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is there a guide what mobs for lvling if not can some one put one up plz as want to try a devil out thx
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[quote="SMALLBELLY"]is there a guide what mobs for lvling if not can some one put one up plz as want to try a devil out thx[/quote]
Sedlak to 17 str
Mordant till 22 str
Infernal mantis to whatever req your next wep has (bow 33 dex sword 28 or so str and so on)
Dread scythe to 35~ str (this is where u can choose todo rotten corpse for slower exp but better stats on level up or stick to dread scythe and level faster overall for a few less stats)
Dread scythe/rotten corpse to 33 skill weapon (42 str for sword 44 dex for bow ect)
Fire worm till dread (51 str)
Grasshopper till 65 stat slowdowns
Hwan ab to 85-90 stats depending on class
Conti ab/Garg fighters to 120~ str depending on class again

After this stage there is a new mob called kharil lizard that will be good but war beast miner are better if u have high int from punching

There are alot of alternatives but this is the route i basicly use everytime
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[quote="MONSTER"]Sedlak to 17 str Mordant till 22 str Infernal mantis to whatever req your next wep has (bow 33 dex sword 28 or so str and so on) Dread scythe to 35~ str (this is where u can choose todo rotten corpse for slower exp but better stats on level up or stick to dread scythe and level faster overall for a few less stats) Dread scythe/rotten corpse to 33 skill weapon (42 str for sword 44 dex for bow ect) Fire worm till dread (51 str) Grasshopper till 65 stat slowdowns Hwan ab to 85-90 stats depending on class Conti ab/Garg fighters to 120~ str depending on class again After this stage there is a new mob called kharil lizard that will be good but war beast miner are better if u have high int from punching There are alot of alternatives but this is the route i basicly use everytime[/quote]
What Monster said, but personally I would go Fire Worms as soon as you have Spiked, since Rotting Corpse spawn isn't very close together.
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[quote="GHOSTLORD"]What Monster said, but personally I would go Fire Worms as soon as you have Spiked, since Rotting Corpse spawn isn't very close together.[/quote]
thx you
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[quote="SMALLBELLY"]thx you[/quote]
Sorry for reviving a old post but would this be valid also for an archer with star taking longer thanks for any help
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[quote="RONINN"]Sorry for reviving a old post but would this be valid also for an archer with star taking longer thanks for any help[/quote]
ye it's fine. Do the quests as u go along also.

Strong armor > rotten corpse
spiked armor > fire worms
demonic armor > hoppers
dread armor > alter beasts > tark paladin
Supreme armor > evolved beasts/garg figher
Invul armor > kharil lizard (may need 110 str for these)
135 str > war beast miner
195 str > demented warhog

Can do mobs with 50 more str than yourself for bonus gains, but in the long run this won't benefit you much as slowdowns will just come sooner but your exp won't slow down

Punch once alter beasts become easy to 73 int (diab robes)

archers need to punch later on as they can cap dex before level cap ( so you want the str bonus this class gets from punching)

Knucks/sword don't need to punch other than for int

Spear/axe main for bonus dex and int

Main punch mobs are alter beasts / evolved beasts / war beast miner
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[quote="JAHEIRA"]ye it's fine. Do the quests as u go along also. Strong armor > rotten corpse spiked armor > fire worms demonic armor > hoppers dread armor > alter beasts > tark paladin Supreme armor > evolved beasts/garg figher Invul armor > kharil lizard (may need 110 str for these) 135 str > war beast miner 195 str > demented warhog Can do mobs with 50 more str than yourself for bonus gains, but in the long run this won't benefit you much as slowdowns will just come sooner but your exp won't slow down Punch once alter beasts become easy to 73 int (diab robes) archers need to punch later on as they can cap dex before level cap ( so you want the str bonus this class gets from punching) Knucks/sword don't need to punch other than for int Spear/axe main for bonus dex and int Main punch mobs are alter beasts / evolved beasts / war beast miner [/quote]
"JAHEIRA"ye it's fine. Do the quests as u go along also.

Strong armor > rotten corpse
spiked armor > fire worms
demonic armor > hoppers
dread armor > alter beasts > tark paladin
Supreme armor > evolved beasts/garg figher
Invul armor > kharil lizard (may need 110 str for these)
135 str > war beast miner
195 str > demented warhog

Can do mobs with 50 more str than yourself for bonus gains, but in the long run this won't benefit you much as slowdowns will just come sooner but your exp won't slow down

Punch once alter beasts become easy to 73 int (diab robes)

archers need to punch later on as they can cap dex before level cap ( so you want the str bonus this class gets from punching)

Knucks/sword don't need to punch other than for int

Spear/axe main for bonus dex and int

Main punch mobs are alter beasts / evolved beasts / war beast miner


Thanks
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[quote="RONINN"][quote="JAHEIRA"]ye it's fine. Do the quests as u go along also. Strong armor > rotten corpse spiked armor > fire worms demonic armor > hoppers dread armor > alter beasts > tark paladin Supreme armor > evolved beasts/garg figher Invul armor > kharil lizard (may need 110 str for these) 135 str > war beast miner 195 str > demented warhog Can do mobs with 50 more str than yourself for bonus gains, but in the long run this won't benefit you much as slowdowns will just come sooner but your exp won't slow down Punch once alter beasts become easy to 73 int (diab robes) archers need to punch later on as they can cap dex before level cap ( so you want the str bonus this class gets from punching) Knucks/sword don't need to punch other than for int Spear/axe main for bonus dex and int Main punch mobs are alter beasts / evolved beasts / war beast miner [/quote] Thanks [/quote]
"JAHEIRA"

...but in the long run this won't benefit you much as slowdowns will just come sooner but your exp won't slow down



Disagree with this. Everyone's going to hit the same slow-downs, you'll hit them sooner and have better stats for your level; in the long run the gap just gets bigger.
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[quote="JARAGOONDOO"][quote="JAHEIRA"] ...but in the long run this won't benefit you much as slowdowns will just come sooner but your exp won't slow down [/quote] Disagree with this. Everyone's going to hit the same slow-downs, you'll hit them sooner and have better stats for your level; in the long run the gap just gets bigger.[/quote]
"JAHEIRA"



Punch once alter beasts become easy to 73 int (diab robes)

archers need to punch later on as they can cap dex before level cap ( so you want the str bonus this class gets from punching)




Not to this stage by any means but are you basically saying cap dex then punch to level cap?

Thanks
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[quote="RONINN"][quote="JAHEIRA"] Punch once alter beasts become easy to 73 int (diab robes) archers need to punch later on as they can cap dex before level cap ( so you want the str bonus this class gets from punching) [/quote] Not to this stage by any means but are you basically saying cap dex then punch to level cap? Thanks [/quote]
No, you want to punch before u cap dex, so u not wasting any levels with no dex gains
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[quote="JAHEIRA"]No, you want to punch before u cap dex, so u not wasting any levels with no dex gains[/quote]

 

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