Author | Content | Date |
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ILOVECAWK |
"GREATERIX""ILOVECAWK""FUJITORA" 2 can play this game *facepalm* • . . . . . .. . . . . . . . . . . ,.-‘”. . . . . . . . . .``~., . . . . . . . .. . . . . .,.-”. . . . . . . . . . . . . . . . . .“-., . . . . .. . . . . . ..,/. . . . . . . . . . . . . . . . . . . . . . . ”:, . . . . . . . .. .,?. . . . . . . . . . . . . . . . . . . . . . . . . . .\, . . . . . . . . . /. . . . . . . . . . . . . . . . . . . . . . . . . . . . ,} . . . . . . . . ./. . . . . . . . . . . . . . . . . . . . . . . . . . ,:`^`.} . . . . . . . ./. . . . . . . . . . . . . . . . . . . . . . . . . ,:”. . . ./ . . . . . . .?. . . __. . . . . . . . . . . . . . . . . . . . :`. . . ./ . . . . . . . /__.(. . .“~-,_. . . . . . . . . . . . . . ,:`. . . .. ./ . . . . . . /(_. . ”~,_. . . ..“~,_. . . . . . . . . .,:`. . . . _/ . . . .. .{.._$;_. . .”=,_. . . .“-,_. . . ,.-~-,}, .~”; /. .. .} . . .. . .((. . .*~_. . . .”=-._. . .“;,,./`. . /” . . . ./. .. ../ . . . .. . .\`~,. . ..“~.,. . . . . . . . . ..`. . .}. . . . . . ../ . . . . . .(. ..`=-,,. . . .`. . . . . . . . . . . ..(. . . ;_,,-” . . . . . ../.`~,. . ..`-.. . . . . . . . . . . . . . ..\. . /\ . . . . . . \`~.*-,. . . . . . . . . . . . . . . . . ..|,./.....\,__ ,,_. . . . . }.>-._\. . . . . . . . . . . . . . . . . .|. . . . . . ..`=~-, . .. `=~-,_\_. . . `\,. . . . . . . . . . . . . . . . .\ . . . . . . . . . .`=~-,,.\,. . . . . . . . . . . . . . . .\ . . . . . . . . . . . . . . . . `:,, . . . . . . . . . . . . . `\. . . . . . ..__ . . . . . . . . . . . . . . . . . . .`=-,. . . . . . . . . .,%`>--
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[quote="ILOVECAWK"][quote="GREATERIX"][quote="ILOVECAWK"][quote="FUJITORA"]
If you dont do enough damage that is entirely your own fault, go and level up more.
[/quote]
Take your own advice then instead of having every1 nerfed so you can do dmg[/quote]
*facepalm*
• . . . . . .. . . . . . . . . . . ,.-‘”. . . . . . . . . .``~.,
. . . . . . . .. . . . . .,.-”. . . . . . . . . . . . . . . . . .“-.,
. . . . .. . . . . . ..,/. . . . . . . . . . . . . . . . . . . . . . . ”:,
. . . . . . . .. .,?. . . . . . . . . . . . . . . . . . . . . . . . . . .\,
. . . . . . . . . /. . . . . . . . . . . . . . . . . . . . . . . . . . . . ,}
. . . . . . . . ./. . . . . . . . . . . . . . . . . . . . . . . . . . ,:`^`.}
. . . . . . . ./. . . . . . . . . . . . . . . . . . . . . . . . . ,:”. . . ./
. . . . . . .?. . . __. . . . . . . . . . . . . . . . . . . . :`. . . ./
. . . . . . . /__.(. . .“~-,_. . . . . . . . . . . . . . ,:`. . . .. ./
. . . . . . /(_. . ”~,_. . . ..“~,_. . . . . . . . . .,:`. . . . _/
. . . .. .{.._$;_. . .”=,_. . . .“-,_. . . ,.-~-,}, .~”; /. .. .}
. . .. . .((. . .*~_. . . .”=-._. . .“;,,./`. . /” . . . ./. .. ../
. . . .. . .\`~,. . ..“~.,. . . . . . . . . ..`. . .}. . . . . . ../
. . . . . .(. ..`=-,,. . . .`. . . . . . . . . . . ..(. . . ;_,,-”
. . . . . ../.`~,. . ..`-.. . . . . . . . . . . . . . ..\. . /\
. . . . . . \`~.*-,. . . . . . . . . . . . . . . . . ..|,./.....\,__
,,_. . . . . }.>-._\. . . . . . . . . . . . . . . . . .|. . . . . . ..`=~-,
. .. `=~-,_\_. . . `\,. . . . . . . . . . . . . . . . .\
. . . . . . . . . .`=~-,,.\,. . . . . . . . . . . . . . . .\
. . . . . . . . . . . . . . . . `:,, . . . . . . . . . . . . . `\. . . . . . ..__
. . . . . . . . . . . . . . . . . . .`=-,. . . . . . . . . .,%`>--[/quote]
2 can play this game
*facepalm*
• . . . . . .. . . . . . . . . . . ,.-‘”. . . . . . . . . .``~.,
. . . . . . . .. . . . . .,.-”. . . . . . . . . . . . . . . . . .“-.,
. . . . .. . . . . . ..,/. . . . . . . . . . . . . . . . . . . . . . . ”:,
. . . . . . . .. .,?. . . . . . . . . . . . . . . . . . . . . . . . . . .\,
. . . . . . . . . /. . . . . . . . . . . . . . . . . . . . . . . . . . . . ,}
. . . . . . . . ./. . . . . . . . . . . . . . . . . . . . . . . . . . ,:`^`.}
. . . . . . . ./. . . . . . . . . . . . . . . . . . . . . . . . . ,:”. . . ./
. . . . . . .?. . . __. . . . . . . . . . . . . . . . . . . . :`. . . ./
. . . . . . . /__.(. . .“~-,_. . . . . . . . . . . . . . ,:`. . . .. ./
. . . . . . /(_. . ”~,_. . . ..“~,_. . . . . . . . . .,:`. . . . _/
. . . .. .{.._$;_. . .”=,_. . . .“-,_. . . ,.-~-,}, .~”; /. .. .}
. . .. . .((. . .*~_. . . .”=-._. . .“;,,./`. . /” . . . ./. .. ../
. . . .. . .\`~,. . ..“~.,. . . . . . . . . ..`. . .}. . . . . . ../
. . . . . .(. ..`=-,,. . . .`. . . . . . . . . . . ..(. . . ;_,,-”
. . . . . ../.`~,. . ..`-.. . . . . . . . . . . . . . ..\. . /\
. . . . . . \`~.*-,. . . . . . . . . . . . . . . . . ..|,./.....\,__
,,_. . . . . }.>-._\. . . . . . . . . . . . . . . . . .|. . . . . . ..`=~-,
. .. `=~-,_\_. . . `\,. . . . . . . . . . . . . . . . .\
. . . . . . . . . .`=~-,,.\,. . . . . . . . . . . . . . . .\
. . . . . . . . . . . . . . . . `:,, . . . . . . . . . . . . . `\. . . . . . ..__
. . . . . . . . . . . . . . . . . . .`=-,. . . . . . . . . .,%`>--[/quote]
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#46 2013/11/28 19:18:06 |
YOSHIMITSU |
Devils hold conti for 2/3 weeks at a time, humans win it for 1 week, repeat. I fail to see how the % needs to be changed? Humans only did well last time and this time because we're actually working as a team. Slow, weaken, blind ect. Take a look at next wow and see if % needs changing when we're on our defense and see how different it is.
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[quote="YOSHIMITSU"]Devils hold conti for 2/3 weeks at a time, humans win it for 1 week, repeat. I fail to see how the % needs to be changed? Humans only did well last time and this time because we're actually working as a team. Slow, weaken, blind ect. Take a look at next wow and see if % needs changing when we're on our defense and see how different it is. [/quote]
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#47 2013/11/28 22:12:49 |
REHLINA |
"YOSHIMITSU"Devils hold conti for 2/3 weeks at a time, humans win it for 1 week, repeat. I fail to see how the % needs to be changed? Humans only did well last time and this time because we're actually working as a team. Slow, weaken, blind ect. Take a look at next wow and see if % needs changing when we're on our defense and see how different it is. It's not so much the % it's how the % effect who we can kill and how much pos we gain from some one lower then die and lose x4 the pos we just got from 2 kills And now that we lost how many humans going to turn up next week
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[quote="REHLINA"][quote="YOSHIMITSU"]Devils hold conti for 2/3 weeks at a time, humans win it for 1 week, repeat. I fail to see how the % needs to be changed? Humans only did well last time and this time because we're actually working as a team. Slow, weaken, blind ect. Take a look at next wow and see if % needs changing when we're on our defense and see how different it is. [/quote]
It's not so much the % it's how the % effect who we can kill and how much pos we gain from some one lower then die and lose x4 the pos we just got from 2 kills
And now that we lost how many humans going to turn up next week[/quote]
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#48 2013/11/29 09:36:06 |
LURIFAX |
"REHLINA""YOSHIMITSU"Devils hold conti for 2/3 weeks at a time, humans win it for 1 week, repeat. I fail to see how the % needs to be changed? Humans only did well last time and this time because we're actually working as a team. Slow, weaken, blind ect. Take a look at next wow and see if % needs changing when we're on our defense and see how different it is. % is a joke to discuss, as it dosent take into account how many turns up anyway. But looking at POS, you have almost 1000 on armory, so your doing fine afaik ? And im sure not alot will turn up next week ( myself incl ) I dont attend wotw simply because i gain nothing but a bill from it, so why go ?
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[quote="LURIFAX"][quote="REHLINA"][quote="YOSHIMITSU"]Devils hold conti for 2/3 weeks at a time, humans win it for 1 week, repeat. I fail to see how the % needs to be changed? Humans only did well last time and this time because we're actually working as a team. Slow, weaken, blind ect. Take a look at next wow and see if % needs changing when we're on our defense and see how different it is. [/quote]
It's not so much the % it's how the % effect who we can kill and how much pos we gain from some one lower then die and lose x4 the pos we just got from 2 kills
And now that we lost how many humans going to turn up next week[/quote]
% is a joke to discuss, as it dosent take into account how many turns up anyway.
But looking at POS, you have almost 1000 on armory, so your doing fine afaik ?
And im sure not alot will turn up next week ( myself incl ) I dont attend wotw simply because i gain nothing but a bill from it, so why go ?
[/quote]
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#49 2013/11/29 09:52:13 |
REHLINA |
"LURIFAX""REHLINA""YOSHIMITSU"Devils hold conti for 2/3 weeks at a time, humans win it for 1 week, repeat. I fail to see how the % needs to be changed? Humans only did well last time and this time because we're actually working as a team. Slow, weaken, blind ect. Take a look at next wow and see if % needs changing when we're on our defense and see how different it is. I'm not talking about myself, im a mage and low enough to only lose 50 on death to higher lvls and gain a nice 300 with last hits, so opersite happens to higher lvl devils, only kills they getting give 50 pos then a death is 300 lose So how do we change Wotw so you turn up ? Am happy with the % system, think the pos system could do with changing
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[quote="REHLINA"][quote="LURIFAX"][quote="REHLINA"][quote="YOSHIMITSU"]Devils hold conti for 2/3 weeks at a time, humans win it for 1 week, repeat. I fail to see how the % needs to be changed? Humans only did well last time and this time because we're actually working as a team. Slow, weaken, blind ect. Take a look at next wow and see if % needs changing when we're on our defense and see how different it is. [/quote]
It's not so much the % it's how the % effect who we can kill and how much pos we gain from some one lower then die and lose x4 the pos we just got from 2 kills
And now that we lost how many humans going to turn up next week[/quote]
% is a joke to discuss, as it dosent take into account how many turns up anyway.
But looking at POS, you have almost 1000 on armory, so your doing fine afaik ?
And im sure not alot will turn up next week ( myself incl ) I dont attend wotw simply because i gain nothing but a bill from it, so why go ?
[/quote]
I'm not talking about myself, im a mage and low enough to only lose 50 on death to higher lvls and gain a nice 300 with last hits, so opersite happens to higher lvl devils, only kills they getting give 50 pos then a death is 300 lose
So how do we change Wotw so you turn up ? Am happy with the % system, think the pos system could do with changing[/quote]
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#50 2013/11/29 10:51:18 |
PATHOLOGIST |
I'll try to get a recording from a Dsoma pov next war If I can get my computer working by then.
I'm still being 2 or 3 hit by human's int, and judging by the video evidence, they take a bloody beating from us (7-10 hits to kill a 85str human) I don't see the argument here tbh.
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[quote="PATHOLOGIST"]I'll try to get a recording from a Dsoma pov next war If I can get my computer working by then.
I'm still being 2 or 3 hit by human's int, and judging by the video evidence, they take a bloody beating from us (7-10 hits to kill a 85str human)
I don't see the argument here tbh.[/quote]
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#51 2013/11/29 12:31:48 |
FUJITORA |
This argument is going in circles, several devils have even admitted the % system is fine.
Once again: The % system doesnt care if you are being 2 or 3 hit by humans int And the % system doesnt care if it takes 7-10 hits to kill a 85 str human You can win on twice in a row on 62% or 61% or whatever it was, so it will go down. Its not balanced level wise, its not balanced class wise. Its not fair, and it will never be, we know this. If you want to do something about this, post some ideas or suggestions, but i dont really see any way to improve it, but maybe you do? What is fair though, is that both chances have a reasonably equal chance to win, and that currently is the case.
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[quote="FUJITORA"]This argument is going in circles, several devils have even admitted the % system is fine.
Once again:
The % system doesnt care if you are being 2 or 3 hit by humans int
And the % system doesnt care if it takes 7-10 hits to kill a 85 str human
You can win on twice in a row on 62% or 61% or whatever it was, so it will go down.
Its not balanced level wise, its not balanced class wise.
Its not fair, and it will never be, we know this.
If you want to do something about this, post some ideas or suggestions, but i dont really see any way to improve it, but maybe you do?
What is fair though, is that both chances have a reasonably equal chance to win, and that currently is the case.[/quote]
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#52 2013/11/29 12:40:22 |
VEX |
why do we grind stats then please explain this, if not to get stronger and kill/do more dmg ect? if everytime we lvl we just get lowered % to keep us down , What is the point of myth of soma style? Grind=power??
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#53 2013/11/29 13:17:26 |
SCOIN |
Are devils really this stupid?
If you want to be at a higher % and kill any human is sight all you have to do is let humans retain conti for a few weeks. It really is that simple! At least you devils can still gain pos while humans own conti which is something humans can't do when devils own the map.
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[quote="SCOIN"]Are devils really this stupid?
If you want to be at a higher % and kill any human is sight all you have to do is let humans retain conti for a few weeks. It really is that simple!
At least you devils can still gain pos while humans own conti which is something humans can't do when devils own the map.[/quote]
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#54 2013/11/29 13:37:48 |
STU |
The OP is a joke. Of course it's fair, this is how it will always be. The % changes to try to balance the war so its a fairish fight and more fun for EVERYONE to be involved in.
If there was no % change the ln humans would get raped constantly as devs have superior stats vs time played (its the way the game was designed?) So in theory, you actually don't have to grind anymore for the sake of WotW, but ironically the reward for winning is a better grinding area (better stats). You still have Dev PVP to level for the sake of?
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[quote="STU"]The OP is a joke. Of course it's fair, this is how it will always be. The % changes to try to balance the war so its a fairish fight and more fun for EVERYONE to be involved in.
If there was no % change the ln humans would get raped constantly as devs have superior stats vs time played (its the way the game was designed?)
So in theory, you actually don't have to grind anymore for the sake of WotW, but ironically the reward for winning is a better grinding area (better stats). You still have Dev PVP to level for the sake of?[/quote]
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#55 2013/11/29 14:52:58 |
STU |
Furthermore, when humans get stronger at end game, the % will adjust automatically to compensate for this aswell.
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#56 2013/11/29 14:55:48 |
VEX |
"SCOIN"Are devils really this stupid? your the idiot , so your saying that our grinding/leveling and you know the whole soma thing is just void? and we should just not play and log in every couple weeks. Devs had there experience nerfed to compensate for the fact that devs rate was faster as esoma human was out for a year or so , so no. Dev pvp? do you mean gvw? "the way it was designed" oh you mean like conti was designed to be pvp contested? dont give me that shit about we can still gain pos , yer show me? unless its some lvl 10 or w/e probably there to do just that trade pos. Reward for winning? oh yeah its a step away from pre determined. Hopeless this is.
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[quote="VEX"][quote="SCOIN"]Are devils really this stupid?
If you want to be at a higher % and kill any human is sight all you have to do is let humans retain conti for a few weeks. It really is that simple!
At least you devils can still gain pos while humans own conti which is something humans can't do when devils own the map.[/quote]
your the idiot , so your saying that our grinding/leveling and you know the whole soma thing is just void? and we should just not play and log in every couple weeks.
Devs had there experience nerfed to compensate for the fact that devs rate was faster as esoma human was out for a year or so , so no.
Dev pvp? do you mean gvw?
"the way it was designed" oh you mean like conti was designed to be pvp contested?
dont give me that shit about we can still gain pos , yer show me? unless its some lvl 10 or w/e probably there to do just that trade pos.
Reward for winning? oh yeah its a step away from pre determined.
Hopeless this is.[/quote]
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#57 2013/11/29 15:18:03 |
TRICEPTIMOUS |
"YOSHIMITSU"Devils hold conti for 2/3 weeks at a time, humans win it for 1 week, repeat. I fail to see how the % needs to be changed? Humans only did well last time and this time because we're actually working as a team. Slow, weaken, blind ect. Take a look at next wow and see if % needs changing when we're on our defense and see how different it is. I concur, it seems devils want a utopian world where they win conti every week. Fact is your not meant to, its meant to become harder to hold the longer you have it.
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[quote="TRICEPTIMOUS"][quote="YOSHIMITSU"]Devils hold conti for 2/3 weeks at a time, humans win it for 1 week, repeat. I fail to see how the % needs to be changed? Humans only did well last time and this time because we're actually working as a team. Slow, weaken, blind ect. Take a look at next wow and see if % needs changing when we're on our defense and see how different it is. [/quote]
I concur, it seems devils want a utopian world where they win conti every week. Fact is your not meant to, its meant to become harder to hold the longer you have it. [/quote]
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#58 2013/11/29 15:21:55 |
STU |
If you only play and level for WoW surely you're pleased that it has been designed to automatically balance every week which leads to a close contest or would you rather scrap the current system and no one turn up because you own us on 100% stats? Confused.
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#59 2013/11/29 15:23:08 |
ILOVECAWK |
if you just want it to change every week why have wotw at all ? gm's can just give it to humans and the next week to devils, its prefectly balanced then. the problem the way it is now it take 3+ devils to kill 1 human when it should be the other way around coz of population numbers. just look at the vid malific is tanking carnage goat and tasteless and loling about it. So yeah just cancel wotw all together and exchange it every week since there is no point to it right now.
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[quote="ILOVECAWK"]if you just want it to change every week why have wotw at all ? gm's can just give it to humans and the next week to devils, its prefectly balanced then. the problem the way it is now it take 3+ devils to kill 1 human when it should be the other way around coz of population numbers. just look at the vid malific is tanking carnage goat and tasteless and loling about it. So yeah just cancel wotw all together and exchange it every week since there is no point to it right now.[/quote]
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#60 2013/11/29 15:41:11 |
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