Significantly increased the tagged item drop rates from boss monsters, includes a boost to legendary and mythical too.
Significantly increased the tagged item drop rates from normal monsters and hardened will drop as a minimum, includes a boost to legendary and mythical too.
The way success rate rolls for item upgrade has been changed to be more fair. Instead of it being too random (which ends up sometimes with lots of failures even though high success rate) for each upgrade attempt we now add to a bag the numbers 1 to 100 and set the values 1 to success rate to be true (upgrade succeeds) and false outside of thate (upgrade fails), shuffle it (so it is randomised), and then randomly draw from it. Above change removed as did not observe the expected improvements when simulating the rolls (was not any worse than before though).
Prism Spider now drops +100 Mana Potion instead of + 50 Mana.
Adjusted drop rate of Delight Tablet
Change inventory UI to equip and use item upon right mouse button down instead of waiting for mouse button to be released, allows quick interaction with item when opening and closing the UI quickly
Fix issue with Inventory UI where hovered over item doesn't update on initial opening of the UI and could cause missed actions if mouse already over an item and want to e.g. quickly equip
Client patch released that allows running multiple clients using the same client installation. No longer need to have multiple copies of the client install. Still need to create a shortcut with the server IP though.
Prevent use of portal scrolls if your character has attacked within the past 5 seconds
Client patch released that allows running multiple clients using the same client installation. No longer need to have multiple copies of the client install. Still need to create a shortcut with the server IP though.# Removed due to issues on some systems.
Ring of Knight added to Beast Lord Guardian and Hoarde Shanis
Hoarde Shanis and Palus item drop rates have been revised for some of the items
Ancient Armor drops added to Elder Magma Beast and Necro Wasp
Increased Ancient Armor drop rate for Prism Spider
Poison bane upgrade item added to Necro Wasp, Prism Spider, and Dionaea
Removed Large Mana potion from Hoarde Shanis
Sapphire Small changed to Sapphire Medium for Vafer Raptor and Hellish Troll
Ruby Small changed to Ruby Medium for Prism Spider
Doubled Magma Fragment and Mystical Fragment drop rate and also rolls quantity up to 2. So can get either 1 or 2 dropped from the same drop of these items
Diamond Small changed to Diamond Medium for Vafer Raptor and Prism Spider
Diamond Small drops for Human World can now roll quantity up to 3
Reduce combat delay to 400 milliseconds from 700 milliseconds after teleporting or changing zone (e.g. using a feather or GV trace)
Change Stone duration (Paralyze + Concussion) for PvP targets to be based on strength difference with target, the duration will now range from between 2 seconds and 8 seconds depending on strength difference with 5 seconds being the duration when the calculated difference is the same. Duration added is calculated as (strength - targetStrength) / 10 and capped to minimum of 2 seconds and maximum of 8 seconds.
Item combine success rate increased to 60% from 50%.
Item craft tag roll base rate increased to 30% from 20%.
Focused Mind staff aura is now available to the Human World at the Magic Trainer for 200 staff skill (Same as Devil World 4th Staff but with 200 skill requirement). Client update has been released too and will need to update to that to see it in the game.
Item upgrade rates adjusted and crafting skill >= 100 applies to the rate up to 250 skill. This also includes an increase to the success rate for upgrades that do not require skill.
Item crafting success rate increased with a bonus of required crafting skill / 25. So will get up to an additional 10% from 250 skill.
Extra Special Repair (SR) given at 250 crafting skill