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Suggestion regarding rested exp.

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Could it be looked into that the rested exp is raised to level 25?

I don't know about human sides, but due the 10% increase on devil side at level 20 you're still left with 4 levels before you can use the first skill weapon. so you can imagine you're flying ahead then you hit level 20 then you really have to grind for 4 levels before you can then move onto the right monster you need to be hunting?

just a idea,
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[quote="BASIL"]Could it be looked into that the rested exp is raised to level 25? I don't know about human sides, but due the 10% increase on devil side at level 20 you're still left with 4 levels before you can use the first skill weapon. so you can imagine you're flying ahead then you hit level 20 then you really have to grind for 4 levels before you can then move onto the right monster you need to be hunting? just a idea,[/quote]
Many of us didnt get 100% rested at all.
Tbh I think all the players that didnt get the easy 20 levels should get a rested exp level for xmas. :)
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[quote="SCOIN"]Many of us didnt get 100% rested at all. Tbh I think all the players that didnt get the easy 20 levels should get a rested exp level for xmas. :)[/quote]
I know, but imagine someone new to soma joins and they get to level 20 but need 4 levels of hitting mobs that theyre not hurting...

if they got enough rested till they got these weapons it take the edge of a little i think.
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[quote="BASIL"]I know, but imagine someone new to soma joins and they get to level 20 but need 4 levels of hitting mobs that theyre not hurting... if they got enough rested till they got these weapons it take the edge of a little i think.[/quote]
It took me 5 hours to get 20 on my devil, its now taken me a further 20 hours to get to level 23 and i've just gotten my first skill weap, it feels like a death grind :)
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[quote="RAZOR"]It took me 5 hours to get 20 on my devil, its now taken me a further 20 hours to get to level 23 and i've just gotten my first skill weap, it feels like a death grind :)[/quote]
made a thread in the ideas section regarding rested exp

Rested Exp

I see rested as being there for new players and casual players to catch up, with how the game stands currently all PVP is out the window for casual and new players as theres realy no chance to catch up
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[quote="RED"]made a thread in the ideas section regarding rested exp [url=http://myth-of-soma.com/Forum/Thread.asp?ID=808&title=Rested+Exp&Page=1]Rested Exp[/url] I see rested as being there for new players and casual players to catch up, with how the game stands currently all PVP is out the window for casual and new players as theres realy no chance to catch up[/quote]
Razor I'm in the same boat, I'm level 23 and I missed my req str for the first skilled weapon by .2 str so I have another 5/8hours of hunting RC that are very hard to hunt as there so far apart or go to warness/fireworm that I hardly hurt or even hit with being a axer.

I just think with brining new players in they will either quit or go Mage or even human . It's really not fun grinding at such a low level and with the lack of decent tagged lower weapons makes it even harder.

Would be good to see a admin/GM views on this.
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[quote="BASIL"]Razor I'm in the same boat, I'm level 23 and I missed my req str for the first skilled weapon by .2 str so I have another 5/8hours of hunting RC that are very hard to hunt as there so far apart or go to warness/fireworm that I hardly hurt or even hit with being a axer. I just think with brining new players in they will either quit or go Mage or even human . It's really not fun grinding at such a low level and with the lack of decent tagged lower weapons makes it even harder. Would be good to see a admin/GM views on this. [/quote]
The problem with this is where would rested stop? This was mentioned before, level twenty is fine, I managed it with rested to level twenty now close to forty-one.
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[quote="ISHARIE"]The problem with this is where would rested stop? This was mentioned before, level twenty is fine, I managed it with rested to level twenty now close to forty-one. [/quote]
I left RC because they are so spread out, I went fireworm which I barely did damage but atleast I wasn't running around for most of the level, even now with my new weap fireworms feel too spread out :) Can't wait for hoppers and AB!
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[quote="RAZOR"]I left RC because they are so spread out, I went fireworm which I barely did damage but atleast I wasn't running around for most of the level, even now with my new weap fireworms feel too spread out :) Can't wait for hoppers and AB![/quote]
I totally agree with this idea
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[quote="KUJAZ"]I totally agree with this idea[/quote]
"BASIL"Razor I'm in the same boat, I'm level 23 and I missed my req str for the first skilled weapon by .2 str so I have another 5/8hours of hunting RC that are very hard to hunt as there so far apart or go to warness/fireworm that I hardly hurt or even hit with being a axer.

I just think with brining new players in they will either quit or go Mage or even human . It's really not fun grinding at such a low level and with the lack of decent tagged lower weapons makes it even harder.

Would be good to see a admin/GM views on this.


The way I see it rested XP wouldn't solve this issue. It would just make it a smaller issue, since you'll pass that stage faster. I'd rather see the underlying problem fixed. However, you will always have stages in this game where it's tougher than before, it all depends on the mobs characteristics and how you made your character.

Very unlucky that you're 0.2 short :(

I also agree with Sharie, where would it stop? I'm sure it will be increased at one point, but I'm not so sure when that is.
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[quote="GHOSTLORD"][quote="BASIL"]Razor I'm in the same boat, I'm level 23 and I missed my req str for the first skilled weapon by .2 str so I have another 5/8hours of hunting RC that are very hard to hunt as there so far apart or go to warness/fireworm that I hardly hurt or even hit with being a axer. I just think with brining new players in they will either quit or go Mage or even human . It's really not fun grinding at such a low level and with the lack of decent tagged lower weapons makes it even harder. Would be good to see a admin/GM views on this. [/quote] The way I see it rested XP wouldn't solve this issue. It would just make it a smaller issue, since you'll pass that stage faster. I'd rather see the underlying problem fixed. However, you will always have stages in this game where it's tougher than before, it all depends on the mobs characteristics and how you made your character. Very unlucky that you're 0.2 short :( I also agree with Sharie, where would it stop? I'm sure it will be increased at one point, but I'm not so sure when that is.[/quote]
I see your job as axe, get ready for more .1 and .2 disappointments, as well as the extra wait for the 60 skill weapon.

The game is a time sink and the 20 lvls (used to be 12 lvls free?) is just the lure.
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[quote="ARRIS"] I see your job as axe, get ready for more .1 and .2 disappointments, as well as the extra wait for the 60 skill weapon. The game is a time sink and the 20 lvls (used to be 12 lvls free?) is just the lure. [/quote]

 

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