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ISYLVER [Staff] |
The last thing I want is to make it too easy. Dsoma do not have crafting (perhaps they could have a dulled down version in the future) but once theyve got a decent weapon there's very little chance of losing it.
Shironim drops often and many players could hunt it. Some players choose not to though. Shiro spawns 4x a day (minus the .8 for killing time) That's 28 times a week with each of its 12 weapon drops having a 35% chance of dropping. Sounds pretty high to me and I'm suprised most people dont take part in hunting it. Anywho I look forward to seeing the ideas and I think perhaps some form of durability crafting or very minor upgrade could be potentially warranted in the long run.
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[quote="ISYLVER"]The last thing I want is to make it too easy. Dsoma do not have crafting (perhaps they could have a dulled down version in the future) but once theyve got a decent weapon there's very little chance of losing it.
Shironim drops often and many players could hunt it. Some players choose not to though.
Shiro spawns 4x a day (minus the .8 for killing time)
That's 28 times a week with each of its 12 weapon drops having a 35% chance of dropping.
Sounds pretty high to me and I'm suprised most people dont take part in hunting it.
[b]Anywho[/b]
I look forward to seeing the ideas and I think perhaps some form of durability crafting or very minor upgrade could be potentially warranted in the long run.[/quote]
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#46 2014/01/13 21:09:19 |
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