Author | Content | Date |
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OPENTHEDOOR |
Dan another idea different to hero rings but as your on here. If people want more damage, but limited.
Allow pods to be upgraded to +8 and allow them to work on accessories as well. |
#31 2020/06/12 17:37:11 |
SYONIDE |
"ISYLVER"I like OTD's idea but the eva is very high for rings. Not sure it's something I could stretch to. 2-4% its not really that high isnt it? cause its variable what u get from it mostly rng based if you want steady numbers a 3% or 2,5% P.S not sure if you can add 2.5%
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[quote="SYONIDE"][quote="ISYLVER"]I like OTD's idea but the eva is very high for rings. Not sure it's something I could stretch to. [/quote]
2-4% its not really that high isnt it? cause its variable what u get from it mostly rng based if you want steady numbers a 3% or 2,5%
P.S not sure if you can add 2.5%[/quote]
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#32 2020/06/12 17:55:25 |
BRAINSTORM |
"SYONIDE""ISYLVER"I like OTD's idea but the eva is very high for rings. Not sure it's something I could stretch to. i think its cos eva is not meant to be on dsoma, but am not sure tbh so if someone can correct me to let me know be ideal :)
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[quote="BRAINSTORM"][quote="SYONIDE"][quote="ISYLVER"]I like OTD's idea but the eva is very high for rings. Not sure it's something I could stretch to. [/quote]
2-4% its not really that high isnt it? cause its variable what u get from it mostly rng based if you want steady numbers a 3% or 2,5%
P.S not sure if you can add 2.5%[/quote]
i think its cos eva is not meant to be on dsoma, but am not sure tbh so if someone can correct me to let me know be ideal :)[/quote]
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#33 2020/06/12 19:21:48 |
JPOT |
another piece of gear to not take off? hero is pretty op as it is without another item being added (IMO)
it has to be a ballache to get, make it twice as hard as the neck... do we even need one? |
#34 2020/06/12 21:01:45 |
AOUMIE |
Eva is already to strong with dodge auras
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#35 2020/06/13 02:06:11 |
AFRO |
"OPENTHEDOOR"Earrings This diversity is defo what is missing from the earring and necklace and I hope we can make them more diverse. Maybe give melee defense and mage dex more dex and remove eva And also if that happens the melee offense should not have 2-4% accuracy but instead extra str.
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[quote="AFRO"][quote="OPENTHEDOOR"][b]Earrings[/b]
I honestly think you could just copy the stats from the necklace. They are good and helpful for both mages and warriors. No real work for you, great accessory for us.
[b]Rings[/b]
I would have 5 rings and try and encourage greater class diversity all based on just doubling RoK or warden stats
Melee Offense - 8 att 6 Str 2-4% acc
Melee Defense - 8 att 6 dex 2-4% eva
Mage Damage - 8 MA 6 int 2-4% DB proc
Mage Dex - 8MA 6 Dex 2-4% eva
Tank - 10 def 10 MD 40 hp[/quote]
This diversity is defo what is missing from the earring and necklace and I hope we can make them more diverse.
Maybe give melee defense and mage dex more dex and remove eva
And also if that happens the melee offense should not have 2-4% accuracy but instead extra str.[/quote]
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#36 2020/06/13 11:47:12 |
ISYLVER [Staff] |
Discuss:
Heroic Ring of Offense Defense : 3~5 Weight : 35 Durability : 1500 Attack + 6~8 STR + 4 DEX + 3 Heroic Ring of Cunning Defense : 3~5 Weight : 35 Durability : 1500 Attack + 6~8 STR + 3 DEX + 4 Heroic Ring of Magic Offense Defense : 3~5 Weight : 35 Durability : 1500 Magic Attack : 6~8(100%) INT + 4 Dragons Breath Touch (3%) Heroic Ring of Magic Cunning Defense : 3~5 Weight : 35 Durability : 1500 Magic Attack : 6~8(100%) DEX + 4 INT + 3 Heroic Ring of Defense Defense : 3~5 Weight : 35 Durability : 1500 Defence + 10~10 Magic Defence : 10~10(100%) Max HP + 40
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[quote="ISYLVER"][b]Discuss:[/b]
Heroic Ring of Offense
Defense : 3~5
Weight : 35
Durability : 1500
Attack + 6~8
STR + 4
DEX + 3
Heroic Ring of Cunning
Defense : 3~5
Weight : 35
Durability : 1500
Attack + 6~8
STR + 3
DEX + 4
Heroic Ring of Magic Offense
Defense : 3~5
Weight : 35
Durability : 1500
Magic Attack : 6~8(100%)
INT + 4
Dragons Breath Touch (3%)
Heroic Ring of Magic Cunning
Defense : 3~5
Weight : 35
Durability : 1500
Magic Attack : 6~8(100%)
DEX + 4
INT + 3
Heroic Ring of Defense
Defense : 3~5
Weight : 35
Durability : 1500
Defence + 10~10
Magic Defence : 10~10(100%)
Max HP + 40
[/quote]
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#37 2020/06/13 12:44:36 |
NIXHER |
"ISYLVER"Discuss:
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[quote="NIXHER"][quote="ISYLVER"][b]Discuss:[/b]
Heroic Ring of Offense
Defense : 3~5
Weight : 35
Durability : 1500
Attack + 6~8* 8~10
STR + 4 *5
DEX + 3
Heroic Ring of Cunning
Defense : 3~5 *5~7
Weight : 35
Durability : 1500
Attack + 6~8
STR + 3
DEX + 4 *5
Heroic Ring of Magic Offense
Defense : 3~5
Weight : 35
Durability : 1500
Magic Attack : 6~8(100%)
INT + 4
Dragons Breath Touch (3%)
Heroic Ring of Magic Cunning
Defense : 3~5
Weight : 35
Durability : 1500
Magic Attack : 6~8(100%)
DEX + 4 *5
INT + 3
Heroic Ring of Defense
Defense : 3~5
Weight : 35
Durability : 1500
Defence + 10~10 *6~8
Magic Defence : 10~10(100%)
Max HP + 40 *50
[/quote]
[/quote]
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#38 2020/06/13 13:49:49 |
SYONIDE |
"ISYLVER"Discuss: in their orig versions the str/dex was equal to a +3 wind band/str ring which i believe it was the right spot is there any way you can revert the changes? P.S The aim of these has always been to make them as good as a +4/+5 item what you initialy said :P
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[quote="SYONIDE"][quote="ISYLVER"][b]Discuss:[/b]
Heroic Ring of Offense
Defense : 3~5
Weight : 35
Durability : 1500
Attack + 6~8
STR + 4
DEX + 3
Heroic Ring of Cunning
Defense : 3~5
Weight : 35
Durability : 1500
Attack + 6~8
STR + 3
DEX + 4
Heroic Ring of Magic Offense
Defense : 3~5
Weight : 35
Durability : 1500
Magic Attack : 6~8(100%)
INT + 4
Dragons Breath Touch (3%)
Heroic Ring of Magic Cunning
Defense : 3~5
Weight : 35
Durability : 1500
Magic Attack : 6~8(100%)
DEX + 4
INT + 3
Heroic Ring of Defense
Defense : 3~5
Weight : 35
Durability : 1500
Defence + 10~10
Magic Defence : 10~10(100%)
Max HP + 40
[/quote]
in their orig versions the str/dex was equal to a +3 wind band/str ring which i believe it was the right spot is there any way you can revert the changes?
P.S The aim of these has always been to make them as good as a +4/+5 item what you initialy said :P[/quote]
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#39 2020/06/13 13:59:33 |
LUTHER |
Looks great- the offense and cunning ones are very similar maybe they could be more diversified like 5/2?
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#40 2020/06/13 14:21:04 |
OPENTHEDOOR |
Perhaps on both cunning have 2% eva instead of the off stat? (Str/int)
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#41 2020/06/13 14:35:38 |
DURTHANG |
Or if you don't want to add more Eva/Acc possibly make the 3/4 stat 2/5 to give more of a variation?
Also does the magic offense still need tweaking down very slightly, I'd still probs call that between a +6 and a +7 MA ring personally. In regards to repeatability I'd say if you want to farm 30k mobs at a time for multiple copies more credit to you (speaking as one who is only 20k through his clasp willing to bet there are differing opinions who are more au fait on the subject) *edit* didn't see the post literally one above this +1 what Luther said
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[quote="DURTHANG"]Or if you don't want to add more Eva/Acc possibly make the 3/4 stat 2/5 to give more of a variation?
Also does the magic offense still need tweaking down very slightly, I'd still probs call that between a +6 and a +7 MA ring personally.
In regards to repeatability I'd say if you want to farm 30k mobs at a time for multiple copies more credit to you (speaking as one who is only 20k through his clasp willing to bet there are differing opinions who are more au fait on the subject)
*edit* didn't see the post literally one above this +1 what Luther said[/quote]
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#42 2020/06/13 15:12:01 |
MERLIN |
I would say maybe swap the dragon breath proc out for either death globe or water, otherwise its stacking a lot of db only?
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#43 2020/06/13 18:47:37 |
DURTHANG |
Think that was the point if all the heroic does the DB proc you have to spec the rest of your gear to other pieces if you want to do double/triple proc etc
Not going to let the heroic set alone allow mages to do the one thing that arguably is the most game breaky of their mechanics. (yes admittedly at theose %'s it will be once in a blue moon but still, you can see it may be a cause for concern)
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[quote="DURTHANG"]Think that was the point if all the heroic does the DB proc you have to spec the rest of your gear to other pieces if you want to do double/triple proc etc
Not going to let the heroic set alone allow mages to do the one thing that arguably is the most game breaky of their mechanics. (yes admittedly at theose %'s it will be once in a blue moon but still, you can see it may be a cause for concern) [/quote]
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#44 2020/06/13 20:51:52 |
MAUDE |
"MERLIN"I would say maybe swap the dragon breath proc out for either death globe or water, otherwise its stacking a lot of db only? a new black magic proc would be really nice but if we can't have that i agree death globe or water be better than more db
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[quote="MAUDE"][quote="MERLIN"]I would say maybe swap the dragon breath proc out for either death globe or water, otherwise its stacking a lot of db only?[/quote]
a new black magic proc would be really nice but if we can't have that i agree death globe or water be better than more db[/quote]
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#45 2020/06/14 01:32:02 |
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