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Dsoma Weapon/Armour Concerns.

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Yeah the balance is broken. I get skill way before I get the stats, by the time i have the stats I got 6 or 7 more skill, and this unbalance will get bigger and bigger. I think we need to have skill req increase by 2 or 3 for each weapon or stats lowered by 1 or 2 for the weapons.

Armour is fine.
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[quote="ARROW"]Yeah the balance is broken. I get skill way before I get the stats, by the time i have the stats I got 6 or 7 more skill, and this unbalance will get bigger and bigger. I think we need to have skill req increase by 2 or 3 for each weapon or stats lowered by 1 or 2 for the weapons. Armour is fine. [/quote]
Not that I don't agree with you, but this was the exact same in Esoma.

You would always have the required skill before the stats.
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[quote="S0RCERER"]Not that I don't agree with you, but this was the exact same in Esoma. You would always have the required skill before the stats.[/quote]
Fair enough esoma is a distant blur to me :P
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[quote="ARROW"]Fair enough esoma is a distant blur to me :P[/quote]
"S0RCERER"Not that I don't agree with you, but this was the exact same in Esoma.

You would always have the required skill before the stats.


That was correct for Human (You can be multi weapon skilled)

Devil's were much more matched, not a huge gap like that (6+ levels difference) between Skill and Stat.

It won't be changed, I was just far more concerned for the fact knuckle users are flying ahead because of this mishap thats taken 11 days to be reported.
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[quote="AZUMI"][quote="S0RCERER"]Not that I don't agree with you, but this was the exact same in Esoma. You would always have the required skill before the stats.[/quote] That was correct for Human (You can be multi weapon skilled) Devil's were much more matched, not a huge gap like that (6+ levels difference) between Skill and Stat. It won't be changed, I was just far more concerned for the fact knuckle users are flying ahead because of this mishap thats taken 11 days to be reported.[/quote]

 

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