 3 devils didnt show up humans would probably still be winning at 70%
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[quote="SLAYER"]Takes 3 hits and a 4th to kill the average human in gold... thats pottable even at 30 lvls lower...
I dont think the % can be changed.
Only high lvl melees have a chance right now. Low-mid melees don't hurt
if the top 3 devils didnt show up humans would probably still be winning at 70%[/quote]
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#62 2013/10/22 00:02:11 |
KOVARAS |
"JARAGOONDOO""OPENTHEDOOR"He might not be the most polite or politically correct person in hsoma, but you can't argue with what he has been saying. not only have most devils posting over the past few weeks not acknowledge the problems but have been relentlessly denying there is 1 in the first place. Giving people an incentive to win does make the war any fairer. giving us a better reward does not make the damm near impossible more attainable. As for never suggesting solutions to problems i have in the past made many suggestion. But upto yet the problem has been denied even buy the gms with the age old 'wait till humans have db' or 'not enough humans are turning up' We should have been asking why dont the humans want to turn up. They carnt stand upto the damage output of the devils. many ways around that. how knows it could be something as simple as a abais style map debuff been turned into a buff that doubles are hp giving us a chance to stay alive. leaving damage and defense alone completely. i dunno, but what i do not devils should not be 3 hitting people in gold at 62.5%and then it been brushed side again n again Theres no denying it anymore i think it was slayer who damm near 2 hit me with normal hits. and i mean like 98% of my hp gone. all this he doesnt listen when logic slaps him in the face nonsense has been proven in game this week. i was partying people who wanted to see if the damage i claim i have been taking is true, i was advertising it openly for all to see, i did what i said i would n showed any1 who asked. a fair few people got to see my hp bar shoot down with there own eyes, so stow it because last weeks facts based maths was clearly wrong A fair balance is needed and i mean fair. Fair for devils and fair for humans. only then will both sides want to turn up every week. as for me not been polite im speechless, i think you must be mixing me up with someone else :o
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[quote="KOVARAS"][quote="JARAGOONDOO"][quote="OPENTHEDOOR"]He might not be the most polite or politically correct person in hsoma, but you can't argue with what he has been saying.
Everything he says is pretty much true, he just doesn't have a polite way of saying it.
You guys could help out by actually acknowledging some of the problems exist, instead of peddling the same old crap after every war.
We turned up in numbers, with our top chars, and we got owned. 2 of our best characters can't even get into the throne room. Next week it will be 60% and we will get owned again. Then what? The cap can't go any lower. What will the excuse for keeping this the same be then?
We don't want an auto win conti. We just want a solution that gives us a fighting chance and a reason to turn up. Cause at the moment it's just a dura and pot waste.[/quote]
TBH, we are acknowledging the problems. And it does not matter if what he says is true or not, the fact is he is not offering any suitible solutions and refuses to listen to logic even if it slaps him in the face.
Instead of whining or acknowledging the whiners, how about offering solutions, or supporting solutions suggested by others?
http://myth-of-soma.com/Forum/Thread.asp?ID=773&title=WoTW+%25+&Page=1
There's also suggestions by people to add more incentive for Humans to want Conti, my favourites are (among others):
Wraith Spawn
Prismatic Shadow Spawn
Set Humans to 110% while the own Conti (as a result they will level faster, and be able to hunt stronger monsters for their level)[/quote]
not only have most devils posting over the past few weeks not acknowledge the problems but have been relentlessly denying there is 1 in the first place. Giving people an incentive to win does make the war any fairer. giving us a better reward does not make the damm near impossible more attainable.
As for never suggesting solutions to problems i have in the past made many suggestion. But upto yet the problem has been denied even buy the gms with the age old 'wait till humans have db' or 'not enough humans are turning up' We should have been asking why dont the humans want to turn up. They carnt stand upto the damage output of the devils. many ways around that. how knows it could be something as simple as a abais style map debuff been turned into a buff that doubles are hp giving us a chance to stay alive. leaving damage and defense alone completely. i dunno, but what i do not devils should not be 3 hitting people in gold at 62.5%and then it been brushed side again n again
Theres no denying it anymore i think it was slayer who damm near 2 hit me with normal hits. and i mean like 98% of my hp gone. all this he doesnt listen when logic slaps him in the face nonsense has been proven in game this week. i was partying people who wanted to see if the damage i claim i have been taking is true, i was advertising it openly for all to see, i did what i said i would n showed any1 who asked. a fair few people got to see my hp bar shoot down with there own eyes, so stow it because last weeks facts based maths was clearly wrong
A fair balance is needed and i mean fair. Fair for devils and fair for humans. only then will both sides want to turn up every week.
as for me not been polite im speechless, i think you must be mixing me up with someone else :o
[/quote]
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#63 2013/10/22 00:36:42 |
BIG_H |
It's alright lads i got the tactics we need to just do this...
http://www.youtube.com/watch?v=6Yhy7WCLbts |
#64 2013/10/22 04:26:58 |
OPENTHEDOOR |
Jara,
Originally I thought it was a numbers issue, especially after the previous couple of wars. But after being there last night, we don't have a chance. Providing the devils turn up, they will win. Next week we reach the cap cut off, a whole 2.5% difference. Do you think there was a 2.% difference between us last night? It looked a lot bigger to me. Adding incentives will not change a thing, because I don't think we could possibly get a bigger turnout than last night. There where loads of us there, even lower levels like myself turned out to try and weaken and slow people for the top guys. Incentive helps, but this is purely an ingame maths issue. Hopefully the fact people like Ghost where watching the whole war, this will be acknowledged now.
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[quote="OPENTHEDOOR"]Jara,
Originally I thought it was a numbers issue, especially after the previous couple of wars.
But after being there last night, we don't have a chance. Providing the devils turn up, they will win. Next week we reach the cap cut off, a whole 2.5% difference. Do you think there was a 2.% difference between us last night? It looked a lot bigger to me.
Adding incentives will not change a thing, because I don't think we could possibly get a bigger turnout than last night. There where loads of us there, even lower levels like myself turned out to try and weaken and slow people for the top guys.
Incentive helps, but this is purely an ingame maths issue. Hopefully the fact people like Ghost where watching the whole war, this will be acknowledged now. [/quote]
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#65 2013/10/22 05:12:10 |
NAIKOFIG |
im 62 have 255 min atk and couldnt kill ppl in banded and plate the % is shit alrdy for devs so you cant kill a few 70+ devs boho, the rest dont even fucking hurt. like 187 told me its a shame i have to go for ppl in leather to get a kill.
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#66 2013/10/22 06:15:03 |
NEOXIAN |
i still think its positively HILARIOUS the people using this argument are low level humans in gold.
where is malefic, zyzz etc in this post? nowhere because they appreciate what soma is and what's already occuring... we're not hurting humans any more. Just because you're in gold and level 40 or chose to train heavy int that's by no means a reason to change any systems. like i said in my previous post, GET ON THE GRIND, go get some decent levels and watch how easy it is to pot our damage. side note: slayer 3 hits me as well and i'm an overpowered amg massive defense and attack devil. lol.
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[quote="NEOXIAN"]i still think its positively HILARIOUS the people using this argument are low level humans in gold.
where is malefic, zyzz etc in this post? nowhere because they appreciate what soma is and what's already occuring... we're not hurting humans any more. Just because you're in gold and level 40 or chose to train heavy int that's by no means a reason to change any systems.
like i said in my previous post,
GET ON THE GRIND, go get some decent levels and watch how easy it is to pot our damage.
side note: slayer 3 hits me as well and i'm an overpowered amg massive defense and attack devil. lol.[/quote]
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#67 2013/10/22 06:38:58 |
ISYLVER [Staff] |
There are some idiotic responses in here. I was lucky enough to witness most of the war and I can see that there is perhaps a problem of balance. What we need to do is find a sweet spot which will then alter by the 5% (2.5% dsoma 2.5% hsoma) each week of defense.
Needless to say I've altered the war percent for next week I'm not going to disclose it but I would like such a turnout again next week.
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[quote="ISYLVER"]There are some idiotic responses in here. I was lucky enough to witness most of the war and I can see that there is perhaps a problem of balance. What we need to do is find a sweet spot which will then alter by the 5% (2.5% dsoma 2.5% hsoma) each week of defense.
Needless to say I've altered the war percent for next week [b]I'm not going to disclose it[/b] but I would like such a turnout again next week. [/quote]
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#68 2013/10/22 06:42:28 |
NEOXIAN |
Make it so in war you can't attack players that will net 50 pos and it will balance perfectly
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#69 2013/10/22 08:42:56 |
SHATTERSTAR |
"JARAGOONDOO""SHATTERSTAR""NEOXIAN"pointless argument, let the gms sort it they know whats coming, so stfu in a few months itll be more like 80% devs becase we cant kill shit Thank you Sir, so what would you say you level about 5% faster? The same 5% which decreases every week meaning there is no overall difference in the state of WotW? I think not disclosing the % change is a very good idea, seems we have a few people who think they are Pythagoras here and base everything on numbers rather than reality.
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[quote="SHATTERSTAR"][quote="JARAGOONDOO"][quote="SHATTERSTAR"][quote="NEOXIAN"]pointless argument, let the gms sort it they know whats coming, so stfu in a few months itll be more like 80% devs becase we cant kill shit[/quote]
We are playing now not in a few months. The point is BG and LB were buffed to help us. At the moment we cannot use them, while in your own words
'Can we have an alternative spawn, or alternative mob that we can hunt... it's still a stupid principle that devils NEED conti or we're screwed.'
Why would you ever argue to make it fair when you are fucked without conti, exactly. You wont this is why it is pointless to argue. Put the boot on the other shoes.[/quote]
Devils are not screwed without Conti. Conti just means we level faster and get better drops.[/quote]
Thank you Sir, so what would you say you level about 5% faster? The same 5% which decreases every week meaning there is no overall difference in the state of WotW?
I think not disclosing the % change is a very good idea, seems we have a few people who think they are Pythagoras here and base everything on numbers rather than reality.
[/quote]
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#70 2013/10/22 08:48:27 |
GHOSTLORD |
"SHATTERSTAR" To be fair people in real life can't even grasp reality properly, so it's safe to say we can't either (including me). I won't go into the discussion though, since we have our answer.
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[quote="GHOSTLORD"][quote="SHATTERSTAR"]
Devils are not screwed without Conti. Conti just means we level faster and get better drops.
Thank you Sir, so what would you say you level about 5% faster? The same 5% which decreases every week meaning there is no overall difference in the state of WotW?
I think not disclosing the % change is a very good idea, seems we have a few people who think they are Pythagoras here and base everything on numbers rather than reality.
[/quote]
To be fair people in real life can't even grasp reality properly, so it's safe to say we can't either (including me).
I won't go into the discussion though, since we have our answer.[/quote]
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#71 2013/10/22 08:51:33 |
LURIFAX |
Cant belive how many people are in this thread, just to fight for there personal gain.
What about whats good for the game and the community in general ? Most fun comes from a fair fight where both sides have a chance of winning. As WoW is build around Devils VS Humans, alot of things have a impact on the outcome. The % is not relevant if no humans or devils show up, so figthing over a few % is a joke. What should be done, is things that will make it fun for all.
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[quote="LURIFAX"]Cant belive how many people are in this thread, just to fight for there personal gain.
What about whats good for the game and the community in general ?
Most fun comes from a fair fight where both sides have a chance of winning. As WoW is build around Devils VS Humans, alot of things have a impact on the outcome.
The % is not relevant if no humans or devils show up, so figthing over a few % is a joke.
What should be done, is things that will make it fun for all.
[/quote]
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#72 2013/10/22 08:59:15 |
S0RCERER |
Slightly OT;
Curious as to why Link was holding a stone when he's level 55. Malefic must be late 60's or even 70 by now. Just checking the gallery, there are plenty better stone holders than Link. (Even people standing around him are stronger). That's like the devils having Goat hold the stone when Slayer is standing next to him. Back on topic; The WOTW balance issue really is just a problem caused by the top-end devils (myself included). Kova and Scion, the balance for devils like Pathologist is f*cking abysmal. He's level 50+ and was being killed in 1 dragonbreath (with weaken) from level 60 humans, couldn't even kill people in Banded, had to go for level 20/30's in High Wiz robes. For people like him, this % issue is completely broken, he can't participate at all, can't provide support in the form of spells/healing etc. All he can do is punch away with his knuckle doing 1 dmg to people his own level. Now, the other end of the spectrum you have characters like mine or Monster. We're both higher level than most humans and due to our magic attack and most humans being forced to wear melee defence gear (due to our high level melee devils) we still hurt even on 62.5%. At one point I was tanking most of Dynamic guild and Equilibrium in the southest corner of the SafeZone, pretty much everyone was using magic, but there were only about 4 people who's INT was pot-worthy. Now comes the melee, people like Leo, Acaelus, Style, Malefic's melee actually hurt. For people to assume I was taking no damage even on 62.5% is absurd. The absolute sole reason I didn't die was because of the +100hp pot, which I have mentioned in the past. Zyzz/Gump could probably drop any of the high level melee devils in 2~3 weaken DBs (with the devil in INT robes) but as devil's health pools are higher than they were on Esoma, this isn't as common. Now, even with the increased health pools, this problem is exacerbated due to the ability to top yourself off instantly with the +100hp pot. I'm absolutely certain the removal of the +100hp on dsoma would help leaps and bounds in lowering the tankability of devils. Devils were not killing humans quickly and easily, we were killing you by all targeting the same one and picking you off. Most of the war, Bomboklat was calling a target and we were focusing you guys down. Our attack/magic attack wasn't "flooring" you guys, we just didn't die because with +100s, it's almost impossible to.
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[quote="S0RCERER"]Slightly OT;
Curious as to why Link was holding a stone when he's level 55.
Malefic must be late 60's or even 70 by now.
Just checking the gallery, there are plenty better stone holders than Link.
(Even people standing around him are stronger).
That's like the devils having Goat hold the stone when Slayer is standing next to him.
Back on topic;
The WOTW balance issue really is just a problem caused by the top-end devils (myself included).
Kova and Scion, the balance for devils like Pathologist is f*cking abysmal.
He's level 50+ and was being killed in 1 dragonbreath (with weaken) from level 60 humans, couldn't even kill people in Banded, had to go for level 20/30's in High Wiz robes.
For people like him, this % issue is completely broken, he can't participate at all, can't provide support in the form of spells/healing etc. All he can do is punch away with his knuckle doing 1 dmg to people his own level.
Now, the other end of the spectrum you have characters like mine or Monster.
We're both higher level than most humans and due to our magic attack and most humans being forced to wear melee defence gear (due to our high level melee devils) we still hurt even on 62.5%.
At one point I was tanking most of Dynamic guild and Equilibrium in the southest corner of the SafeZone, pretty much everyone was using magic, but there were only about 4 people who's INT was pot-worthy.
Now comes the melee, people like Leo, Acaelus, Style, Malefic's melee actually hurt.
For people to assume I was taking no damage even on 62.5% is absurd.
The absolute sole reason I didn't die was because of the +100hp pot, which I have mentioned in the past.
Zyzz/Gump could probably drop any of the high level melee devils in 2~3 weaken DBs (with the devil in INT robes) but as devil's health pools are higher than they were on Esoma, this isn't as common.
Now, even with the increased health pools, this problem is exacerbated due to the ability to top yourself off instantly with the +100hp pot.
I'm absolutely certain the removal of the +100hp on dsoma would help leaps and bounds in lowering the tankability of devils.
Devils were not killing humans quickly and easily, we were killing you by all targeting the same one and picking you off. Most of the war, Bomboklat was calling a target and we were focusing you guys down.
Our attack/magic attack wasn't "flooring" you guys, we just didn't die because with +100s, it's almost impossible to.[/quote]
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#73 2013/10/22 09:48:34 |
OPENTHEDOOR |
Nice post Sorc! That pretty much was the problem for what I saw.
Another issue, is out of the 6 top players you have mentioned by name that where hurting us, 2 of them, style and gump where unable to go into the castle and help out because of the issue with guards and devil moral. Is there any chance we can get that changed for WotW? Also on Link, he was there because Mal was leading a team to try and take a 2nd stone. As you will know, you need two stones to win!
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[quote="OPENTHEDOOR"]Nice post Sorc! That pretty much was the problem for what I saw.
Another issue, is out of the 6 top players you have mentioned by name that where hurting us, 2 of them, style and gump where unable to go into the castle and help out because of the issue with guards and devil moral. Is there any chance we can get that changed for WotW?
Also on Link, he was there because Mal was leading a team to try and take a 2nd stone. As you will know, you need two stones to win! [/quote]
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#74 2013/10/22 11:26:52 |
RAZOR |
Naiko I was one of the people in banded, you 2 hit me but I used breads to look hard. Just FYI.
The problem my heart sank was when there was about 50 of us grouped outside throne room and monster came out tanked about 50 humans for a few mins and then went back in like nothing had happened.
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[quote="RAZOR"]Naiko I was one of the people in banded, you 2 hit me but I used breads to look hard. Just FYI.
The problem my heart sank was when there was about 50 of us grouped outside throne room and monster came out tanked about 50 humans for a few mins and then went back in like nothing had happened.[/quote]
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#75 2013/10/22 12:03:42 |
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