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Event Idea : Santa's Sledge Attacked

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"ISYLVER"If we did the exp thing would have to be untradeable fixed point values.

I.e 40000 value is

5% at level 35
1.2% at level 50
0.55% at level 60



Not that you would do it, but wouldn't it work easier for you to code by saying it gives a set amount of bonus experience points as opposed to %?

//Edit// That is exactly what you're saying... oops!
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[quote="S0RCERER"][quote="ISYLVER"]If we did the exp thing would have to be untradeable fixed point values. I.e 40000 value is 5% at level 35 1.2% at level 50 0.55% at level 60 [/quote] Not that you would do it, but wouldn't it work easier for you to code by saying it gives a set amount of bonus experience points as opposed to %? //Edit// That is exactly what you're saying... oops![/quote]
That's what he means Hass
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[quote="PATHOLOGIST"]That's what he means Hass[/quote]
Yeah, I suppose, wasn't reading it correctly on my phone.
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[quote="S0RCERER"]Yeah, I suppose, wasn't reading it correctly on my phone.[/quote]
Don't quite understand, are you saying that if the reward is say 10% rested exp then a lvl 30 character will get 10% and a lvl 60 character will also get 10%?

If this is the case then i don't really agree with that, lower levels should get more rested exp than higher levels, just so that the event helps casuals catch up a little bit with the hardcore/multi's.

I guess the higher levels won't really agree with me on this because they've put in more time but it would give casuals that little bit more motivation.

Sure they've put in more time ingame so deserve to be stronger but not all of us are unemployed or multi so how about showing the average player a bit more love? :)
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[quote="MASOCHIST"]Don't quite understand, are you saying that if the reward is say 10% rested exp then a lvl 30 character will get 10% and a lvl 60 character will also get 10%? If this is the case then i don't really agree with that, lower levels should get more rested exp than higher levels, just so that the event helps casuals catch up a little bit with the hardcore/multi's. I guess the higher levels won't really agree with me on this because they've put in more time but it would give casuals that little bit more motivation. Sure they've put in more time ingame so deserve to be stronger but not all of us are unemployed or multi so how about showing the average player a bit more love? :)[/quote]
"MASOCHIST"Don't quite understand, are you saying that if the reward is say 10% rested exp then a lvl 30 character will get 10% and a lvl 60 character will also get 10%?


I think what he's saying is not a % like town rested, but rested gain for next 40000 exp. Which would be a different "%" of rested depending on lvl.
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[quote="I0_0I"][quote="MASOCHIST"]Don't quite understand, are you saying that if the reward is say 10% rested exp then a lvl 30 character will get 10% and a lvl 60 character will also get 10%? [/quote] I think what he's saying is not a % like town rested, but rested gain for next 40000 exp. Which would be a different "%" of rested depending on lvl.[/quote]
And maybe at every time 1, have a boss mob spawn in each town, tyt and merc for lower levels and vod, abias for higher levels.
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[quote="HURRICANE"]And maybe at every time 1, have a boss mob spawn in each town, tyt and merc for lower levels and vod, abias for higher levels. [/quote]

 

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