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pleaaaase please fix dsoma mages!!

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"ILOVECAWK"no? wasnt he and carn helping with the list ? if those are his idea's then i hope not many are taken seriously


Of course I'm going to listen to the opinion leaders of this game. I value anyone who tries to improve this game, I'm just more quick to ask the opinion of some.

Everything is taken seriously. The only way to dicide whether it's worth proposing to the GM's is to have a critical approach and question everything before accepting it, regardless of how good or bad it looks. Many great ideas are made from the worst ideas imaginable.
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[quote="GHOSTLORD"][quote="ILOVECAWK"]no? wasnt he and carn helping with the list ? if those are his idea's then i hope not many are taken seriously[/quote] Of course I'm going to listen to the opinion leaders of this game. I value anyone who tries to improve this game, I'm just more quick to ask the opinion of some. Everything is taken seriously. The only way to dicide whether it's worth proposing to the GM's is to have a critical approach and question everything before accepting it, regardless of how good or bad it looks. Many great ideas are made from the worst ideas imaginable.[/quote]
Can someone explain to me the range point people always make? i have never seen anyone kiting a mage by that 1-2 tiles with bow just hit and run out there range.......

Dont matter who you are or what class , everyone in this game stands still to attack full stop.

I'll say that i do think dsoma magic has always been way to short range but i don't think that would be anything more than quality of life change, same as that's the only way the bow range nerf effected me, apart from the likes of plum and other humans that know have that range to hit me off screen after complaining about it.

As for the last gvw , all those mages you say was all over the place picked off by diff people alone mostly,
187 would most certainly go down from several people of the same level after a short while, If there was one more carnage or similar lvl with 5th or spear high level it would be a massacre far more than now.

If carnage chased you about and you was his sole focus the second you stop to attack him your dead , at least bows damage is pot-able in that sense, the only way to avoid in that situation would be to just run 100% of the time.

I also love the way people always mention the click lock like its something OP , it is simply holding down the button for you saves your finger i suppose , its not in any way hard to do the exact same without that function just bit annoying after a bit , click lock is actually a hindrance in things like gvw and such.

As with the thread about Healers people use ect , you all seem to love it then , as you said yourself you wouldn't of leveled your chars without it.

Despite my opinions i do feel for your problems as mages on dsoma pvp and pve hunting, But what is it you expect top happen? its a fundamental flaw with the game which would only be "solved" by radical changes to the way classes work and scale.

i could go on but its futile anyway , just spit it out what people expect or would want to happen to archers?

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[quote="VEX"]Can someone explain to me the range point people always make? i have never seen anyone kiting a mage by that 1-2 tiles with bow just hit and run out there range....... Dont matter who you are or what class , everyone in this game stands still to attack full stop. I'll say that i do think dsoma magic has always been way to short range but i don't think that would be anything more than quality of life change, same as that's the only way the bow range nerf effected me, apart from the likes of plum and other humans that know have that range to hit me off screen after complaining about it. As for the last gvw , all those mages you say was all over the place picked off by diff people alone mostly, 187 would most certainly go down from several people of the same level after a short while, If there was one more carnage or similar lvl with 5th or spear high level it would be a massacre far more than now. If carnage chased you about and you was his sole focus the second you stop to attack him your dead , at least bows damage is pot-able in that sense, the only way to avoid in that situation would be to just run 100% of the time. I also love the way people always mention the click lock like its something OP , it is simply holding down the button for you saves your finger i suppose , its not in any way hard to do the exact same without that function just bit annoying after a bit , click lock is actually a hindrance in things like gvw and such. As with the thread about Healers people use ect , you all seem to love it then , as you said yourself you wouldn't of leveled your chars without it. Despite my opinions i do feel for your problems as mages on dsoma pvp and pve hunting, But what is it you expect top happen? its a fundamental flaw with the game which would only be "solved" by radical changes to the way classes work and scale. i could go on but its futile anyway , just spit it out what people expect or would want to happen to archers? [/quote]

 

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