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Dsoma Mid lvl weps

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Is it possible to add to Vendor 55skill weps and maybe 67skill they are super rare and most are stuck with the 33skill for very long time,with the result taking forever to kill the mob they hunt for stats.

Humans have almost all weps in a way at vendor cause theres the crafting and with some luck they can proc a good tagged ones.
Before any human starts screaming about it its internal dsoma issue and needs to be fixed.
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[quote="MANTICORE"]Is it possible to add to Vendor 55skill weps and maybe 67skill they are super rare and most are stuck with the 33skill for very long time,with the result taking forever to kill the mob they hunt for stats. Humans have almost all weps in a way at vendor cause theres the crafting and with some luck they can proc a good tagged ones. Before any human starts screaming about it its internal dsoma issue and needs to be fixed.[/quote]
I have to agree, if not a vendor then maybe increase the drop rates on these items.
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[quote="RAZOR"]I have to agree, if not a vendor then maybe increase the drop rates on these items.[/quote]
Disagree there's enough around nowadays to be given/sold. We all levelled and hunted for them it should be no different for newer devils
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[quote="NEOXIAN"]Disagree there's enough around nowadays to be given/sold. We all levelled and hunted for them it should be no different for newer devils [/quote]
don't think they should be put in the shops, but would like the drops to be altered across the board, iv hunted EE for about 4 levels with next to no drops bar PP's

Feels to me like theres 2 drop systems inplace
One is the % chance of actuly droping
and the other is how fast u kill each mobs

Hunted rotten corps looking for spiked as well as it is the mob I needed to level on, had a few female boots drop nothing I could use.

gone back to corpes to punch for int a little later and iv had like 4 complete sets + the bits iv npced
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[quote="RED"]don't think they should be put in the shops, but would like the drops to be altered across the board, iv hunted EE for about 4 levels with next to no drops bar PP's Feels to me like theres 2 drop systems inplace One is the % chance of actuly droping and the other is how fast u kill each mobs Hunted rotten corps looking for spiked as well as it is the mob I needed to level on, had a few female boots drop nothing I could use. gone back to corpes to punch for int a little later and iv had like 4 complete sets + the bits iv npced[/quote]
The problem is indeed the numbers of mobs killed. While using a weapon in a normal situation you kill a lot less mobs than when you lets say punch or hunt below your STR. This means that unless you're lucky you will hardly see any drops at all, untill you reach AB where you hunt for ages.

I think the easiest way to get around this issue is by increasing the drop rate 10-20% on these items (spiked and 55 -62 skill weapons) or alternatively make the bosses that were introduced respawn at the same time as Shiro.

Adding this stuff to the shop would make it too easy in my opinion, unless it's something like 1 boss soul for 1 item.
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[quote="GHOSTLORD"]The problem is indeed the numbers of mobs killed. While using a weapon in a normal situation you kill a lot less mobs than when you lets say punch or hunt below your STR. This means that unless you're lucky you will hardly see any drops at all, untill you reach AB where you hunt for ages. I think the easiest way to get around this issue is by increasing the drop rate 10-20% on these items (spiked and 55 -62 skill weapons) or alternatively make the bosses that were introduced respawn at the same time as Shiro. Adding this stuff to the shop would make it too easy in my opinion, unless it's something like 1 boss soul for 1 item.[/quote]
"GHOSTLORD"or alternatively make the bosses that were introduced respawn at the same time as Shiro.


The new bosses spawn far too infrequently for what they drop...

2 days for 'em, reset almost each time there's a reset.

Most people never even get to see them.
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[quote="S0RCERER"][quote="GHOSTLORD"]or alternatively make the bosses that were introduced respawn at the same time as Shiro.[/quote] The new bosses spawn far too infrequently for what they drop... 2 days for 'em, reset almost each time there's a reset. Most people never even get to see them. [/quote]
Offtopic but...

Speaking of bosses respawns human Shironim was killed ~9 days ago and it hasnt spawned since...
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[quote="FUJITORA"]Offtopic but... Speaking of bosses respawns human Shironim was killed ~9 days ago and it hasnt spawned since...[/quote]

 

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