Author | Content | Date |
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GENEFUSER |
Thoughts on having 3rd + 5th stone duration based on str not level?
Seems that most people just power-lvl int, then skill axe. Surely the real axe users should get the advantage? |
#1 2014/08/04 03:10:26 |
S0RCERER |
Based on Skill would be best, else a Devil Axer's stone would last forever.
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#2 2014/08/04 07:03:19 |
JAHEIRA |
I'd say something needs tweakin with it, weather that's as mentioned or giving it a minimum time, as a fresh axe gets 3rd and the aura is usless till they get higher level
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#3 2014/08/04 08:49:47 |
CYROX |
I think basing it on str is a good solution. However, a change would be required. It would balance it between your own race but make dsoma 5th last too long against HSoma.
Therefore if you had it work on a ratio of your strength, you could balance it. I.e HSoma every 10 str above opponent adds 1 second Dsoma every 20 str above opponent adds 1 second Just a thought. I don't have any experience on how it really works based on lvl.
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[quote="CYROX"]I think basing it on str is a good solution. However, a change would be required. It would balance it between your own race but make dsoma 5th last too long against HSoma.
Therefore if you had it work on a ratio of your strength, you could balance it.
I.e HSoma every 10 str above opponent adds 1 second
Dsoma every 20 str above opponent adds 1 second
Just a thought. I don't have any experience on how it really works based on lvl. [/quote]
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#4 2014/08/04 08:50:01 |
GENEFUSER |
"S0RCERER"Based on Skill would be best, else a Devil Axer's stone would last forever. Seems like the most logical actually. |
#5 2014/08/04 10:39:12 |
LAZARUS |
Nothing to do with the thread but for the curious on how it currently works:
However some system based on str could be a nice addition. |
#6 2014/08/04 12:39:51 |
ZYZZ |
3rd or 5th needs to be range 2, perhaps only 5th? Latency coupled with no root spell/aura is just ridiculous at the moment trying to stone someone.
Or Have stone reduce the targets dex by 10%? Maybe only dsoma? Not derailing the thread I agree with skill based stone time - have a guildie that is leveling an axer and the dex is just ridiculous.. with no power aura can't see them having a good time.
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[quote="ZYZZ"]3rd or 5th needs to be range 2, perhaps only 5th? Latency coupled with no root spell/aura is just ridiculous at the moment trying to stone someone.
Or
Have stone reduce the targets dex by 10%? Maybe only dsoma?
Not derailing the thread I agree with skill based stone time - have a guildie that is leveling an axer and the dex is just ridiculous.. with no power aura can't see them having a good time.[/quote]
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#7 2014/08/04 13:24:57 |
DOWNER |
As an axer I don't agree with range 2. However, reducing dex by a % is a very good idea. Would give dsoma axers a role in dsoma pvp.
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#8 2014/08/04 19:28:29 |
NOTMAT |
"DOWNER"As an axer I don't agree with range 2. However, reducing dex by a % is a very good idea. Would give dsoma axers a role in dsoma pvp. Do you even have stone yet? If so have you ever tried using it against another play who's moving? |
#9 2014/08/04 19:36:33 |
JARAGOONDOO |
Yes, let's buff the auras of a class with the best auras. /sarcasm
Seriously, though. I wouldn't mind a skill-based timer or a STR-based on the stone. |
#10 2014/08/04 20:41:55 |
DOWNER |
Have had a huge amount of experience with stone, not on this server tho. You can't just make an aura range 2 because you have trouble hitting a target that moves. With that theory you make all melee auras range two. That is not a solution to anything.
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#11 2014/08/04 20:57:09 |
NOTMAT |
"DOWNER"Have had a huge amount of experience with stone, not on this server tho. You can't just make an aura range 2 because you have trouble hitting a target that moves. With that theory you make all melee auras range two. That is not a solution to anything. Clearly don't know what you're talking about then, run up to a target with a 4th aura such as knuckle/sword and its instant, there's a delay with stone.
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[quote="NOTMAT"][quote="DOWNER"]Have had a huge amount of experience with stone, not on this server tho. You can't just make an aura range 2 because you have trouble hitting a target that moves. With that theory you make all melee auras range two. That is not a solution to anything. [/quote]
Clearly don't know what you're talking about then, run up to a target with a 4th aura such as knuckle/sword and its instant, there's a delay with stone.[/quote]
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#12 2014/08/04 21:16:20 |
ZYZZ |
"NOTMAT""DOWNER"Have had a huge amount of experience with stone, not on this server tho. You can't just make an aura range 2 because you have trouble hitting a target that moves. With that theory you make all melee auras range two. That is not a solution to anything. This, at least you can land the other auras.
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[quote="ZYZZ"][quote="NOTMAT"][quote="DOWNER"]Have had a huge amount of experience with stone, not on this server tho. You can't just make an aura range 2 because you have trouble hitting a target that moves. With that theory you make all melee auras range two. That is not a solution to anything. [/quote]
Clearly don't know what you're talking about then, run up to a target with a 4th aura such as knuckle/sword and its instant, there's a delay with stone.[/quote]
This, at least you can land the other auras.[/quote]
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#13 2014/08/05 13:29:08 |
FINITO [Staff] |
There should not be a delay for Stone it should cast the same as 4th knuckle / sword. Unless the client is using the animation length as a timer before sending the attack (not sure need to check).
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#14 2014/08/05 14:01:57 |
OPENTHEDOOR |
I don't know what happens with it.
But one of the reasons I dropped axe, was because I always lagged/bugged when trying to use it and could never get it off. I see and hear of others struggling as well. |
#15 2014/08/05 14:06:03 |
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