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new healing system

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Whys it been changed? its taking 6x longer for me at prism to heal myself to full. im actually healing more now than hunting. was perfect before. big disadvantage for people training int now. People with high int, have had a big advantage too get that high now. this healing has made it loads slower. unfair
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[quote="HURRICANE"]Whys it been changed? its taking 6x longer for me at prism to heal myself to full. im actually healing more now than hunting. was perfect before. big disadvantage for people training int now. People with high int, have had a big advantage too get that high now. this healing has made it loads slower. unfair[/quote]
I assume this is work in progress and subject to change, so let's not get our knickers in a twist at the moment. Zyzz has made a good point (for once)

ZYZZ Says:
So basically everyone with pocket healers has had a significant advantage over others who would want to do it after this patch. Some even aquiring 120-130-140+ str lold. Them few have been at blg/drazil since 105+ str where the stats per % are amazing, .30% less a str than HOARDES. Thats A LOT of experience saved.


This is a game changer.
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[quote="SHATTERSTAR"]I assume this is work in progress and subject to change, so let's not get our knickers in a twist at the moment. Zyzz has made a good point (for once) ZYZZ Says: So basically everyone with pocket healers has had a significant advantage over others who would want to do it after this patch. Some even aquiring 120-130-140+ str lold. Them few have been at blg/drazil since 105+ str where the stats per % are amazing, .30% less a str than HOARDES. Thats A LOT of experience saved. This is a game changer.[/quote]
Consider my knickers twisted.

30 heals to go to full hp?

I'm not even training int and I'm pissed off.
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[quote="CHILLZ_MK2"]Consider my knickers twisted. 30 heals to go to full hp? I'm not even training int and I'm pissed off.[/quote]
[H] Game breaking change for the majority, extremely unfair. Passive heal should be untouched, range heal can be tweaked within WAR.

Ridiculous. Just an additional measure to making the gap between high level players and those lower, that much more challenging. Are we trying to encourage new player participation or not?
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[quote="KING"][H] Game breaking change for the majority, extremely unfair. Passive heal should be untouched, range heal can be tweaked within WAR. Ridiculous. Just an additional measure to making the gap between high level players and those lower, that much more challenging. Are we trying to encourage new player participation or not?[/quote]
Heal seems fine to me :)
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[quote="ENIMEEZE"]Heal seems fine to me :)[/quote]
ive currently stopped training int as its a big disadvantage for lower lvls now.. its made my int gains more than x2slower. Just because high levels r moaning. Think of the low levels..
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[quote="HURRICANE"]ive currently stopped training int as its a big disadvantage for lower lvls now.. its made my int gains more than x2slower. Just because high levels r moaning. Think of the low levels.. [/quote]
I really don't get why heal was touched at all and its not something that should be on a slow rate long term server that's already been going months this is a test issue or a day one issue , people as above have had a huge advantage with pocket healers and again as above doing int . Feel id want my large diamond back if u had spent it on heal now as if this was in at start you could not moan and would probably have got weaken or a attacking spell . Sorry if above seems a moan as its not just saying my view on something that didn't need fixing
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[quote="ASBJORN"]I really don't get why heal was touched at all and its not something that should be on a slow rate long term server that's already been going months this is a test issue or a day one issue , people as above have had a huge advantage with pocket healers and again as above doing int . Feel id want my large diamond back if u had spent it on heal now as if this was in at start you could not moan and would probably have got weaken or a attacking spell . Sorry if above seems a moan as its not just saying my view on something that didn't need fixing [/quote]
Hurricane I don't think anyone would be happy with this change, if this was implemented to affect gvw then surely a debuff In the room similar to abias Stam recovery one (but for reduced healing done) would be a better alternative, as was previously mentioned , a lot of people both melee and mages have benefitted from heal, whether that be from a pocket healer for melee or from slightly faster int due to less heals required to top you up, this would be more noticeable early on at prisms especially as when I fist went I took them one on one, healed up and went again
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[quote="TAKESHI"]Hurricane I don't think anyone would be happy with this change, if this was implemented to affect gvw then surely a debuff In the room similar to abias Stam recovery one (but for reduced healing done) would be a better alternative, as was previously mentioned , a lot of people both melee and mages have benefitted from heal, whether that be from a pocket healer for melee or from slightly faster int due to less heals required to top you up, this would be more noticeable early on at prisms especially as when I fist went I took them one on one, healed up and went again[/quote]
Agree with asbjorn, I have 4th healing wind also and certainly wouldn't want this spell if it has now become somewhat useless
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[quote="TAKESHI"]Agree with asbjorn, I have 4th healing wind also and certainly wouldn't want this spell if it has now become somewhat useless[/quote]
We'd like to test this from a server wide perspective and appreciate your patience during this period*.

*It is subject to change
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[quote="NEBULAA"][quote=] We'd like to test this from a server wide perspective and appreciate your patience during this period*. *It is subject to change[/quote][/quote]
I'll reiterate this if people are going to act ungrateful it won't end well. As said before relay feedback appropriately in a constructive manner. It's subject to change and we wanted to test it.

As for "I want my items back" grow up.
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[quote="ISYLVER"]I'll reiterate this if people are going to act ungrateful it won't end well. As said before relay feedback appropriately in a constructive manner. It's subject to change and we wanted to test it. As for "I want my items back" grow up.[/quote]
I don't think this will be such a bad change for GVW. However what does worry me is how this actually (probably unintentionally) boosts having a pocket healer, or well, nerfs not having one. S0rcerer had to explain some things to me at first but it didn't take long. :P

Someone with a pocket healer previously would be hunting mobs in a safe amount in a safe environment - with his nub healing him.
The other person hunts normally, healing in between each mob.
The third person hunts using pots, his hunts are a lot shorter and more expensive.

After the change we see the following differences and / or similarities:
The person with the pocket healer notices he gets less HP per heal, but shrugs and continues to hunt as before.
The person hunting normally now has to spend quite some more time each mob, making him lvl a lot slower
The person who hunts with pots also shrugs and wonders why those lazy healers complain.

So basically we've hit the poor and weak.

My deduction after having all (most) of the facts, thanks for reading.
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[quote="GHOSTLORD"]I don't think this will be such a bad change for GVW. However what does worry me is how this actually (probably unintentionally) boosts having a pocket healer, or well, nerfs not having one. S0rcerer had to explain some things to me at first but it didn't take long. :P Someone with a pocket healer previously would be hunting mobs in a safe amount in a safe environment - with his nub healing him. The other person hunts normally, healing in between each mob. The third person hunts using pots, his hunts are a lot shorter and more expensive. After the change we see the following differences and / or similarities: The person with the pocket healer notices he gets less HP per heal, but shrugs and continues to hunt as before. The person hunting normally now has to spend quite some more time each mob, making him lvl a lot slower The person who hunts with pots also shrugs and wonders why those lazy healers complain. So basically we've hit the poor and weak. My deduction after having all (most) of the facts, thanks for reading. [/quote]
People ask for change...
Changes are made for testing ..
People moan..
..Yawn
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[quote="BRAINDATA"]People ask for change... Changes are made for testing .. People moan.. ..Yawn[/quote]
"ISYLVER"I'll reiterate this if people are going to act ungrateful it won't end well. As said before relay feedback appropriately in a constructive manner. It's subject to change and we wanted to test it.

As for "I want my items back" grow up.

We have aired exactly how grateful we are for the work you guys are putting into the server, many are very happy with having received a recent update. It goes without being said that your time, work and effort is appreciated, this is undoubtedly the best Soma server since it's original all them years ago. With that being said, this is a crippling measure that is completely unbalanced, especially for lower level players. We're talking about a spell everyone needs and uses, that's been used (as it has for a very long time) over the past 5+ months.

If your intent was to beckon this kind of response with a short-term global test, to gauge the sort of impact it would have within the parameter of war, then touche, you got us all. I just hope this isn't planned to possibly be long-term in a global sense, due to the issue of balance. It would widen the gap between high levels and others considerably, making narrowing that gap all the more tasking. Hopefully this is reverted soon.

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[quote="KING"][quote="ISYLVER"]I'll reiterate this if people are going to act ungrateful it won't end well. As said before relay feedback appropriately in a constructive manner. It's subject to change and we wanted to test it. As for "I want my items back" grow up.[/quote] We have aired exactly how grateful we are for the work you guys are putting into the server, many are very happy with having received a recent update. It goes without being said that your time, work and effort is appreciated, this is undoubtedly the best Soma server since it's original all them years ago. With that being said, this is a crippling measure that is completely unbalanced, especially for lower level players. We're talking about a spell everyone needs and uses, that's been used (as it has for a very long time) over the past 5+ months. If your intent was to beckon this kind of response with a short-term global test, to gauge the sort of impact it would have within the parameter of war, then touche, you got us all. I just hope this isn't planned to possibly be long-term in a global sense, due to the issue of balance. It would widen the gap between high levels and others considerably, making narrowing that gap all the more tasking. Hopefully this is reverted soon. [/quote]
Just to point out isylver i did state this is not a moan and i also said 'id' not 'i' because i myself do not even have level 4 heal so what i put does not even apply to me .
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[quote="ASBJORN"]Just to point out isylver i did state this is not a moan and i also said 'id' not 'i' because i myself do not even have level 4 heal so what i put does not even apply to me .[/quote]

 

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