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Caught between a rock and a hard place, catch-22 for the casual player

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Added TOLE to mess and warban
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[quote="ISYLVER"]Added TOLE to mess and warban [/quote]
Appreciate it, thanks iSylver.
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[quote="RAVENSOUL"]Appreciate it, thanks iSylver.[/quote]
TOLE aren't even worth using if you can't afford SRs.

There's also no real value in getting a speed+ weapon anyway if you can't afford it if you're only going to play 1-2 hours a day. Your limit is how much rested you get a day, not the speed of your weapon and it'll take until you are over 100 before you can't take out the last 24 hours of rested in that period.

Also, post your character's F9, you may think you're playing casually but there's good chance you are making all the mistakes genuine casual players do by acting like you are something that you are not.
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[quote="DEVONNE"]TOLE aren't even worth using if you can't afford SRs. There's also no real value in getting a speed+ weapon anyway if you can't afford it if you're only going to play 1-2 hours a day. Your limit is how much rested you get a day, not the speed of your weapon and it'll take until you are over 100 before you can't take out the last 24 hours of rested in that period. Also, post your character's F9, you may think you're playing casually but there's good chance you are making all the mistakes genuine casual players do by acting like you are something that you are not.[/quote]
Get rid of any game mechanics that promote afk play and use of dual client.

Get rid of +50 - serves no purpose whatsoever now except for the inconvenience of having to log a tank and play with two clients which is a ridiculous mechanic to have in any game.

Swap con and heal to 100 int for quest chains that give you these stats so that there is no expectation of having to afk to maximise stats.

Doubtless the response will be that these things aren't compulsory but that it completely irrelevant since people will do whatever you incentivise them to do for max stats otherwise they will deem it not worthwhile and not want to put in the hours to end up with subpar stats no matter how marginal the difference supposedly is.

If you want to fix d soma then all you need to do is fix the ridiculous imbalance by nerfing dex either requiring 1 point of dex upping to take 2 points since it gives two stats or otherwise merge attk/df into str as in h soma.

Barr seems pretty sparse in h soma compared to d soma imo but just leave pk alone it is restricted enough.
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[quote="SAL3M"]Get rid of any game mechanics that promote afk play and use of dual client. Get rid of +50 - serves no purpose whatsoever now except for the inconvenience of having to log a tank and play with two clients which is a ridiculous mechanic to have in any game. Swap con and heal to 100 int for quest chains that give you these stats so that there is no expectation of having to afk to maximise stats. Doubtless the response will be that these things aren't compulsory but that it completely irrelevant since people will do whatever you incentivise them to do for max stats otherwise they will deem it not worthwhile and not want to put in the hours to end up with subpar stats no matter how marginal the difference supposedly is. If you want to fix d soma then all you need to do is fix the ridiculous imbalance by nerfing dex either requiring 1 point of dex upping to take 2 points since it gives two stats or otherwise merge attk/df into str as in h soma. Barr seems pretty sparse in h soma compared to d soma imo but just leave pk alone it is restricted enough.[/quote]
+1
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[quote="MICKYC"]+1[/quote]
sparse barr ?
there's that much spare barr floating around that players will pay ridiculous amounts for swamp beast gems coz they cba to go hunt them...
so.. if any1's a bit short... 30 mins / freemode and they're sorted

could also craft too .. not obligatory ofc.. but is probably wise to get an sr or 2...

soma is pretty easy atm compared to a while back.. just asking for easier and easier things is diluting the efforts of everyone.. old and new players alike

with the recent anvil change guaranteeing +2 .. extra drops .. faster rested if attending events.. there's never been a better time to start, rejoin or re-roll another.. which lots of ppl are doing..

lets keep things in perspective .. sheesh

ps.. paying 5m per 100 sbg's .. which btw .. is enough to buy mats with which to get 100 arm skill and 70 weps.. and some spare change ..
tho sum1 else wud proly offer more
x
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[quote="LUPISCUS"]sparse barr ? there's that much spare barr floating around that players will pay ridiculous amounts for swamp beast gems coz they cba to go hunt them... so.. if any1's a bit short... 30 mins / freemode and they're sorted could also craft too .. not obligatory ofc.. but is probably wise to get an sr or 2... soma is pretty easy atm compared to a while back.. just asking for easier and easier things is diluting the efforts of everyone.. old and new players alike with the recent anvil change guaranteeing +2 .. extra drops .. faster rested if attending events.. there's never been a better time to start, rejoin or re-roll another.. which lots of ppl are doing.. lets keep things in perspective .. sheesh ps.. paying 5m per 100 sbg's .. which btw .. is enough to buy mats with which to get 100 arm skill and 70 weps.. and some spare change .. tho sum1 else wud proly offer more x[/quote]
The question with respect to getting new players to join and stay is whether or not the gameplay is fun.

I contend that people that aren't already Soma fans that are here for nostalgia will not find it fun to afk for months to achieve max stats nor will they consider it fun to level a subpar character so as to dual client and tank for an improved character. I don't know of any other game that has this dynamic and there is probably a good reason for that.

You can consider it 'diluting efforts' if you like but I'd sooner see the game more accessible/fun for a broader audience and I feel changing these mechanics could help to achieve that. Perhaps Afro is right that it is better to just try and please the people that do play as there likely are very few new players at best anyway but my suggestions are all granting the premise of this particular thread.

As for barr; it may be easy to come by later on but personally the only way I've been able to finance pots in h soma is by xferring barr from d soma.
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[quote="SAL3M"]The question with respect to getting new players to join and stay is whether or not the gameplay is fun. I contend that people that aren't already Soma fans that are here for nostalgia will not find it fun to afk for months to achieve max stats nor will they consider it fun to level a subpar character so as to dual client and tank for an improved character. I don't know of any other game that has this dynamic and there is probably a good reason for that. You can consider it 'diluting efforts' if you like but I'd sooner see the game more accessible/fun for a broader audience and I feel changing these mechanics could help to achieve that. Perhaps Afro is right that it is better to just try and please the people that do play as there likely are very few new players at best anyway but my suggestions are all granting the premise of this particular thread. As for barr; it may be easy to come by later on but personally the only way I've been able to finance pots in h soma is by xferring barr from d soma.[/quote]
"SAL3M"The question with respect to getting new players to join and stay is whether or not the gameplay is fun.

I contend that people that aren't already Soma fans that are here for nostalgia will not find it fun to afk for months to achieve max stats nor will they consider it fun to level a subpar character so as to dual client and tank for an improved character. I don't know of any other game that has this dynamic and there is probably a good reason for that.

You can consider it 'diluting efforts' if you like but I'd sooner see the game more accessible/fun for a broader audience and I feel changing these mechanics could help to achieve that. Perhaps Afro is right that it is better to just try and please the people that do play as there likely are very few new players at best anyway but my suggestions are all granting the premise of this particular thread.

As for barr; it may be easy to come by later on but personally the only way I've been able to finance pots in h soma is by xferring barr from d soma.


Spot on, but many people have already pushed for this and it didnt seem to get any consideration at all

I also had to xfer barr from dsoma to get me started, blg+ it starts to recover

However all end game mo s seem to be drainjng everyones barr store atm
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[quote="H4WKEYE"][quote="SAL3M"]The question with respect to getting new players to join and stay is whether or not the gameplay is fun. I contend that people that aren't already Soma fans that are here for nostalgia will not find it fun to afk for months to achieve max stats nor will they consider it fun to level a subpar character so as to dual client and tank for an improved character. I don't know of any other game that has this dynamic and there is probably a good reason for that. You can consider it 'diluting efforts' if you like but I'd sooner see the game more accessible/fun for a broader audience and I feel changing these mechanics could help to achieve that. Perhaps Afro is right that it is better to just try and please the people that do play as there likely are very few new players at best anyway but my suggestions are all granting the premise of this particular thread. As for barr; it may be easy to come by later on but personally the only way I've been able to finance pots in h soma is by xferring barr from d soma.[/quote] Spot on, but many people have already pushed for this and it didnt seem to get any consideration at all I also had to xfer barr from dsoma to get me started, blg+ it starts to recover However all end game mo s seem to be drainjng everyones barr store atm[/quote]
is it April 1st?

Games of this ilk .. don't put everything on a plate for ya....some effort is needed...
Most players would play 5 years or more here if thats what it took to get to lev 100 ..ala esoma

It's been asked for many a time by many players... server rewind..and lets go back to esoma rates.. i'm not asking for it.. but i would happily do that and plenty of other players would do the same

The game is about effort, grind, achievements and all the hardships that go with it ... if u were ' born' with 100 int 30 con and a +8 wep and 7% eva set.. would be no fun at all..
it's because things are so easy .. ppl have capped.. got bored and its been plagued by bored pk'ers.

Many ppl have badgered the gm's... oh make it qwikker.. the xp is too slow... give mobs less hp...etc etc..and hence caps are reached way too early...
Then they moan all there is pk.. or moan.. all i get is pkd.....

This shit aint sposed to be piss easy.... else the whole thing would be pointless.

If you only got an hour a day or 4 hours a week then these games really aren't gona be ur best bet... taking ur time and just getting on with it if that's what u wana do .. but moaning it's too hard is just bs tbh
imo

as said above.. if barr is hard to come by.. spend 30 mins at sb's..get 20 gems and sell for a mill...
that's hardly a hardcore hardship time investment

u wont get rich from mummies or orcs.. just a little effort and imagination.... there's loads of ways to make barr... just a little effort and an hour or 2 time spent

Lots of players have invested shit loads of hours either crafting, levelling.. getting, trading items and accumulating wealth.. and they don't want it diluting with playschool mechanics that give everything away coz a few ppl throw their toys outta the pram coz ' oo things are a bit difficult'

over and out
x

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[quote="LUPISCUS"]is it April 1st? Games of this ilk .. don't put everything on a plate for ya....some effort is needed... Most players would play 5 years or more here if thats what it took to get to lev 100 ..ala esoma It's been asked for many a time by many players... server rewind..and lets go back to esoma rates.. i'm not asking for it.. but i would happily do that and plenty of other players would do the same The game is about effort, grind, achievements and all the hardships that go with it ... if u were ' born' with 100 int 30 con and a +8 wep and 7% eva set.. would be no fun at all.. it's because things are so easy .. ppl have capped.. got bored and its been plagued by bored pk'ers. Many ppl have badgered the gm's... oh make it qwikker.. the xp is too slow... give mobs less hp...etc etc..and hence caps are reached way too early... Then they moan all there is pk.. or moan.. all i get is pkd..... This shit aint sposed to be piss easy.... else the whole thing would be pointless. If you only got an hour a day or 4 hours a week then these games really aren't gona be ur best bet... taking ur time and just getting on with it if that's what u wana do .. but moaning it's too hard is just bs tbh imo as said above.. if barr is hard to come by.. spend 30 mins at sb's..get 20 gems and sell for a mill... that's hardly a hardcore hardship time investment u wont get rich from mummies or orcs.. just a little effort and imagination.... there's loads of ways to make barr... just a little effort and an hour or 2 time spent Lots of players have invested shit loads of hours either crafting, levelling.. getting, trading items and accumulating wealth.. and they don't want it diluting with playschool mechanics that give everything away coz a few ppl throw their toys outta the pram coz ' oo things are a bit difficult' over and out x [/quote]
I think the +50 str stat bonus on all mobs to 84 str should be raised to 91. If you are looking to go the +50 route then come 84 str for the casual player you have to go from hunting devil warriors to blg. At least if it was to 91 you could then go to hoarde until 105 before then having to hunt blg. Even at that a new player playing solo with no help would probably struggle a bit on hoarde with 91 str. Tbh everything +50 bonus to 131 str would be ideal and bring mobs like df / palus / bears / cyclone into the picture for leveling. As it stands these are unused.
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[quote="SAPPER"]I think the +50 str stat bonus on all mobs to 84 str should be raised to 91. If you are looking to go the +50 route then come 84 str for the casual player you have to go from hunting devil warriors to blg. At least if it was to 91 you could then go to hoarde until 105 before then having to hunt blg. Even at that a new player playing solo with no help would probably struggle a bit on hoarde with 91 str. Tbh everything +50 bonus to 131 str would be ideal and bring mobs like df / palus / bears / cyclone into the picture for leveling. As it stands these are unused.[/quote]
Skim read your post Lupi as you make it needlessly difficult to read anything that you post with your totally meaningless use of ellipsis every few words, literally no idea why you do this or what you're trying to convey with this pseudo-punctuation but I think I got the gist.

I'm not even against slow rates at all, personally I'd love to see a server reboot including removal of the d soma stat system and slow rates with level 100 cap and soft dex cap.

The point isn't about making things fast the point is about eliminating months of afk, the requirement for a new player to make a sacrificial character to use as a tank (assuming no guild help as Raven specified) and the use of dual client. Most people don't find these mechanics fun and I can only imagine that it is off putting to new players which is who this thread is addressing.

Keep hacking at that straw man though, looks like you're enjoying yourself.
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[quote="SAL3M"]Skim read your post Lupi as you make it needlessly difficult to read anything that you post with your totally meaningless use of ellipsis every few words, literally no idea why you do this or what you're trying to convey with this pseudo-punctuation but I think I got the gist. I'm not even against slow rates at all, personally I'd love to see a server reboot including removal of the d soma stat system and slow rates with level 100 cap and soft dex cap. The point isn't about making things fast the point is about eliminating months of afk, the requirement for a new player to make a sacrificial character to use as a tank (assuming no guild help as Raven specified) and the use of dual client. Most people don't find these mechanics fun and I can only imagine that it is off putting to new players which is who this thread is addressing. Keep hacking at that straw man though, looks like you're enjoying yourself. [/quote]
edited

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[quote="LUPISCUS"]edited [/quote]
just a thought?
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[quote="EDICIUS"]just a thought?[/quote]
edited
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[quote="VIN_PETROL"]edited[/quote]
"LUPISCUS" 'hacking at that straw'? what does that mean


It means that you're attacking ideas that I haven't even put forward, this is a thread for suggestions about how to potentially improve new player experience. If you disagree with the suggestions fine but the only person that appears to have lost their head or be crying like a little kid in this thread is you.

I'm pretty sure that is is impossible to heal to 100 int in a week but even if it is possible a week afk plus 2 days afk for con plus the couple of weeks minimum to level up a gimp character to tank for yourself and the act of even needing to dual screen two characters to level simply doesn't have broad appeal.

I can't speak for Raven but I wouldn't enjoy a night of free whores in a skanky brothel myself no... thanks for letting us know what you're into though (that's how to correctly use ellipsis btw).
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[quote="SAL3M"][quote="LUPISCUS"] 'hacking at that straw'? what does that mean [/quote] It means that you're attacking ideas that I haven't even put forward, this is a thread for suggestions about how to potentially improve new player experience. If you disagree with the suggestions fine but the only person that appears to have lost their head or be crying like a little kid in this thread is you. I'm pretty sure that is is impossible to heal to 100 int in a week but even if it is possible a week afk plus 2 days afk for con plus the couple of weeks minimum to level up a gimp character to tank for yourself and the act of even needing to dual screen two characters to level simply doesn't have broad appeal. I can't speak for Raven but I wouldn't enjoy a night of free whores in a skanky brothel myself no... thanks for letting us know what you're into though (that's how to correctly use ellipsis btw).[/quote]

 

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