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Damage Control

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too late now to cap recoils,, would mean taking/ nerfing ppl's weapons.. could be done in next tier weps adding a max recoil.. could just keep 3rd axe... change 5th and make it some kind of burst att like sword
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[quote="MANDELA"]too late now to cap recoils,, would mean taking/ nerfing ppl's weapons.. could be done in next tier weps adding a max recoil.. could just keep 3rd axe... change 5th and make it some kind of burst att like sword[/quote]
It would but it's been done before and if it's for the greater good of the game, end of the day people who do get 'nerfed' will still have fastest possible versions of their wep
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[quote="MERLIN"]It would but it's been done before and if it's for the greater good of the game, end of the day people who do get 'nerfed' will still have fastest possible versions of their wep[/quote]
"MERLIN"Or lower the damage caps on spell/proc
Cap recoil on weps

It's obvious mages are op atm you just need to look at the number of them now in game

Or lower the duration of 5th axe, that is guaranteed death in any proper battle, and mainly the reason that everything is a big game of hit/feather/run

And nerf feathers


This tbf

As a mage only, i do think proc abit op, however limiting it to 1 alittle to far

Id like to see the procs seperated into groups where u could only proc one at a time from that group

For example

Weaken, zombie, slow, poisen, blind, dispel as group 1 procs

Flame touch, infernal touch as group 2 procs

Water attack, dragonbreth, death globe as group 3 proc

So basicly u could proc 1 of each of the groups at once

Also u cant give hsoma 4th staff wilst they also have 5th axe
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[quote="KAZOKU"][quote="MERLIN"]Or lower the damage caps on spell/proc Cap recoil on weps It's obvious mages are op atm you just need to look at the number of them now in game Or lower the duration of 5th axe, that is guaranteed death in any proper battle, and mainly the reason that everything is a big game of hit/feather/run And nerf feathers[/quote] This tbf As a mage only, i do think proc abit op, however limiting it to 1 alittle to far Id like to see the procs seperated into groups where u could only proc one at a time from that group For example Weaken, zombie, slow, poisen, blind, dispel as group 1 procs Flame touch, infernal touch as group 2 procs Water attack, dragonbreth, death globe as group 3 proc So basicly u could proc 1 of each of the groups at once Also u cant give hsoma 4th staff wilst they also have 5th axe [/quote]
Something does need to be done, it does take a lot of effort for +8 but it's not helpful for the game, reaching cap level is useless for casual players with such items around.

I would suggest (or something to this effect) having a max 100-200 dura on the existing weapons so they can be used in PvP/Boss for a short time only, it's like having a potion.

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[quote="DEVASTATION"]Something does need to be done, it does take a lot of effort for +8 but it's not helpful for the game, reaching cap level is useless for casual players with such items around. I would suggest (or something to this effect) having a max 100-200 dura on the existing weapons so they can be used in PvP/Boss for a short time only, it's like having a potion. [/quote]
Just add 150 potions for now see how that gets on
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[quote="KABOOS"]Just add 150 potions for now see how that gets on [/quote]
I'll offer a slightly different opinion. Its probably a good sign that mages are calling warriors OP and warriors calling mages OP. Probably means that the balance isnt that far off.

"KABOOS"Just add 150 potions for now see how that gets on


+1

Make them only craftable also as i think Mav said earlier

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[quote="ROCH"]I'll offer a slightly different opinion. Its probably a good sign that mages are calling warriors OP and warriors calling mages OP. Probably means that the balance isnt that far off. [quote="KABOOS"]Just add 150 potions for now see how that gets on [/quote] +1 Make them only craftable also as i think Mav said earlier [/quote]
I was under the illusion there were high hp cakes ? in game already, im probably wrong.
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[quote="SOMCHAI"] I was under the illusion there were high hp cakes ? in game already, im probably wrong.[/quote]
More soft cc, 6th auras , utility spells, support spec's (counter spell to 5th axe with a long cool down -10% dmg) , dmg specs(for example 15% dmg increase -15% df/md, tank specs(15% df/md inc -20% dmg) would spice up the game a bit. 3 second cool down on feathers , bigger hp pots. A lot of work though ;p
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[quote="ZYZZ"]More soft cc, 6th auras , utility spells, support spec's (counter spell to 5th axe with a long cool down -10% dmg) , dmg specs(for example 15% dmg increase -15% df/md, tank specs(15% df/md inc -20% dmg) would spice up the game a bit. 3 second cool down on feathers , bigger hp pots. A lot of work though ;p[/quote]
Remove ability to weak a player (pve only spell)

would make things more interesting.
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[quote="SUBXERO"]Remove ability to weak a player (pve only spell) would make things more interesting. [/quote]
"SUBXERO"Remove ability to weak a player (pve only spell)

would make things more interesting.


?
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[quote="LUTHER"][quote="SUBXERO"]Remove ability to weak a player (pve only spell) would make things more interesting. [/quote] ?[/quote]
"SUBXERO"Remove ability to weak a player (pve only spell)

would make things more interesting.


I dont know how removing weaken would make pvp more interesting. Just sounds like a nerf to mages.

Dont forget, this would also impact on wotw and gvw
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[quote="ROCH"][quote="SUBXERO"]Remove ability to weak a player (pve only spell) would make things more interesting. [/quote] I dont know how removing weaken would make pvp more interesting. Just sounds like a nerf to mages. Dont forget, this would also impact on wotw and gvw[/quote]
Facepalm or just maybe keep it more skill based by timing ur serum consumptions when ppl weaken you.

Jebus Christ.
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[quote="ZYZZ"]Facepalm or just maybe keep it more skill based by timing ur serum consumptions when ppl weaken you. Jebus Christ.[/quote]
pvp is just

stone, weak, mage hits dead

there is not much versatility.

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[quote="SUBXERO"]pvp is just stone, weak, mage hits dead there is not much versatility. [/quote]
"ZZZZZZZZZZ"U guys do realise making +8 weapon isnt easy and alot work and effort. Probaly broke entire 1 whole year of farming before even make one? Compare to new procs make +2 set of all of them. U can 1 bang any melee/archer there is in game. New proc broke pvp tbh. U dont even need weaken to 1bang melee/archers. Id like subs idea having 1 proc at a time.


Proc tabs being added to Elders drop file has to be one of the worst choices made on the server IMO.
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[quote="INTHEBANK"][quote="ZZZZZZZZZZ"]U guys do realise making +8 weapon isnt easy and alot work and effort. Probaly broke entire 1 whole year of farming before even make one? Compare to new procs make +2 set of all of them. U can 1 bang any melee/archer there is in game. New proc broke pvp tbh. U dont even need weaken to 1bang melee/archers. Id like subs idea having 1 proc at a time. [/quote] Proc tabs being added to Elders drop file has to be one of the worst choices made on the server IMO.[/quote]
"ZZZZZZZZZZ"U guys do realise making +8 weapon isnt easy and alot work and effort. Probaly broke entire 1 whole year of farming before even make one? Compare to new procs make +2 set of all of them. U can 1 bang any melee/archer there is in game. New proc broke pvp tbh. U dont even need weaken to 1bang melee/archers. Id like subs idea having 1 proc at a time.


Some individuals buy weapons for real money, for those sad enough to do so, getting +8 weapons isn't difficult.
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[quote="GILLIAN"][quote="ZZZZZZZZZZ"]U guys do realise making +8 weapon isnt easy and alot work and effort. Probaly broke entire 1 whole year of farming before even make one? Compare to new procs make +2 set of all of them. U can 1 bang any melee/archer there is in game. New proc broke pvp tbh. U dont even need weaken to 1bang melee/archers. Id like subs idea having 1 proc at a time. [/quote] Some individuals buy weapons for real money, for those sad enough to do so, getting +8 weapons isn't difficult. [/quote]

 

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