The last thing I want is to make it too easy. Dsoma do not have crafting (perhaps they could have a dulled down version in the future) but once theyve got a decent weapon there's very little chance of losing it.

Shironim drops often and many players could hunt it. Some players choose not to though.

Shiro spawns 4x a day (minus the .8 for killing time)

That's 28 times a week with each of its 12 weapon drops having a 35% chance of dropping.

Sounds pretty high to me and I'm suprised most people dont take part in hunting it.




Anywho
I look forward to seeing the ideas and I think perhaps some form of durability crafting or very minor upgrade could be potentially warranted in the long run.
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[quote="ISYLVER"]The last thing I want is to make it too easy. Dsoma do not have crafting (perhaps they could have a dulled down version in the future) but once theyve got a decent weapon there's very little chance of losing it. Shironim drops often and many players could hunt it. Some players choose not to though. Shiro spawns 4x a day (minus the .8 for killing time) That's 28 times a week with each of its 12 weapon drops having a 35% chance of dropping. Sounds pretty high to me and I'm suprised most people dont take part in hunting it. [b]Anywho[/b] I look forward to seeing the ideas and I think perhaps some form of durability crafting or very minor upgrade could be potentially warranted in the long run.[/quote]