Back to Home

Myth of Soma Account Management

By clicking GO to login you are agreeing to the terms and conditions and privacy policy. > Register an Account > Forgot your password?

The Forum

Idea's for up coming patch

Author Content Date
Houses?
PM Reply Quote
[quote="ENIMEEZE"]Houses?[/quote]
+1 for 100% upgrade on first go
PM Reply Quote
[quote="EVOLVE"]+1 for 100% upgrade on first go[/quote]
Bring back evening merc spam
PM Reply Quote
[quote="TANTO"]Bring back evening merc spam[/quote]
Passive aura toggle on/off wud be cool

I.e ones you hunt with like dodge
PM Reply Quote
[quote="SUBXERO"]Passive aura toggle on/off wud be cool I.e ones you hunt with like dodge[/quote]
Is there a video of your boxing match Matty?
PM Reply Quote
[quote="BEACHSHORTS"]Is there a video of your boxing match Matty?[/quote]
Its on friday
PM Reply Quote
[quote="SUBXERO"]Its on friday[/quote]
More consistent upgrade/weapon drops on dsoma - around level 80 with not 1 intense drop or any upgrade item is pretty poor to say the least, this alone turned me away from the game originally, and I know others who stopped playing due to this, I still rock hardened and rare tag items... New armor/weapons & a bigger variety of mobs to hunt might help too.
PM Reply Quote
[quote="SURGE"]More consistent upgrade/weapon drops on dsoma - around level 80 with not 1 intense drop or any upgrade item is pretty poor to say the least, this alone turned me away from the game originally, and I know others who stopped playing due to this, I still rock hardened and rare tag items... New armor/weapons & a bigger variety of mobs to hunt might help too.[/quote]
+1 surge,
I got my first ever intense tag at lvl97 (was a bit spear st apai)
Combine seriously helpsgetting intense items but because of this higher levels outbid lower levels
It's been suggested before but how about:

Untag weaps have equivalent attack of say rare - epic (cant combine so would never reach epic-intense levels) top end would still be using tagged stuff they have got

Would be a big boost to lower levels and gives people a reason to pick up untags, as it stands they have no use in dsoma and are left on floor 99% of the time unless ppl are tight on barr
PM Reply Quote
[quote="DEIMOS"]+1 surge, I got my first ever intense tag at lvl97 (was a bit spear st apai) Combine seriously helpsgetting intense items but because of this higher levels outbid lower levels It's been suggested before but how about: Untag weaps have equivalent attack of say rare - epic (cant combine so would never reach epic-intense levels) top end would still be using tagged stuff they have got Would be a big boost to lower levels and gives people a reason to pick up untags, as it stands they have no use in dsoma and are left on floor 99% of the time unless ppl are tight on barr[/quote]
-1 to the suggestion that the pk level range gets removed. It’s just asking for low levels to get abused when egos get bored. If anything it should be reduced to within 10 levels. There is such a huge difference in stats between 100 and 110 already that let’s say a level 120 with 180 dex 250 str (stats plucked from thin air) could more than likely 1 shot a level 90
PM Reply Quote
[quote="AUTHENTIC"]-1 to the suggestion that the pk level range gets removed. It’s just asking for low levels to get abused when egos get bored. If anything it should be reduced to within 10 levels. There is such a huge difference in stats between 100 and 110 already that let’s say a level 120 with 180 dex 250 str (stats plucked from thin air) could more than likely 1 shot a level 90[/quote]
I havent had an intense drop yet, best ive had is epic and made intense on combines lol.
PM Reply Quote
[quote="ARYA_"]I havent had an intense drop yet, best ive had is epic and made intense on combines lol.[/quote]
More quests spread out between level 1 And cap.

Maybe some guild quests? Something to do with conti maybe making it more of a team thing.
PM Reply Quote
[quote="MAVERICK"]More quests spread out between level 1 And cap. Maybe some guild quests? Something to do with conti maybe making it more of a team thing. [/quote]
It would be nice if something is done with tags.

I can only comment about hsoma but no one seems to use anything untagged (unless it's for throw away purposes, why would you when there is something better?) most of them aren't even picked up so lay waste on the floor, seems a shame.

Perhaps we could combine 2, 3 or 4 untagged for the chance of a hard?

Also can't recall having an intense item drop in all of 106 levels - in fact I've had more lego drop all of which was 1 staff of sky.



PM Reply Quote
[quote="SOMAWIZARD"]It would be nice if something is done with tags. I can only comment about hsoma but no one seems to use anything untagged (unless it's for throw away purposes, why would you when there is something better?) most of them aren't even picked up so lay waste on the floor, seems a shame. Perhaps we could combine 2, 3 or 4 untagged for the chance of a hard? Also can't recall having an intense item drop in all of 106 levels - in fact I've had more lego drop all of which was 1 staff of sky. [/quote]
"DEIMOS"+1 surge,
I got my first ever intense tag at lvl97 (was a bit spear st apai)
Combine seriously helpsgetting intense items but because of this higher levels outbid lower levels
It's been suggested before but how about:

Untag weaps have equivalent attack of say rare - epic (cant combine so would never reach epic-intense levels) top end would still be using tagged stuff they have got

Would be a big boost to lower levels and gives people a reason to pick up untags, as it stands they have no use in dsoma and are left on floor 99% of the time unless ppl are tight on barr


Completely agree. Good suggestion. Another could be say; a 10% chance on untagged combine to make a hardened tag, so people like me could try and put 10 untags together to get a hardened weap which in turn would set the ball rolling to try and get a decent weapon. Or perhaps a crafted item you can add to an untagged weapon to make it hardened (not super easy ingredients so it's not spammable, more so like 100 KL wood/eyes to make so it gives these items a use too, especially with the amount of time we spend on this mob for example).

I spent most of my items/Barr on tagged weaps to combine. So far I'm left with 1 rare tag som and a hardened after 4 lots of epic combines have all failed me (plus all the rares epics and hardened which have been killed in the process) which means I've often been left with no end game weapon and using a deciet sword until I get some more swords to combine.

I understand this game works on Goodwill a lot of the time in order to progress at a steady pace, and I personally do what I can to help new people but for folk like me who doesnt know anyone who plays anymore and keeps themselves to themselves, it's a bit of a struggle item wise.
PM Reply Quote
[quote="SURGE"][quote="DEIMOS"]+1 surge, I got my first ever intense tag at lvl97 (was a bit spear st apai) Combine seriously helpsgetting intense items but because of this higher levels outbid lower levels It's been suggested before but how about: Untag weaps have equivalent attack of say rare - epic (cant combine so would never reach epic-intense levels) top end would still be using tagged stuff they have got Would be a big boost to lower levels and gives people a reason to pick up untags, as it stands they have no use in dsoma and are left on floor 99% of the time unless ppl are tight on barr[/quote] Completely agree. Good suggestion. Another could be say; a 10% chance on untagged combine to make a hardened tag, so people like me could try and put 10 untags together to get a hardened weap which in turn would set the ball rolling to try and get a decent weapon. Or perhaps a crafted item you can add to an untagged weapon to make it hardened (not super easy ingredients so it's not spammable, more so like 100 KL wood/eyes to make so it gives these items a use too, especially with the amount of time we spend on this mob for example). I spent most of my items/Barr on tagged weaps to combine. So far I'm left with 1 rare tag som and a hardened after 4 lots of epic combines have all failed me (plus all the rares epics and hardened which have been killed in the process) which means I've often been left with no end game weapon and using a deciet sword until I get some more swords to combine. I understand this game works on Goodwill a lot of the time in order to progress at a steady pace, and I personally do what I can to help new people but for folk like me who doesnt know anyone who plays anymore and keeps themselves to themselves, it's a bit of a struggle item wise.[/quote]
I think a blanket statement would be to ask around, everyone understands the need for new players in game and whether they're devil or angel moral I think most would be willing to help out new players to try keep them in game, it's always been a very giving community toward new players, on both worlds from what I've seen (though dsoma seemed more helpful when I started which is why i went dsoma)
PM Reply Quote
[quote="DEIMOS"]I think a blanket statement would be to ask around, everyone understands the need for new players in game and whether they're devil or angel moral I think most would be willing to help out new players to try keep them in game, it's always been a very giving community toward new players, on both worlds from what I've seen (though dsoma seemed more helpful when I started which is why i went dsoma)[/quote]
hears a good idea, my brother was asking about xbox runs on windows 10 and has good system on it, could soma be put on an xbox as u can use keyborad and mouse on xbox good idea it can be done but im waiting for finito to get back to me about this idea
PM Reply Quote
[quote="BRADLEY_COLE"]hears a good idea, my brother was asking about xbox runs on windows 10 and has good system on it, could soma be put on an xbox as u can use keyborad and mouse on xbox good idea it can be done but im waiting for finito to get back to me about this idea[/quote]

 

Please sign in with one of your characters to reply