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Server Updates - May

by FINITO // 2023/05/01 11:29:21 // 19 comments

Update 2023-05-14

  • Significantly increased the tagged item drop rates from boss monsters, includes a boost to legendary and mythical too.
  • Significantly increased the tagged item drop rates from normal monsters and hardened will drop as a minimum, includes a boost to legendary and mythical too.

Update 2023-05-13

  • The way success rate rolls for item upgrade has been changed to be more fair. Instead of it being too random (which ends up sometimes with lots of failures even though high success rate) for each upgrade attempt we now add to a bag the numbers 1 to 100 and set the values 1 to success rate to be true (upgrade succeeds) and false outside of thate (upgrade fails), shuffle it (so it is randomised), and then randomly draw from it.
    Above change removed as did not observe the expected improvements when simulating the rolls (was not any worse than before though).

Update 2023-05-05

  • Prism Spider now drops +100 Mana Potion instead of + 50 Mana.
  • Adjusted drop rate of Delight Tablet
  • Change inventory UI to equip and use item upon right mouse button down instead of waiting for mouse button to be released, allows quick interaction with item when opening and closing the UI quickly
  • Fix issue with Inventory UI where hovered over item doesn't update on initial opening of the UI and could cause missed actions if mouse already over an item and want to e.g. quickly equip
  • Client patch released that allows running multiple clients using the same client installation. No longer need to have multiple copies of the client install. Still need to create a shortcut with the server IP though.
  • Prevent use of portal scrolls if your character has attacked within the past 5 seconds

Update 2023-05-03

  • Client patch released that allows running multiple clients using the same client installation. No longer need to have multiple copies of the client install. Still need to create a shortcut with the server IP though.#
    Removed due to issues on some systems.
  • Ring of Knight added to Beast Lord Guardian and Hoarde Shanis
  • Hoarde Shanis and Palus item drop rates have been revised for some of the items

Update 2023-05-02

  • Ancient Armor drops added to Elder Magma Beast and Necro Wasp
  • Increased Ancient Armor drop rate for Prism Spider
  • Poison bane upgrade item added to Necro Wasp, Prism Spider, and Dionaea
  • Removed Large Mana potion from Hoarde Shanis
  • Sapphire Small changed to Sapphire Medium for Vafer Raptor and Hellish Troll
  • Ruby Small changed to Ruby Medium for Prism Spider
  • Doubled Magma Fragment and Mystical Fragment drop rate and also rolls quantity up to 2. So can get either 1 or 2 dropped from the same drop of these items
  • Diamond Small changed to Diamond Medium for Vafer Raptor and Prism Spider
  • Diamond Small drops for Human World can now roll quantity up to 3

Update 2023-05-01

  • Reduce combat delay to 400 milliseconds from 700 milliseconds after teleporting or changing zone (e.g. using a feather or GV trace)
  • Change Stone duration (Paralyze + Concussion) for PvP targets to be based on strength difference with target, the duration will now range from between 2 seconds and 8 seconds depending on strength difference with 5 seconds being the duration when the calculated difference is the same. Duration added is calculated as (strength - targetStrength) / 10 and capped to minimum of 2 seconds and maximum of 8 seconds.
  • Item combine success rate increased to 60% from 50%.
  • Item craft tag roll base rate increased to 30% from 20%.
  • Focused Mind staff aura is now available to the Human World at the Magic Trainer for 200 staff skill (Same as Devil World 4th Staff but with 200 skill requirement). Client update has been released too and will need to update to that to see it in the game.
  • Item upgrade rates adjusted and crafting skill >= 100 applies to the rate up to 250 skill. This also includes an increase to the success rate for upgrades that do not require skill.
    Table showing upgrade success rates
  • Item crafting success rate increased with a bonus of required crafting skill / 25. So will get up to an additional 10% from 250 skill.
  • Extra Special Repair (SR) given at 250 crafting skill

Comments

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Z Says:
Thank you, Finito. These are some healthy looking changes. Just wished Id waited a day longer before my latest trip to the Blacksmith and Anvil. Im not a PvP player and Im not certain how popular this would be, but could you consider reverting stone to 150 skill, especially now that Humans have 4th staff. I think that would please many of the PvP players who play as melee.
Z Says:
Scratch that, not a good idea. Players who want to use stone can go 200/200 on their weapons.
RAVENSOUL Says:
First sign of madness talking to yourself, but the anvil can do that to a player ??
ASIMOV Says:
Item upgrade rates adjusted and crafting skill >= 100 applies to the rate up to 250 skill. This also includes an increase to the success rate for upgrades that do not require skill Sorry, I am a bit dim, what does that mean?
RAVENSOUL Says:
It sounds like upgrade success has been increased at 100 craft skill, 150 craft skill, 200 craft skill and added a success rate for 250 craft skill, so your upgrades that go +5 have been increased and the +8 upgrades that worked off 150 skill rates have been increased
LUP2SCUS Says:
nice stuff ty
NERFED Says:
Can we please have these weapons added to the craft list grim bow, grim xbow, sword of darkness, sword of madness, axe of oblivion, axe of annihilation, knuckle of destruction, spear of bloodthirst and I guess serpent staff??
DOWNFALL Says:
This is actually the best update soma has ever had. Now many it so we can val weps without no lifeing ToV and the game almost sorted
BIGBERT Says:
nice
FOXTRCK Says:
Well done Fin. Keep it up.
INNEZZ Says:
fin bk to normal this weel so sods law applies.....server dowm
INNEZZ Says:
week
LUP2SCUS Says:
13/5 ty to the anvil engineer!
DOWNFALL Says:
The latest Anvil updates confuses me can you give example of say rolling an SS on a wep at +6 say for now compared to what it was before?
FINITO Says:
@DOWNFALL The same success rate. Just the outcome is distributed using the success rate so it should always feel like the success rate matches what you would expect so with 50% success rate it should feel more like only failing half the time rather than sometimes failing 5x in a row.
DOWNFALL Says:
Still confusing i dont see how it can be different % wise before it your saying its the same chance?
DOWNFALL Says:
had a lot of fails today more than normal defo wasnt better...
LUPISCUS Says:
@250 skill no 5th SR .. coming soon? thx
NYISSA Says:
@finito, log in server down for most :P